Tag: technology

Sort: Date | Title | Views | | Comments Sort Descending
View:

Rendering Atmospheric Clouds with Radiance Predicting Neural Networks

Added by 1 year ago

1.41K Views3 Comments

Rendering Atmospheric Clouds with Radiance Predicting Neural Networks We present a technique for efficiently synthesizing images of atmospheric clouds using a combination of Monte Carlo integration and neural network...

Andy Serkis Explains Motion Capture

Added by 1 year ago

2.09K Views0 Comments

Andy Serkis Explains Motion Capture ‘War for the Planet of the Apes’ star Andy Serkis is the world’s greatest motion capture performer. His abilities are so in-demand that much of the technology behind motion capture...

Disney Real-time Rendering of Animated Light Fields

Added by 2 years ago

3.37K Views1 Comments

Disney Real-time Rendering of Animated Light Fields We propose an end-to-end solution for presenting movie quality animated graphics to the user while still allowing the sense of presence afforded by free viewpoint h...

Disney Hair Simulation Capture

Added by 2 years ago

3.66K Views0 Comments

Disney Hair Simulation Capture Physical simulation has long been the approach of choice for generating realistic hair animations in CG. A constant drawback of simulation, however, is the necessity to manually set the...

Creating Scarlett Johansson’s Computer-Generated Body Suit in Ghost in the Shell

Added by 2 years ago

3.58K Views0 Comments

Creating Scarlett Johansson's Computer-Generated Body Suit in Ghost in the Shell Mike Seymour breaks down the visual effects from the film 'Ghost in the Shell' starring Scarlett Johansson. Creating Scarlet...

Efficient Rendering of Heterogeneous Poly Disperse Granular Media

Added by 2 years ago

1.25K Views0 Comments

Efficient Rendering of Heterogeneous Poly Disperse Granular Media We address the challenge of efficiently rendering massive assemblies of grains within a forward path-tracing framework. Previous approaches exist for ...

Nike Flyknit CGI Breakdown

Added by 2 years ago

2.16K Views0 Comments

Nike Flyknit CGI Breakdown ManvsMachine - A short development reel showcasing our R&D on the Nike Flyknit project. Nike Global commissioned ManvsMachine to create a cinematic piece that would communicate the 'Inf...

Evaluating Accessible Graphical Interfaces for Building Story Worlds

Added by 2 years ago

315 Views0 Comments

Evaluating Accessible Graphical Interfaces for Building Story Worlds In order to use computational intelligence to assist in narrative generation, domain knowledge of the story world must be defined, a task which is ...

Interactive High Quality Green Screen Keying via Color Unmixing

Added by 2 years ago

2.23K Views3 Comments

Interactive High Quality Green Screen Keying via Color Unmixing Due to the widespread use of compositing in contemporary feature films, green-screen keying has become an essential part of postproduction workflows. To...

ArtFutura 2016 – Virtual Reality Trailer

Added by 2 years ago

854 Views0 Comments

ArtFutura 2016 - Virtual Reality Trailer The ArtFutura 2016 audiovisual program is shared by all the cities and includes the latest contributions in Digital Creativity. 3D Animations, Documentaries, Motion Graphics, ...

Disney Synthetic Prior Design for Real Time Facial Capture

Added by 2 years ago

1.19K Views0 Comments

Disney Synthetic Prior Design for Real Time Facial Capture Real-time facial performance capture has recently been gaining popularity in virtual film production, driven by advances in machine learning, which allows fo...

Disney Real Time Temporally Coherent Local HDR Tone Mapping

Added by 2 years ago

1.07K Views0 Comments

Disney Real Time Temporally Coherent Local HDR Tone Mapping Subjective studies showed that most HDR video tone mapping operators either produce disturbing temporal artifacts, or are limited in their local contrast re...

Independence Day: Resurgence Vfx Breakdown

Added by 2 years ago

2.21K Views0 Comments

Independence Day: Resurgence Vfx Breakdown Mike Seymour sits down with "Independence Day: Resurgence" director Roland Emmerich and discusses the astonishing visual effects used in his newest picture, as well as the r...

Digital Humans: Crossing the Uncanny Valley

Added by 3 years ago

14.27K Views2 Comments

Digital Humans: Crossing the Uncanny Valley in Unreal Engine 4 This is the must-see talk that goes in-depth on the making of Ninja Theory's Hellblade: Senua's Sacrifice live performance and real-time animation demo. ...

Star Wars Visual Effects

Added by 3 years ago

4.26K Views0 Comments

Star Wars Visual Effects See how Industrial Light & Magic crafted complex action sequences, detailed environments, and realistic characters with the help of advanced motion-capture technology and performances fro...

VR1: Virtual Reality FIRST Announcement Trailer

Added by 3 years ago

1.01K Views0 Comments

VR1: VR FIRST Announcement Trailer Become the next generation of VR development professionals with CRYENGINE and VR FIRST. Let's shape the future of VR together. VR1: VR FIRST Announcement Trailer, Crytek, CR...

The Science Behind Hollywood Explosions

Added by 3 years ago

2.50K Views0 Comments

The Science Behind Hollywood Explosions How do filmmakers create a big explosion? Theodore Kim explains how his software creates the smoke effects seen in many Hollywood films. The Science Behind Hollywood ...