Tag: plugin

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A Lift for Life Tutorial with Pulldownit in 3d Max

Added by 1 year ago

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A Lift for Life Tutorial with Pulldownit in 3d Max Tutorial showing how to destroy a billboard with an animated car using Pulldownit plugin in 3d Max. A Lift for Life Tutorial with Pulldownit in 3d Max, 3D MA...

Ornatrix 3dsmax: Curve Control

Added by 1 year ago

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Ornatrix 3dsmax: Curve Control In this video we quickly go over a small but very useful feature in Ornatrix curve controls: being able to quickly change a preset through a right click menu. This functionality is pres...

Once Up on a Time Fish Crowd Demo

Added by 1 year ago

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Once Up on a Time Fish Crowd Demo Pixomondo made the fish crowd for film Once upon a time, crowd simulation utilized Miarmy Crowd Once Up on a Time Fish Crowd Demo, maya, crowd, simulation, physx, massive, a...

Ornatrix 3dsmax: Morphing Guides Using Spline Tools and Ornatrix Native Features

Added by 1 year ago

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Ornatrix 3dsmax: Morphing Guides Using Spline Tools and Ornatrix Native Features To gain fine control over hair animation we have the ability to sculpt multiple versions of the same guide hairs and then morph between...

Easy Way to Make Models Hollow for 3D Printing in Zbrush

Added by 1 year ago

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Easy Way to Make Models Hollow for 3D Printing in Zbrush These custom macros make it easy to hollow out your models with a pricise shell thickness. Easy Way to Make Models Hollow for 3D Printing in Zbrush, zbru...

Ornatrix Showcase Reel 2017

Added by 2 years ago

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Ornatrix Showcase Reel 2017 For the past 13 years we were lucky enough to provide hair, fur, and feathers tools for companies big and small. We are proud to assemble some of the highlights of our clients' work over t...

Miarmy Crowd Simulation Demo 2017

Added by 2 years ago

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Miarmy Crowd Simulation Demo 2017 Basefount presents Miarmy Crowd Simulation Demo 2017.Credits:-League of Gods (EntAvion & Dexter Studio) Antman (Luma Pictures) Independence Day: Resurgence (Scanline VF...

Hair Parts Dynamics Using Ornatrix in Maya

Added by 2 years ago

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Hair Parts Dynamics Using Ornatrix in Maya Hair is often divided into parts which are visually distinct. When simulating hair dynamics it is desired that these parts of hair behave as groups so that strands stick and...

NeoFur 2.0 Release Trailer

Added by 2 years ago

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NeoFur 2.0 Release Trailer We are so excited to share this fantastic new version of NeoFur with you! Improved visual fidelity, improved performance and improved workflows come together to make this a huge update, fre...

Ornatrix Maya Strand Propagation

Added by 2 years ago

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Ornatrix Maya Strand Propagation Ornatrix Maya can be used to create realistic feathers, trees, and shrubs by growing hairs on top of other hairs. Propagation operator provides controls for doing this and in this tut...

DeltaMush to Skin 3ds Max Plugin

Added by 2 years ago

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DeltaMush to Skin 3ds Max Plugin DeltaMush to Skin is a c++ 3ds Max modifier which smooths deformations while preserving details with "converting" to Skin feature - the plugin solves Skin weights matched as close as ...

Ornatrix 3dsmax Feathers

Added by 2 years ago

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Ornatrix 3dsmax Feathers Part 1 This is the first of a series of tutorials dedicated to realistic feather creation using Ornatrix 3dsmax. Learn how to set up your character for feathers, how to add feathers, and how ...

Deforming Softbody Meshes in 3ds Max

Added by 2 years ago

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Deforming Softbody Meshes in 3ds Max Lucid is capable of taking animation from a mesh within 3dsmax and passing it into the simulation. The mesh participates in simulation while retaining its animated deformation. Us...

Grooming Facial Hair in Someone

Added by 2 years ago

2.09K Views0 Comments

Grooming Facial Hair in Someone In this condensed breakdown Alireza Akhbari, a talented grooming artist, shows us the creation of his "Someone" project. Numerous Ornatrix operators are utilized to create hair, mousta...

Ornatrix for Maya

Added by 2 years ago

2.22K Views0 Comments

Ornatrix for Maya Ornatrix Maya v1 is here!Ornatrix is a complete hair, fur, and feather solution for Autodesk Maya. It is filled with great features designed to help artists get started quickly and work effectiv...

Creating Secondary Demolition Using Interactive Demolition Feature in 3ds Max

Added by 3 years ago

1.05K Views0 Comments

Creating Secondary Demolition Using Interactive Demolition Feature in 3ds Max In this tutorial you can learn how to create secondary demolition using Interactive Demolition feature. Creating Secondary Demoliti...

Miarmy Demo Showreel 2016

Added by 3 years ago

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Miarmy Demo Showreel 2016 Basefount presents Miarmy 2016 Demo Showreel.Projects includes:-Monkey King 2, San Andreas, Lazer Team, Mojin The lost Legend, The Taking of Tiger Mountain, Pirates, Budweiser New Ye...

Miarmy Crowd Simulation in Soul Spilit

Added by 3 years ago

863 Views0 Comments

Miarmy Crowd Simulation in Soul Spilit Miarmy Customer Work, Crowd simulation in game cinematic Soul Spilit. Miarmy Crowd Simulation in Soul Spilit, Miarmy Crowd Soul Spilit, Basefount, maya, crowd, simul...

Miarmy 4.5 New Feature Demo

Added by 3 years ago

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Miarmy 4 5 New Feature Demo Special New Features​Jump System Miarmy 4.5 introduced the new jump system. It allows agents jump among the trees in the forest. We can easily randomize the actions of climb and jump....

Lucid Physics for 3ds Max

Added by 3 years ago

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Lucid Physics for 3ds Max Lucid makes simulation in 3ds Max easy:Complete physics system Powered by NVidia Flex Deep 3dsmax integrationAfter a year of development and beta testing Lucid Physics is here! ...

Creating Crowd for Stadium in Miarmy

Added by 3 years ago

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Miarmy Stadium Tutorial 1 Creating Crowd for Stadium in Miarmy. Miarmy Stadium Tutorial 2Miarmy Stadium Tutorial 3Miarmy Stadium Tutorial 4Miarmy Stadium Tutorial 5Miarmy Stadium Tutorial 6Miarmy...

Miarmy Hair/Fur Render by Arnold: Shave, Yeti, XGen, Maya-Hair, Maya Fur

Added by 3 years ago

2.55K Views0 Comments

Miarmy Hair/Fur Render by Arnold: Shave, Yeti, XGen, Maya-Hair, Maya Fur Learn Miarmy Hair/Fur Render by Arnold: Shave, Yeti, XGen, Maya-Hair, Maya Fur. Miarmy Hair/Fur Render by Arnold: Shave, Yeti, XGen, May...

Miarmy New Features

Added by 3 years ago

2.06K Views0 Comments

Miarmy New Features New features of Miarmy 4, and how it brings you more crowd simulation possibilities. Smooth UV/Curve Pin and CCT interactive. 2. Geometry Detection Sentences. Miarmy New Features, Mia...

Lucid Physics Beta Update 15 – Meshing Multiple Fluids, Bending Metal

Added by 3 years ago

1.36K Views0 Comments

Lucid Physics Beta Update 15 - Meshing Multiple Fluids, Bending Metal There are many ways in Lucid to generate fluids: from a volume or Particle Flow, for example. Learn how to take multiple fluid particle sources ...

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