Tag: training

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Animating Leaves Blowing in the Wind in Blender

Added by 1 year ago

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Animating Leaves Blowing in the Wind in Blender In this tutorial, Jonathan Williamson creates a simple scene of blowing leaves using alpha maps, particles, and the particle instance modifier. Submit Your Artwork, Dem...

Realistic Hair Shading Using Arnold with Maya 2017

Added by 3 years ago

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Realistic Hair Shading Using Arnold with Maya 2017 In this video I will talk about how to setup shaders for realistic looking hair in Autodesk Maya 2017 and the new integrated MtoA plugin. It will an intermediate tut...

Houdini Streamers Effect

Added by 3 years ago

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Houdini Streamers Effect In this tutorial I show how you can create a streamers effect inside Houdini 15.5. Houdini Streamers Effect, Houdini – Streamers Effect Tutorial, Houdini Streamers Effect Tutorial, VFX, T...

Fracturing and Dynamic Fracturing in Houdini

Added by 3 years ago

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Fracturing and Dynamic Fracturing in Houdini Sam Welker - In our latest tutorial we go over fracturing and dynamic fracturing in Houdini. Fracturing and Dynamic Fracturing in Houdini, Houdini Tutorials, houdini,...

Creating Bubble Advection Effect in Houdini

Added by 3 years ago

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Creating Bubble Advection Effect in Houdini In this quick tip we'll explore some simple ways to add bubbles inside any mesh with the goal of advecting them along with a FLIP simulation. Creating Bubble Advecti...

Using Arnold with Maya 2017

Added by 3 years ago

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aiStandard Material Basics - Arnold with Maya 2017 Welcome to this MtoA (Maya to Arnold) 101 course. In this video I will show you how to set up simple physical shading using MtoA basic aiStandard shader in Autodesk...

Getting Started with ZBrush

Added by 3 years ago

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Project Setup & Sculpting Brushes - Part 1 Learn how to quickly setup a basic project for ZBrush sculpting, basic navigation skills, and how to use basic brushes for sculpting. Sculpting Techniques - Part 2 Be...

Introduction to MODO Particles

Added by 3 years ago

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Introduction to MODO Particles with Steve Hill These materials will introduce you to the basic concepts behind particle systems and their implementation in MODO. These materials will introduce you to the basic concepts ...

Creating bump maps in Maya 2016

Added by 4 years ago

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Creating bump maps in Maya 2016 No matter if you are a modeler, an animator, a texture artist or a rendering artist, this course is where you should start for learning how to work with shading networks. To get starte...

V-Ray for MODO – Physical Camera

Added by 4 years ago

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V-Ray for MODO - Physical Camera This video takes a closer look at the V-Ray Physical Camera and the Lens Effects that are available with V-Ray. We will continue using the headphone scene from the previous tutorials. ...

V-Ray for MODO – Materials

Added by 4 years ago

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V-Ray for MODO - Materials Part 1 This video takes a closer look at V-Ray materials and the advantages they can offer over MODO materials. In the first part, we will look at the V-Ray Material with the GGX BRDF Type. We...

V-Ray for NUKE – Advanced Workflow: Environment Fog

Added by 4 years ago

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V-Ray for NUKE - Advanced Workflow: Environment Fog In this advanced workflow video, we will be covering V-Ray Environment Fog for basic volumetric rendering. V-Ray for NUKE - Advanced Workflow: Environment Fog, V...

Creating a Metallic Paint Shader in Maya

Added by 4 years ago

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Creating a Metallic Paint Shader in Maya Learn Creating a Metallic Paint Shader in Maya. Creating a Metallic Paint Shader in Maya, Maya Tutorials, Maya Tutorial, Free Maya Tutorials, akn_include, Tutorial, Digital...

V-Ray for MODO – Quick Start: Intro

Added by 4 years ago

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V-Ray for MODO - Quick Start: Intro This video covers rendering a MODO scene with V-Ray. Getting started with V-Ray for MODO is extremely easy, because the tight integration of the V-Ray plugin with MODO’s native lighti...

V-Ray for NUKE: Rendering In-Depth

Added by 4 years ago

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V-Ray for NUKE: Rendering In-Depth In this video we are going to look at extending the NUKE Script from our previous tutorials by adding a few more render passes, exploring the VRayExtraTex node, increasing samples and ...

V-Ray for NUKE – Lighting

Added by 4 years ago

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V-Ray for NUKE - Lighting In this video we are going take a look at the V-Ray lights in V-Ray for NUKE. Watch Also:- V-Ray for NUKE – Quick Start V-Ray for NUKE – Materials and Textures V-Ray for NUKE - Lightin...

V-Ray for NUKE – Materials and Textures

Added by 4 years ago

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V-Ray for NUKE - Materials and Textures This video covers V-Ray for NUKE’s ability to generate a rendered element. We’ll also take a look at the VRayMaterial Preview node and how it can be used to rapidly develop the lo...

NUKE : Using Particles – Part 2

Added by 6 years ago

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NUKE : Using Particles - Part 2 Part 2 of 2. VFX compositor Daniel Lee shows you how to use the NUKEX particle system to change a Summer scene to Autumn. You will see how you can add new leaves to the trees, make fallin...

NUKE : Using Particles – Part 1

Added by 6 years ago

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NUKE : Using Particles - Part 1 Part 1 of 2. VFX compositor Daniel Lee shows you how to use the NUKEX particle system to change a Summer scene to Autumn. You will see how you can add new leaves to the trees, make fallin...

NUKE 7.0 – ZDefocus

Added by 6 years ago

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NUKE 7.0 - ZDefocus Compositing trainer Steve Wright demonstrates the new ZDefocus node in NUKE 7.0, a major upgrade to the NUKE Zblur node. ------------------------------------------------------------------- ...