Tag: shading

Sort: Date | Title | Views | | Comments Sort Descending
View:

Comprehensive Introduction to Arnold 5 for Maya

Added by 1 year ago

2.56K Views1 Comments

Comprehensive Introduction to Arnold 5 for Maya We will learn how to use Arnold 5 for Maya. Comprehensive Introduction to Arnold 5 for Maya, Arnold 5, Maya, MtoA, solid angle, rendering, tutorial, lighting, ...

V-Ray Showreel 2017

Added by 1 year ago

1.20K Views0 Comments

V-Ray Showreel 2017 A yearly showcase of the amazing talent we are fortunate to work with.BLUR STUDIO A52 / ELASTIC BUCK ZOIC STUDIOS FUSEFX AARON SIMS CREATIVE PLASTIC WAX INGENUITY STUDIOS MACKEVISION ...

The Ultimate Introduction to Arnold 5 for Cinema 4d

Added by 1 year ago

1.79K Views0 Comments

The Ultimate Introduction to Arnold 5 for Cinema 4d “Introduction to Arnold for Cinema 4d. The Ultimate Introduction to Arnold 5 for Cinema 4d, Arnold 5, cinema 4d, arnold, solid angle, tutorial, rendering, li...

Creature Modeling in Blender

Added by 1 year ago

2.03K Views0 Comments

Creature Modeling in Blender Timelapse Pierrick Picaut - Commented Timelapse of modeling a character taken from the creaturebox concepts. Creature Modeling in Blender, Creature Modeling Timelapse, blender3D, ...

Creature Pinup

Added by 2 years ago

2.25K Views2 Comments

Creature Pinup Filmakademie Baden-Württemberg - The Creature Pinup Calendar a parody of 12 different creatures of movies like King Kong in a typical Pinup-pose. To keep the charm and the humor of the RetroPINUPs we t...

Shader Ball for Arnold for 3ds Max

Added by 2 years ago

1.99K Views0 Comments

Shader Ball for Arnold for 3ds Max Here is the famous Shader Ball scene from MasteringCGI, for Arnold For 3ds Max. Shader Ball for Arnold for 3ds Max, Arnold, 3ds max, solid angle, MAXtoA, shader ball, material...

Creating A Gasoline Explosion Simulation in Phoenix FD for 3ds Max

Added by 2 years ago

2.07K Views0 Comments

Creating A Gasoline Explosion Simulation in Phoenix FD for 3ds Max This video covers the basic workflow for creating a gasoline explosion simulation in Phoenix FD for 3ds Max. By the end of it, you will be able to cr...

Realistic Hair Shading Using Arnold with Maya 2017

Added by 2 years ago

8.41K Views1 Comments

Realistic Hair Shading Using Arnold with Maya 2017 In this video I will talk about how to setup shaders for realistic looking hair in Autodesk Maya 2017 and the new integrated MtoA plugin.It will an intermediate ...

3D Character Creation Process

Added by 2 years ago

1.93K Views0 Comments

3D Character Creation Process Illusorium Studios - 3D Character Creation Process. 3D Character Creation Process, 3D Character Creation Process by Illusorium Studios, crocodile, animation, shading, concept, m...

The Angry Birds Movie Look Development Reel

Added by 2 years ago

4.53K Views0 Comments

The Angry Birds Movie - Look Development Reel Jonatan Catalan Navarrete presents The Angry Birds Movie - Look Development Reel. Directed by Clay Katis & Feral Reilly Work Done - Character Look Development, Hair...

Making of Mercedes Benz

Added by 2 years ago

9.67K Views1 Comments

Making of Mercedes Benz Spellwork Pictures - We provided full CG car exteriors rendered with Vray and environments that we create with Forest Pack. We used Zbrush for sculpting details and mari for all textures. We a...

Look Development, Shading & Lighting Demo Reel by Dmitry Patsukevich

Added by 2 years ago

2.02K Views0 Comments

Look Development, Shading & Lighting Demo Reel by Dmitry Patsukevich Dmitry Patsukevich - There is a selection of projects I took participation a while ago. All rights belong to their respective owners....

