Tag: tutorial

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Creating Realistic Fabric Shaders in Arnold for Cinema 4d

Added by 3 years ago

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Creating Realistic Fabric Shaders in Arnold for Cinema 4d Part 1 In this tutorial which is a part of " Developing realistic shaders in Arnold for Cinema 4d , Vol. 01 " course , we learn how to create realistic fabric sh...

Using Arnold with Maya 2017

Added by 3 years ago

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aiStandard Material Basics - Arnold with Maya 2017 Welcome to this MtoA (Maya to Arnold) 101 course. In this video I will show you how to set up simple physical shading using MtoA basic aiStandard shader in Autodesk...

Non-Destructive Animation Editing: Basic Setup and Single Clip Editing in Maya

Added by 3 years ago

1.32K Views0 Comments

Non-Destructive Animation Editing: Basic Setup and Single Clip Editing in Maya In this tutorial, we show you how to use Maya's Time Editor to save and edit animation clips non-destructively. Non-Destructive Anim...

Getting to Know Toolbag 3

Added by 2 years ago

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Getting to Know Toolbag 3 - Ep. 1: Scene Setup Getting to Know Toolbag 3 is a series of short videos designed to get new and veteran users alike up to speed, as well as highlight some of the exciting new features th...

Understanding Standard Hair Material in Arnold for 3ds Max

Added by 2 years ago

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Understanding Standard Hair Material in Arnold for 3ds Max In this tutorial which is a part of " Comprehensive introduction to Arnold for 3ds Max" course , we learn how to use the amazing Standard Hair Material in Arnol...

Top 5 Productivity Tips

Added by 1 year ago

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Top 5 Productivity Tips by FlippedNormals Explore some of our top productivity tips which helps us speed up our work significantly and makes everything smoother. explore some of our top productivity tips which helps ...

UI Enhancements – ZBrush Tutorial – Feature Videos

Added by 7 years ago

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UI Enhancements - ZBrush Tutorial - Feature Videos...

ZBrush Siggraph 2012 Recap-Part 4 – Siggraph 2012

Added by 7 years ago

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ZBrush Siggraph 2012 Recap-Part 4 - Siggraph 2012 watch a portion of Kurt Papstien's presentation at Siggraph 2012, as he shows how he uses an arsenal of ZBrush features, including Insert Mesh from ZBrush 4r4. ZBru...

Adjusting and Keyframing Properties – NUKE Tutorial

Added by 6 years ago

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NUKE training series by Lee Lainer, VFX Trainer and Author of Digital Compositing with NUKE. Lee walks you through adjusting and keyframing Properties, covering: knobs and how to add a key to a property. For More NUKE...

Phoenix FD – Ocean Texture Tutorial

Added by 5 years ago

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Phoenix FD - Ocean Texture Tutorial Phoenix FD - Ocean Texture Tutorial by Tsvetan Milanov. Phoenix FD is a powerful tool for fluid simulations. Aimed to meet the needs of VFX artist to simulate fire, smoke, explosions ...

How to Stabilize and Roto Paint in Nuke using Mocha Pro

Added by 4 years ago

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How to Stabilize and Roto Paint in Nuke using Mocha Pro and mochaImport In depth video tutorial, imagineer systems Mocha Pro, Mary Poplin shows you how to Stabilize and Roto Paint in Nuke using Mocha Pro and mochaImport...

Blocking Out A Helmet Design in ZBrush

Added by 4 years ago

1.22K Views0 Comments

Blocking Out A Helmet Design in ZBrush I​n this ZBrush tutorial, artist Riyahd Cassiem goes through and explains the entire process of creating a sci-fi mech bust design. ​This tutorial covers Blocking Out A Helmet Desi...

Create a Frame Animation in Photoshop

Added by 4 years ago

1.76K Views0 Comments

Create a Frame Animation in Photoshop Learn How to Create a Frame Animation in Photoshop. Create a Frame Animation in Photoshop, How to Create a Frame Animation in Photoshop, Photoshop Tutorials, Phlearn, Photogra...

Ornatrix for 3ds Max – Making of Nader Shah

Added by 3 years ago

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Making of Nader Shah: Part 1, Eyebrows AliReza Akhbari, a talented artist from Tehran, takes us through the process of creating a model of a man's face with full facial hair: start to finish. In this first tutorial in t...

3D to 2D with John Mahoney

Added by 3 years ago

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Intro & ZBrush Kitbashing - Part 1 In this introductory video, John Mahoney gives a brief overview of his kitbashing process in ZBrush before going into KeyShot to create toon shaded renders for 2D. 2D Manipulation...

Maya 2017: XGen for Game Character Hair

Added by 3 years ago

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Maya 2017: XGen for Game Character Hair - Part 1 Credit CD Projekt RED for Witcher 3 character & Michael Todd for hair groom. Maya 2017: XGen for Game Character Hair - Part 2 Maya 2017: XGen for Game C...

Quick Rig in Maya 2017

Added by 2 years ago

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Quick Rig in Maya 2017 Steven Roselle - I never posted a recording of the Quick Rig tool that was first introduced in Maya 2016 Ext 2 and rolled into Maya 2017. If you haven't noticed it yet, it's a pretty amazing littl...

The Ultimate Introduction to Arnold 5 for Cinema 4d

Added by 2 years ago

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The Ultimate Introduction to Arnold 5 for Cinema 4d “Introduction to Arnold for Cinema 4d. The Ultimate Introduction to Arnold 5 for Cinema 4d, Arnold 5, cinema 4d, arnold, solid angle, tutorial, rendering, light...

ZBrush 4 – Mannequins (1) – ZBrush Tutorial – Feature Videos

Added by 7 years ago

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ZBrush 4 - Mannequins (1) - ZBrush Tutorial - Feature Videos Realize your creative ideas faster with these new ZSphere Armatures in ZBrush 4...

Sculpting Undo History Part 2 – ZBrush Tutorial – Features videos

Added by 7 years ago

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Sculpting Undo History Part 2 - ZBrush Tutorial - Features videos A continuation of Part one of Kurt Papstein's sculpt session created from Undo History In ZBrush 4r4 ZBrush,tutorial, ZBrush Tutorial, ZBrush 4 Tuto...

Learning the Ropes and Curve Insert Meshes – ZBrush Tutorial

Added by 7 years ago

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Learning the Ropes and Curve Insert Meshes - ZBrush Tutorial This tutorial cover both the old school methods used in earlier versions of Zbrush as well as the new Zbrush 4R4. We look at a new method of creating rope t...

NUKE 8 Update: Pixel Analyzer

Added by 5 years ago

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NUKE 8 Update: Pixel Analyzer Take a look at the new Pixel Analyzer in NUKE 8 which allows you to analyse single or multiple pixels and/or and entire picture and compare colour values. NUKE 8 Update: PixelAnaly...

Creating Hybrid Feathers in 3ds Max Using Ornatrix

Added by 4 years ago

3.98K Views0 Comments

Making a Hybrid Feather Using Mesh and Hairs Part - 1 Learn how to create a feather by adding hairs to a feather mesh. This approach gives you ultimate control over your feather shape and look while also adding subtle d...

Lucid for 3ds Max Update 2

Added by 4 years ago

996 Views0 Comments

Lucid for 3ds Max Update 2 See the new features of Lucid for 3dsmax 0.0.4 build: spacewarps can now be applied to Lucid simulations as well as Lucid PFlow simulations. PFlow simulations can now also be recorded. There a...

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