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NUKE – ModelBuilder – Alignment & Positioning – Nuke Tutorial

Added by 6 years ago

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NUKE - ModelBuilder - Alignment & Positioning – Nuke Tutorial The Foundry’s very own Dr. Jon Starck, Head of Research, demonstrates how to create and line up geometry quickly and easily with NUKE 7.0’s new ModelBu...

NUKE – PointCloudGenerator – Nuke Tutorial

Added by 6 years ago

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NUKE - PointCloudGenerator – Nuke Tutorial Master compositing trainer Steve Wright demonstrates the rewritten PointCloudGenerator in NUKE 7.0, showing how to calculate cleaner and more accurate point clouds and the wo...

NUKE – SplineWarp – warping – Nuke Tutorial

Added by 6 years ago

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NUKE - SplineWarp - warping – Nuke Tutorial Master compositing trainer Steve Wright takes a closer look at the improved warping workflow now available in NUKE 7.0’s SplineWarp tool and showcases the great improvements...

NUKE – SplineWarp – morphing – Nuke Tutorial

Added by 6 years ago

1.41K Views0 Comments

NUKE - SplineWarp - morphing – Nuke Tutorial Master compositing trainer Steve Wright demonstrates morphing using NUKE 7.0’s improved SplineWarp tool. Showcasing how the new tools help with the changes required to work...

NUKE – Bokeh in ZDefocus – Nuke Tutorial

Added by 6 years ago

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NUKE - Bokeh in ZDefocus – Nuke Tutorial Master compositing trainer Steve Wright demonstrates the ZDefocus Bokeh effects in NUKE 7.0. Taking you on a deep dive into the Bokeh settings and showcasing the high levels of...

NUKE – 2D Tracker – Keyframe Tracking – Nuke Tutorial

Added by 6 years ago

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NUKE - 2D Tracker - Keyframe Tracking – Nuke Tutorial The lovely Dan Ring, Research Engineer at The Foundry, demonstrates the Keyframe based tracking workflow in NUKE 7.0’s new 2D Tracker. nuke, nukex, node based c...

NUKE – 2D Tracker – Fixing Problems – Nuke Tutorial

Added by 6 years ago

546 Views0 Comments

NUKE - 2D Tracker - Fixing Problems – Nuke Tutorial The lovely Dan Ring, Research Engineer at The Foundry, shows you how to spot, understand and fix tracking problems with NUKE 7.0’s new 2D Tracker. nuke, nukex, no...

NUKE – 2D Tracker – Getting Started – Nuke Tutorial

Added by 6 years ago

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NUKE - 2D Tracker - Getting Started – Nuke Tutorial The lovely Dan Ring, Research Engineer at The Foundry, shows you how to get started with NUKE 7.0’s new 2D Tracker. Getting back to basics this tutorials demonstrate...

NUKE – Combined trackers – Nuke Tutorial

Added by 6 years ago

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NUKE - Combined trackers – Nuke Tutorial Whitebeam VFX Ltd’s VFX Supervisor Howard Jones demonstrates a combined workflow in NUKE 7.0 with the Tracker, Cameratracker and Roto. nuke, nukex, node based compositor, co...

NUKE – Keyframe tracking around occlusions – Nuke Tutorial

Added by 6 years ago

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NUKE - Keyframe tracking around occlusions – Nuke Tutorial Whitebeam VFX Ltd’s VFX Supervisor Howard Jones demonstrates keyframe tracking around occlusions in NUKE 7.0, and how to stabilise a difficult shot. nuke, ...

NUKE – 2D Tracker – Nuke Tutorial

Added by 6 years ago

998 Views0 Comments

NUKE - 2D Tracker – Nuke Tutorial Whitebeam VFX Ltd’s VFX Supervisor Howard Jones demonstrates the new tracker in NUKE 7.0 including how to easily average multiple tracks, dealing with luminance variations, new snap-t...

NUKE – Rotopaint in stereo – Nuke Tutorial

Added by 6 years ago

1.08K Views0 Comments

NUKE - Rotopaint in stereo – Nuke Tutorial Whitebeam VFX Ltd’s VFX Supervisor Howard Jones demonstrates NUKE 7.0’s tool-set for accurate Rotopaint alignment when working in stereo. nuke, nukex, node based composito...