Making of Closer TV Commercial

Added by 3 years ago

888 Views0 Comments

Making of Closer TV Commercial SIMDESIGNS - This short-film Making of / Breakdown "Closer" was made for my graduation at "Hochschule Hannover: University of applied sciences and Arts". This video Is a student Project...

Creating Metal Materials in Maxwell Render for Cinema 4d

Added by 3 years ago

1.11K Views0 Comments

Creating Metal Materials in Maxwell Render for Cinema 4d In this tutorial which is a part of " Comprehensive introduction to MAXWELL RENDER for Cinema 4d " course we learn how to create Metal materials in Maxwell Ren...

CG Showreel by Nicolas MRiKHI

Added by 3 years ago

860 Views0 Comments

CG Showreel by Nicolas MRiKHI Nicolas MRiKHI presents his showreel.3D WORK : Modeling, shading, lighting, animation (Maya - Arnold / 3DsMax - VRay), sculpt modeling (ZBrush / Mudbox), texturing (Mari, Mudbox, Pho...

Creating bump maps in Maya 2016

Added by 3 years ago

3.33K Views0 Comments

Creating bump maps in Maya 2016 No matter if you are a modeler, an animator, a texture artist or a rendering artist, this course is where you should start for learning how to work with shading networks.To get sta...

V-Ray for MODO – Quick Start: Intro

Added by 3 years ago

736 Views0 Comments

V-Ray for MODO - Quick Start: Intro This video covers rendering a MODO scene with V-Ray. Getting started with V-Ray for MODO is extremely easy, because the tight integration of the V-Ray plugin with MODO’s native lig...

MODO for Consumer Packaged Goods

Added by 3 years ago

817 Views0 Comments

MODO for Consumer Packaged Goods This video tutorial will introduce you to the workflow for creating a product package and a mock advertisement, utilizing a wide variety of MODOs tools. The workflow-centric training ...

How to Use Subsurface Scattering in Octane for Cinema 4D

Added by 3 years ago

2.38K Views0 Comments

How to Use Subsurface Scattering in Octane for Cinema 4D Learn how to use subsurface scattering in Octane for Cinema 4D to use in your own projects! How to Use Subsurface Scattering in Octane for Cinema 4D, Usi...

Pixar Disney Shader and RenderMan Preview Rendering in Blender

Added by 3 years ago

2.74K Views0 Comments

Pixar Disney Shader and RenderMan Preview Rendering in Blender The PxrDisney shader is RenderMan's default for a reason- it's fast, easy, and extremely versatile.More examples:- http://renderman.pixar.com/resourc...

Utilizing Corona Subsurface Scattering to Shade a Bowl of Strawberries in 3ds Max

Added by 3 years ago

2.08K Views0 Comments

Utilizing Corona Subsurface Scattering to Shade a Bowl of Strawberries in 3ds Max In this tutorial, we’ll be looking at how to use subsurface scattering in Corona Renderer to shade a bowl of strawberries in 3ds Max. ...

Lighting and Lookdev DemoReel by Jean-Yves Teillet

Added by 4 years ago

1.48K Views0 Comments

Lighting and Lookdev DemoReel by Jean-Yves Teillet Watch Lighting and Lookdev DemoReel by Jean-Yves Teillet worked on: MPC - Guardians Of The Galaxy : Shading Lighting Rendering MPC - Cinderella : Shading Lighting ...

Introduction to 3D Computer Graphics

Added by 5 years ago

3.46K Views0 Comments

Introduction to 3D Computer Graphics A Computer Graphics course, Covers the basics of 3D computer graphics in a friendly and visual way, without math or programming. The course is introductory level and it's mostly m...

Rayman Legends Trailer Breakdown

Added by 5 years ago

5.64K Views2 Comments

Rayman Legends Trailer Breakdown by Toufik Mekbel Toufik Mekbel is a Visual effects designer based in France. Worked on Rayman Legends Trailer. Breakdown Slobber Rayman E3 TrailerRayman E3 trailer, Fx breakdown ...

Page 1 of 212