Tag: Vfx Tutorial

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Create Vfx Explosion in After Effects Tutorial

Added by 3 years ago

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Create Vfx Explosion in After Effects Tutorial by Kris Truini Learn create a realistic epic explosion in Adobe After Effects 3 Parts Tutorials by Kris Truini Epic Realistic Explosion VFX After Effects Tutorial - Part 1...

Breaking columns with Pulldownit 3 and adding Particles Debris

Added by 4 years ago

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Breaking columns with Pulldownit 3 and adding Particles Debris Andres de Mingo and Esteban Cuesta has done this great shot combining Pulldownit plugin and particles debris, an angry cave troll breaking a set of columns ...

Destroying the scenery with Pulldownit 3 in 3ds Max

Added by 5 years ago

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Destroying the scenery with Pulldownit 3 in 3ds Max Pulldownit 3 Tutorial about cracking ground and breaking obstacles with an animated object using Pulldownit in 3ds Max. also check out: Destroying the scenery with Pu...

Destroying the scenery with Pulldownit 3 in Maya

Added by 5 years ago

13.38K Views1 Comments

Destroying the scenery with Pulldownit 3 in Maya Pulldownit 3 Tutorial about cracking ground and breaking obstacles with an animated object using Pulldownit in Maya. also check out: Stone Golem destroyed with PullDownI...

Cloning Geometry Along Splines in 3DS Max

Added by 5 years ago

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Cloning Geometry Along Splines in 3DS Max by Isaac Oster A quick tutorial demonstrating how to use the spacing tool in 3DS Max. Cloning geometry along splines in 3DS Max by Isaac Oster, Cloning geometry along spl...

Stone Golem destroyed with PullDownIt

Added by 5 years ago

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Stone Golem destroyed with PullDownIt The Weakest Golem by Andres De Mingo Breaking a Stone Golem using new features in Pulldownit, You can read the Case Study below how Andres de Mingo broke the animated Golem in dy...

Houdini to Arnold Shader Creation

Added by 5 years ago

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Houdini to Arnold Shader Creation Creating an Arnold "Uber" Shader in Houdini. Brief overview of the setting and AOVs of Arnold. Houdini to Arnold Shader Creation, Houdini to Arnold Shader, Houdini to Arnold, Houd...

Carpet Bombing using Phoenix FD Detailed Tutorial

Added by 5 years ago

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Carpet Bombing using Phoenix FD Detailed Tutorial by Svetlin Nikolov Phoenix FD Carpet Bombing Detailed Tutorial by Svetlin Nikolov Also watch:- Carpet Bombing using Phoenix FD Quick Tutorial Phoenix FD Detail...

Pulldownit 3 Released for 3dsMax and Maya

Added by 5 years ago

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Pulldownit 3 Released for 3dsMax and Maya Pulldownit 3 has been released with new features for Cg destruction, You can see demo videos for 3dsMax and Maya and details below: Pulldownit 3 for Maya New Features Part I ...

Carpet Bombing using Phoenix FD Quick Tutorial

Added by 5 years ago

2.62K Views0 Comments

Phoenix FD - Carpet Bombing Quick Tutorial by Svetlin Nikolov Phoenix FD Detailed Tutorial - Carpet Bombing, Phoenix FD - Carpet Bombing Quick Tutorial, Carpet Bombing using Phoenix FD, Svetlin Nikolov, Phoenix FD,...

Wave Deformer for Cinema 4D

Added by 5 years ago

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Wave Deformer for Cinema 4D Wave Deformer is an implementation of a tessendorf wave as a deformer for C4D. It creates wave like motion on any polygon based object. Wave Deformer for Cinema 4D, Wave Deformer for C4...

POSSESSED BED with Pulldownit 2.7

Added by 5 years ago

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POSSESSED BED with Pulldownit 2.7 by Guillaume Hoffmann Why did you decide to make a possessed bed in CG? thats a crazy idea... I was looking for a new project involving fracturation/shattering. I had in memory a scene...

Marmoset Toolbag 2 Tutorial – Dota 2 Shader

Added by 5 years ago

4.76K Views0 Comments

Marmoset Toolbag 2 Tutorial - Dota 2 Shader A quick overview of the new Dota 2 shader support added in the Toolbag 2.03 update. Marmoset Toolbag 2 - Dota 2 Shader, Dota 2 Shader, Dota 2, Shader, Marmoset Toolbag...

Wine glass breaking and fluids with Pulldownit

Added by 6 years ago

7.81K Views1 Comments

Wine glass breaking and fluids with Pulldownit by Jordi Alavedra I started this project with the aim of testing how Pulldownit behaves along with Cg fluids, and also as a practice in the use of Pulldownit plugin whi...

Breaking a Horse Cart with Pulldownit 2.7

Added by 6 years ago

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Pulldownit updates to version 2.7 with several fixes and a couple of useful new features: New Transition Animation-Dynamics for TR keys New Unbreakable Until Frame option for fracture bodies This update follows ...

Thinkinetic Pulldownit plugin for breaking ice blocks

Added by 6 years ago

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PullDownIt is an easy to use full featured dynamics solver plugin creating fractures and massive rigid body dynamic simulations which is both available for Max and Maya, which has recently seen an update to version 2.5, ...

Thinkinetic Pulldownit 2 tribute to Jurassic Movies

Added by 6 years ago

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Thinkinetic shows a short clip as little tribute to 20th anniversary of Jurassic Movies using Pulldownit plugin for destruction effects. They also demostrate how to have a T-Rex character smash through and destroy a...

Digital Makeup & Retouching – Mocha Tutorial

Added by 6 years ago

14.56K Views1 Comments

In this Mocha Tutorial Mary Poplin, covers tips and techniques for digital makeup using mocha's planar tracking and After Effects for compositing. Many of the techniques covered will be useful for "any" compositing progr...

Learn more about Autodesk Maya 2014 – Maya Tutorial

Added by 6 years ago

7.38K Views0 Comments

Learn more about Autodesk Maya 2014 - Maya Tutorial Maya Tutorial learn more about Autodesk Maya 2014 - Learn Open Data & Scene Assembly Workflow with experts and explore maya 2014 Autodesk Technical Specialis...

VFX Tutorial: Image Based Lighting with HDRI in Maya

Added by 6 years ago

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VFX Tutorial: Image Based Lighting with HDRI in Maya Watch this lecture clip from VFX Program at Animation Mentor. Learn VFX lighting using HDRI images with this tutorial. This Image Based Lighting (IBL) tutorial is t...

Removing Tracking Markers Tutorial – VFX

Added by 6 years ago

8.36K Views1 Comments

Removing Tracking Markers using Mocha Pro An advanced tutorial using mocha Pro's Remove Module and clean plate function to Remove Tracking Markers on a typical vfx shot. Skills addressed include rotoscoping and removi...