Tag: Pixologic Zbrush
ZBrush Game Reel
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Pixologic ZBrush Game Reel 2016 Pixologic is proud to provide artists with digital design solutions for Games and Cinematic arts. ZBrush is the leading digital sculpting application for creating characters and other mod...
ZBrush Sculpting for Concept by Jared Krichevsky
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ZBrush Sculpting for Concept by Jared Krichevsky Jared will be demonstrating creature sculpting and modeling techniques. ZBrush Sculpting for Concept Part 1 ZBrush Sculpting for Concept Part 2 ZBrush Sculp...
ZBrush SUMMIT 2015 Presentation – The Mill
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ZBrush SUMMIT 2015 Presentation - The Mill Presentation with Felix Urquiza, Krystal Sae Eua and Majid Esmaelli Intro Felix Urquiza Introduction Brief history and background in industry Mill Introduction Mill Ch...
ZBrush SUMMIT 2015 Presentation – Furio Tedeschi
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ZBrush SUMMIT 2015 Presentation - Furio Tedeschi Furio will be presenting workflows for concepts using Dynamesh, then exporting the model to KeyShot with the Keyshot bridge. He will also talk about taking the models thr...
ZBrush SUMMIT 2015 Presentation – Jerad Marantz
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ZBrush SUMMIT 2015 Presentation - Jerad Marantz Official ZBrush SUMMIT 2015 Presentation - Jerad Marantz. ZBrush SUMMIT 2015 Presentation - Jerad Marantz, ZBrush, ZBrush SUMMIT, Pixologic, SUMMI...
ZBrush SUMMIT 2015 Presentation – Ian Joyner
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ZBrush SUMMIT 2015 Presentation - Ian Joyner Official ZBrush SUMMIT 2015 Presentation - Ian Joyner. ZBrush for Concept Art and Development using zbrush/keyshot focusing on starting from scratch and quickly generating n...
ZBrush SUMMIT 2015 Presentation – Keos Masons
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ZBrush SUMMIT 2015 Presentation - Keos Masons Official ZBrush SUMMIT 2015 Presentation - Keos Masons. ZBrush SUMMIT 2015 Presentation - Keos Masons, Official ZBrush SUMMIT 2015 Presentation - Ke...
ZBrush SUMMIT 2015 Presentation – Scott Eaton
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ZBrush SUMMIT 2015 Presentation - Scott Eaton An Official ZBrush SUMMIT 2015 Presentation - Scott Eaton. ZBrush SUMMIT 2015 Presentation - Scott Eaton, Zbrush Tutorials, Zbrush Tutorial, Official ZBrush SU...
ZBrush SUMMIT Presentation – David Giraud
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ZBrush SUMMIT Presentation - David Giraud Official ZBrush Summit 2015 Presentation from David Giraud. ZBrush SUMMIT Presentation - David Giraud, Official ZBrush SUMMIT Presentation - David Giraud, David...
ZBrush SUMMIT 2015 Presentation – Jason Martin
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ZBrush SUMMIT 2015 Presentation - Jason Martin Official ZBrush SUMMIT 2015 Presentation - Jason Martin. ZBrush SUMMIT 2015 Presentation - Jason Martin, Official ZBrush SUMMIT 2015 Presentation - Jason Martin, J...
Layering Shaders in ZBrush
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Layering Shaders in ZBrush by Eric Keller This tutorial talks about tricks you can use to layer ZBrush materials. By combing MatCap and Standard Materials you actually get the best of both worlds and you can make your m...
ZBrush for Concepting
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ZBrush for Concepting - Part 1 We’ll start this series with a brief intro to Joseph Drust and Andrew Bosley followed by an overview of the 6 part lesson. The second portion of this video jumps right into ZBrush as Josep...
Architectural Design in ZBrush
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Architectural Design in ZBrush Tutorial by Joseph Drust Learn how to 3d model skyscraper building in ZBrush and Render it with the ZBrush to KeyShot Bridge. ZBrush Architectural Design - Part 1 This tutorial series ...
Posing a Character Using Transpose Master in ZBrush
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Posing a Character Using Transpose Master in ZBrush We will look at how to pose a character in ZBrush. We will also look at transpose master and pose our character with this tool. Posing a Character Using Transpos...
Design a 3D Model in Zbrush
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Design a 3D Model in Zbrush by Shane Olson Time-Lapse of Shane Glines Design to 3D Model by Shane Olson. Sculpted Pinup in Zbrush by: Shane Olson Original Design by: Shane Glines Design a 3D Model by Shan...
Sculpting Character in ZBrush a Dishonored Style Portrait
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Sculpting Character in ZBrush a Dishonored Style Portrait In this ZBrush Tutorial, Learn how to sculpt a bust of a character which could fit into the Dishonored universe. We start off using Dynamesh which we use to play...
ZBrush to Create Assets for Dragon Age: Inquisition
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ZBrush to Create Assets for Dragon Age: Inquisition by BioWare BioWare character artists used ZBrush to create assets for Dragon Age: Inquisition. ZBrush to Create Assets for Dragon Age: Inquisition, ZBrush ...
Base Mesh in Zbrush
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Base Mesh in Zbrush A base mesh is a low-resolution polygonal model that can be used as the starting point for digital sculpting. Bust Base Mesh in Zbrush, basemesh, Zbrush Bust Base Mesh, OBJ, sculpting, zbrush...
ArrayMesh Building in ZBrush 4R7
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ArrayMesh Building in ZBrush 4R7 ArrayMesh features, to create this interesting architectural scene. ArrayMesh Building in ZBrush 4R7, ZBrush 4R7 ArrayMesh Building, ArrayMesh Building, ZBrush 4R7, ZBrush, Creat...
Creating 3D Architectural Models Using ArrayMesh in ZBrush 4R7
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Creating 3D Architectural Models Using ArrayMesh in ZBrush 4R7 A quick tip for using ArrayMesh to build 3D models. Creating 3D Architectural Models Using ArrayMesh in ZBrush 4r7, ZBrush 4r7: Creating 3D Architectu...
ZBrush 4R7 Feature ZModeler
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ZBrush 4R7 Feature ZModeler by Ryan Kingslien Watch how you can use new ZBrush 4r7 Feature ZModeler Tutorial by Ryan Kingslien The ZModeler brush is a new brush featuring a set of polygonal modeling functions that will...
Designing Eyvind Earle-Esque Trees with Nanomesh in ZBrush
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Designing Eyvind Earle-Esque Trees With Nanomesh in ZBrush Sleeping Beauty had a huge impact on me as a child. In this video I demonstrate a new way for us to approach Eyvind's amazingly beautiful and evocative design s...
Pixologic ZBrush 4R7 Released
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Pixologic ZBrush 4R7 Released ZBrush 4R7 is the final iteration within the ZBrush 4 series before we move to ZBrush 5.0. As with our previous point releases, it doesn't simply make a few minor changes but rather is pack...
Smaug Speed Modeling in Zbrush
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Smaug Speed Modeling in Zbrush Speed modeling of Smaug, the dragon in the movie The Hobbit. Smaug Speed Modeling in Zbrush, he Hobbit, The Hobbit’s Smaug, Visual Effects breakdown The Hobbit: The Desolation of S...