Tag: pipeline

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Golaem Referencing Workflow

Added by 1 year ago

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Golaem Referencing Workflow This tutorial shows how to reference Golaem scenes, behaviors, ready-to-use entities... in other scenes. Golaem Referencing Workflow, Golaem, golaem crowd, autodesk, maya, autodesk m...

Katana Showreel 2016

Added by 2 years ago

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Katana Showreel 2016 Discover some of the projects KATANA's capability enabled in 2016. KATANA®'s highly efficient, collaborative approach to lighting and look development gives you the creative scope and scalability...

Blur Studio Facial Animation Pipeline

Added by 3 years ago

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Blur Studio Facial Animation Pipeline How Blur uses Softimage Face Robot to take their animation up another notch with believable emoting facial animation. Blur Studio Facial Animation Pipeline, Blur Studio, ...

ZBrush Pipeline in Films

Added by 4 years ago

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ZBrush Pipeline in Films by Sean Ray Pugh from MPC Sean Ray Pugh, a 3D Character Artist at MPC, gave a fantastic talk discussing his ZBrush Pipeline in the film industry at the 2014 Digital Art Conference. ...

NUKE : Using Particles – Part 2

Added by 5 years ago

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NUKE : Using Particles - Part 2 Part 2 of 2. VFX compositor Daniel Lee shows you how to use the NUKEX particle system to change a Summer scene to Autumn. You will see how you can add new leaves to the trees, make fal...

NUKE : Using Particles – Part 1

Added by 5 years ago

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NUKE : Using Particles - Part 1 Part 1 of 2. VFX compositor Daniel Lee shows you how to use the NUKEX particle system to change a Summer scene to Autumn. You will see how you can add new leaves to the trees, make fal...

NUKE 7.0 – ZDefocus

Added by 6 years ago

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NUKE 7.0 - ZDefocus Compositing trainer Steve Wright demonstrates the new ZDefocus node in NUKE 7.0, a major upgrade to the NUKE Zblur node. ------------------------------------------------------------------...