Tag: tutorial

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How to Refine and Cull Images in Lightroom in Photoshop

Added by 3 years ago

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How to Refine and Cull Images in Lightroom in Photoshop In the age of Digital Photography, it is common for a photographer to take hundreds if not thousands of photos during a photo shoot. Once the shoot is over, it ...

Creature Modeling in Blender

Added by 3 years ago

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Creature Modeling in Blender Timelapse Pierrick Picaut - Commented Timelapse of modeling a character taken from the creaturebox concepts. Creature Modeling in Blender, Creature Modeling Timelapse, blender3D, mod...

Creating a Character Rig: Appendix D – Freezing IK Controls in Maya

Added by 2 years ago

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Creating a Character Rig: Appendix D - Freezing IK Controls in Maya In this video, I show you how to set the default position of the IK Arm controls to 0,0,0 without breaking functionality. Submit Your Artwork, Demor...

Michael Pavlovich Part 4 Creating Trim With CurveTubes Brush – ZBrush Tutorial – Michael Pavlovich

Added by 7 years ago

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Michael Pavlovich Part 4 Creating Trim With CurveTubes Brush - ZBrush Tutorial - Michael Pavlovich This video covers a combination of the CurveTubes Brush and DynaMesh to add finishing trim to this model. ZBrush,tu...

Zbrush – From High to Low Poly – Getting Subdivision Levels Back – ZBrush Tutorial

Added by 7 years ago

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Zbrush - From High to Low Poly - Getting Subdivision Levels Back - ZBrush Tutorial How to get subdivision levels back using two main techniques. We utilise tools such as ReMesh All and ProjectAll and also look at Zsph...

NUKE and NUKE X Advancing the art of digital compositing

Added by 7 years ago

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NUKE and NUKE X Advancing the art of digital compositing NUKE is powerful, award-winning compositing tools that deliver unparalleled speed and first-class feature sets unrivalled in the desktop market. If you're in...

Create Acid Effect in Cinema 4d

Added by 6 years ago

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Create Acid Effect in Cinema 4d Learn how to create sticky liquids & wet maps using X-Particles and use them for controlling dynamic emission maps such as smoke with Turbulence FD & changes to our textures. ...

Nanomesh Feature in ZBrush 4R7

Added by 5 years ago

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Nanomesh Feature in ZBrush 4R7 by Ryan Kingslien A quick look at ZBrush's Nanomesh "particle system" and how I use it to help me create hand-crafted generative artwork. Nanomesh Feature in ZBrush 4R7, ZBRUSH 4R7 ...

Sculpting Male Anatomy in ZBrush

Added by 4 years ago

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Sculpting Male Anatomy in ZBrush Part 01 In this tutorial we continue where we left off with the male head and start sculpting a full male figure using Dynamesh. Sculpting Male Anatomy in ZBrush Part 02 Sculpting th...

How to Build a Camera Rig in Blender

Added by 4 years ago

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How to Build a Camera Rig in Blender Find out how to build a custom camera rig to make your animations look a bit more polished. How to Build a Camera Rig in Blender, Blender Tutorials, Free Blender Tutorials, B...

ZBrush for Illustrators

Added by 4 years ago

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Intro & Sculpting for Line Art - Part 1 Tony Leonard discusses the benefits of using ZBrush for illustration and the possibilities that he's discovered since integrating it to his workflow. Sculpting for Line Art -...

Ornatrix Maya Strand Propagation

Added by 3 years ago

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Ornatrix Maya Strand Propagation Ornatrix Maya can be used to create realistic feathers, trees, and shrubs by growing hairs on top of other hairs. Propagation operator provides controls for doing this and in this tutori...

Smoothing Edges in Blender’s Fluid Simulator

Added by 3 years ago

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Smoothing Edges in Blender's Fluid Simulator Ever used Blender's fluid simulator? You may have noticed the jagged edges that appear when the fluid hits a slanted surface. Here is a quick & simple way to fix it and m...

Understanding V-Ray Sun and Sky in V-Ray for 3ds Max

Added by 3 years ago

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Understanding V-Ray Sun and Sky in V-Ray for 3ds Max In this tutorial which is a part of " The Ultimate Introduction to V-Ray for 3ds Max " course , we learn how to use V-Ray Sun and Sky in V-Ray for 3ds Max. Und...

Keen Shoes, 3D Design with Modo

Added by 3 years ago

1.17K Views0 Comments

Keen Shoes, 3D Design with Modo Balancing style and comfort is key in the fast-moving footwear and apparel business. For the design team at popular footwear brand Keen Shoes, making the transition from traditional sketc...

ZBrush 4 – Best Preview Render – ZBrush Tutorial – Feature Videos

Added by 7 years ago

1.55K Views0 Comments

ZBrush 4 - Best Preview Render - ZBrush Tutorial - Feature Videos The best way to display your model....

QRemesher Local Remesh – ZBrush 4r4 ZClassroom Videos

Added by 7 years ago

1.10K Views0 Comments

QRemesher Local Remesh - ZBrush 4r4 ZClassroom Videos Find out how to control localized areas of topology for better sculptable geometry with QRemesher. ZBrush,tutorial, ZBrush Tutorial, ZBrush 4 Tutorial, video tu...

Topology Brush – Chapter 03 – ZBrush Tutorial

Added by 7 years ago

1.78K Views0 Comments

Topology Brush - Chapter 03 - ZBrush Tutorial we take a closer look at the curve mode function within ZBush 4R4. We explore the obstacles that may be encountered when trying to edit the curve lines before moving into ...

Zero VFX use of NUKE & ZYNC in film “Here Comes The Boom”

Added by 7 years ago

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Zero VFX use of NUKE & ZYNC in film "Here Comes The Boom" VFX supervisor Sean Devereaux, will cover the following topics: Featured work from the film "Here Comes The Boom" - How The Foundry's NUKE, and ZYNC, a c...

How to Use Photoshop or UV Textures with XGen in Maya 2016

Added by 5 years ago

2.52K Views0 Comments

How to Use Photoshop or UV Textures with XGen in Maya 2016 A quick tutorial on how to use Photoshop or UV textures with XGen in Maya 2016. How to Use Photoshop or UV Textures with XGen in Maya 2016, Maya Monday - ...

Lucid Physics Update 4 (Fluid Mesh UVs, New Soft Bodies, Animated Cloth Fixation)

Added by 4 years ago

875 Views0 Comments

Lucid Physics Update 4 (Fluid Mesh UVs, New Soft Bodies, Animated Cloth Fixation) Lucid Physics for 3dsmax v0.0.6 is here. See the new features in action: ability to animate where and when cloth gets fixed and deformed ...

V-Ray for MODO – Materials

Added by 4 years ago

459 Views0 Comments

V-Ray for MODO - Materials Part 1 This video takes a closer look at V-Ray materials and the advantages they can offer over MODO materials. In the first part, we will look at the V-Ray Material with the GGX BRDF Type. We...

Maya 2016 Extension 2: Modeling and UV Editing Improvements

Added by 4 years ago

2.35K Views0 Comments

Maya 2016 Extension 2: Modeling and UV Editing Improvements A comprehensive review of all modeling and UV editing improvements for Maya 2016 Extension 2 Maya 2016 Extension 2: Comprehensive Review of Modeling and...

Deforming Softbody Meshes in 3ds Max

Added by 4 years ago

1.77K Views0 Comments

Deforming Softbody Meshes in 3ds Max Lucid is capable of taking animation from a mesh within 3dsmax and passing it into the simulation. The mesh participates in simulation while retaining its animated deformation. Use t...

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