Tag: sidefx

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Making of Kia Soul Turbo – The Arrival

Added by 1 year ago

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Making of Kia Soul Turbo - The Arrival Veteran character VFX artist Andy Boyd sits down with fellow JAMM artists Brian Burke and Zak DiMaria to chat about their latest work featuring a new addition to the Kia Hamster fa...

Making of Ary and the Secret of Seasons

Added by 2 years ago

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Making of Ary and the Secret of Seasons Meet eXiin – a talented Brussels-based indie games team, and the creators of the upcoming title 'Ary and the Secret of Seasons' – a 3D action-adventure puzzle game for PC and cons...

Houdini to Amp Up Unreal Engine

Added by 2 years ago

1.63K Views1 Comments

Houdini to Amp Up UE4 The folks over at SideFX have been working on some amazing tools in Houdini to amp up your UE4 capabilities. Ben gives a brief update on the state of Houdini. Then Luiz and Paul dive in to some won...

Game of Thrones Season 6 by Rodeo FX

Added by 2 years ago

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Game of Thrones Season 6 by Rodeo FX It's late-September and we all know what that means ...Winter is coming... Matthew Rouleau - a VFX Supervisor at Rodeo FX in Montreal - takes us behind the scenes of Game of Thron...

Houdini Customer Reel 2017

Added by 2 years ago

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Houdini Customer Reel 2017 SideFX is proud to present the 2017 Demo Reel featuring the amazing work of Houdini customers worldwide. The shots in this reel are a small sampling of the creativity and hard work performed b...

Making of American Gods – Episode 5

Added by 2 years ago

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Making of American Gods - Episode 5 Meet the team at Tendril, a Toronto-based design and motion studio who are behind the impactful opening animated short film in American Gods - Episode 5. Making of Ameri...

How to Successfully Combine Physics, Biology, VFX & Design into a New Approach to Motion Design using Houdini

Added by 2 years ago

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How to Successfully Combine Physics, Biology, VFX & Design into a New Approach to Motion Design using Houdini Entagma's Manuel & Moritz share their insights (and humour) on how to successfully combine physics, b...

Building the Sun in Houdni

Added by 2 years ago

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Building The Sun - Part 1 Chishbak - First part of a 90 minutes tutorial about how to simulate a realistic Sun in Houdini software. It covers topics like : vex coding, vector calculus, VDB volumes, particle simulation ,...

Houdini 16 FLIP Fluids

Added by 2 years ago

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Houdini 16 FLIP Fluids We have added some exciting new features to the Flip Fluid simulation tools in Houdini 16. We now provide better control of the simulation through the waterline, boundary layer and variable slip v...

Boiling Water Simulation Breakdown

Added by 2 years ago

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Boiling Water Simulation Breakdown Tim van Helsdingen - This started off as just a small r&d thing, but ended up with me trying to take this as far as I could on trying to recreate reality. Pretty happy with the ove...

Creating Wetmaps Using CHOPS in Houdini

Added by 2 years ago

1.94K Views0 Comments

Creating Wetmaps Using CHOPS in Houdini Tim van Helsdingen - Recently did a river sim where and build a wetmap tool for that, and thought it would be make for a interesting subject for a tutorial. Video is a bit longer ...

Houdini Man vs Machine

Added by 3 years ago

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Houdini Man vs Machine An in-depth discussion with Simon Holmedal about creativity and workflow - featuring commercial work crafted for Nike. Simon is a Motion Designer, Technical Director, and 3D Artist at London's Man...

How to Use Flip Fluids in Houdini

Added by 3 years ago

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How to Use Flip Fluids in Houdini Part 1 This session will introduce you to the power and ease-of-use of FLIP fluids in Houdini. SideFX's Senior Technology Consultant Jeff Wagner takes you through key FLIP concepts, inc...

Creating Bubble Advection Effect in Houdini

Added by 3 years ago

6.74K Views0 Comments

Creating Bubble Advection Effect in Houdini In this quick tip we'll explore some simple ways to add bubbles inside any mesh with the goal of advecting them along with a FLIP simulation. Creating Bubble Advecti...

Houdini Roadmap Presentation

Added by 3 years ago

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Houdini Roadmap Presentation at SIGGRAPH 2016 In this presentation, Robert Magee, Senior Product Marketing Manager at SideFX, introduces the Houdini roadmap, a look into the Houdini of today and the Houdini of tomorrow....

Houdini 15.5 Crowds

Added by 3 years ago

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Houdini 15.5 Crowds This masterclass provides an overview of several new features and improvements for crowd simulations in Houdini 15.5. This includes: new versions of the crowd DOP nodes, foot locking, improvements to...

Houdini Student Reel 2016

Added by 3 years ago

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Houdini Student Reel 2016 A look at some of the best work created by students studying in Houdini Certified Schools. If you worked on any of these pieces, be sure to shout out in the comment section and link to your dem...

Houdini VEX

Added by 3 years ago

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Houdini VEX With the release of 12.5 a few new Surface Operators have been introduced specifically the Wrangle nodes.To paraphrase the documentation “This is a very powerful, low-level node that lets experts who are fam...

Outside

Added by 3 years ago

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Outside Short Film Outside Animated Short Film Directed by PH+BEN, the animation short film Outside is SHED's first original production, produced in collaboration with SideFX. A wonderful story completely animated in Ho...

SideFX Releases Houdini 15.5

Added by 3 years ago

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SideFX Releases Houdini 15.5 SideFX is pleased to announce the release of Houdini 15.5 with an improved workflow for modelers, more accurate crowd controls, a new VR lens camera for rendering to industry-standard format...

Houdini GDC Reel 2016

Added by 3 years ago

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Houdini GDC Reel 2016 Houdini and Houdini Engine are being used by AAA and Indie game devs to create stunning gameplay and feature-film quality cinematics. Hear from industry professionals as they discuss the benefits o...

Procedural Modeling and Animation in Houdini

Added by 4 years ago

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Procedural Modeling and Animation in Houdini Rohan Dalvi - This tutorial aims to explain what exactly is Procedural modeling and animation and how it applies to Houdini. Procedural Modeling and Animation in Houd...

Helicrash Vfx Breakdown

Added by 4 years ago

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Helicrash Vfx Breakdown by Pramod Pramod - Breakdown of the Helicrash Project done at SideFX. All aspects of the project were created using Houdini and Nuke. Helicrash Vfx Breakdown, Helicrash Breakdown, pramod, ...

Houdini 15 Sneak Peek

Added by 4 years ago

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Houdini 15 Sneak Peek Whats new in Sidefx Houdini 15? Houdini 15 introduces new modeling, rendering and animation tools for generalists, animators, lighters, game makers and VFX artists. This brings Houdini to a bigger ...

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