NUKE – Rotopaint – Nuke Tutorial

Added by 6 years ago

1.16K Views0 Comments

NUKE - Rotopaint – Nuke Tutorial Whitebeam VFX Ltd’s VFX Supervisor Howard Jones demonstrates the performance improvements to Rotopaint in NUKE 7.0 and new features including cusped shape mode, constant selection, and...

Introduction to the NUKE – modo Workflow

Added by 6 years ago

3.10K Views0 Comments

Introduction to the NUKE - modo Workflow Luxology modo Tutorials, modo, modo Tutorials, tutorials, Luxology modo, 3D software, imageSynth, Nexus, model, modeling, modeler, sculpting, animation, rendering, render, rend...

Introduction to the MARI – modo Workflow

Added by 6 years ago

2.32K Views0 Comments

Introduction to the MARI - modo Workflow Luxology modo Tutorials, modo, modo Tutorials, tutorials, Luxology modo, 3D software, imageSynth, Nexus, model, modeling, modeler, sculpting, animation, rendering, render, rend...

Introduction to MARI – MARI Tutorial

Added by 6 years ago

2.52K Views0 Comments

Introduction to MARI – MARI Tutorial Topics include: What is MARI? Where does MARI fit in a modern CG pipeline? Benefits of 3D texture painting Getting Started with MARI Key MARI Concepts Advanced MARI workflows...

Introduction to NUKE – Nuke Tutorial

Added by 6 years ago

1.97K Views1 Comments

Introduction to NUKE – Nuke Tutorial Topics include: What is NUKE? Where does NUKE fit in a modern CG pipeline? Getting Started with NUKE Key NUKE Concepts Advanced NUKE workflows How NUKE are being used across ...

Camera Mapping in CINEMA 4D & Composite in After Effects

Added by 6 years ago

8.26K Views0 Comments

Learn how to set up a camera projected scene in Cinema 4D using a photograph. then how to use the External Compositing tag and AEC export for transferring 3D information from CINEMA 4D to After Effects, and then composit...

Gimbal Lock – Rotation order while Animating a Character

Added by 6 years ago

10.84K Views5 Comments

Gimbal Lock – Rotation order while Animating a Character by Brian Horgan, how rotation orders can affect your animation and how to change rotation orders on an Shot or Animation without breaking the animation. The middle...

Basic of Animation Timing & Spacing – Maya Tutorial

Added by 7 years ago

3.03K Views0 Comments

Basic of Animation Timing & Spacing with Animation Mentor CEO and cofounder Bobby Beck. *These Maya Demos with Bobby are seen in weekly video news for Animation Mentor students and alumni. Maya Tutorials, Maya, 3d...

Maya Facial Rigging Techniques with Josh Burton

Added by 7 years ago

11.86K Views0 Comments

Maya Facial Rigging Techniques with Josh Burton Setting up a face is a very complex part of the character rigging process and requires a lot of practice and experience to do it well. Watch as animator and story-teller...

Creating a zombie simulation using MEL – Part 6 – Maya Tutorial – Scripting

Added by 7 years ago

595 Views0 Comments

Creating a zombie simulation using MEL - Part 6 - Maya Tutorial - Scripting This video shows you how to create an interface to initialize the scene. Maya Tutorials, Maya, 3d, 2d, art, tutorials, cg, modeling, anima...

Creating a zombie simulation using MEL – Part 5 – Maya Tutorial – Scripting

Added by 7 years ago

1.24K Views0 Comments

Creating a zombie simulation using MEL - Part 5 - Maya Tutorial - Scripting This video shows you how to make your scripting more robust, add a human reaction to the zombies, and create an interface to initialize the s...

Creating a zombie simulation using MEL – Part 4 – Maya Tutorial – Scripting

Added by 7 years ago

297 Views0 Comments

Creating a zombie simulation using MEL - Part 4 - Maya Tutorial - Scripting This video shows you how to use vectors to judge the distance between two objects so we can trigger some interaction between our characters. ...

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