Tag: Visual Effects breakdown The Hobbit: The Desolation of Smaug

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Smaug Speed Modeling in Zbrush

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Smaug Speed Modeling in Zbrush Speed modeling of Smaug, the dragon in the movie The Hobbit. Smaug Speed Modeling in Zbrush, he Hobbit, The Hobbit’s Smaug, Visual Effects breakdown The Hobbit: The Desolation of S...

Making of The Hobbit The Desolation of Smaug Animation

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Making of The Hobbit The Desolation of Smaug Animation Watch Making of Animation for bouncing barrel shot from The Hobbit The Desolation of Smaug : Dave Clayton, Animation Supervisor, Kevin Estey, Lead Animator, Craig Y...

Making of The Hobbit: The Desolation of Smaug – Laketown

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Making of The Hobbit: The Desolation of Smaug - Laketown: The Devil is in the Details Travel through The Hobbit Middle-earth's city on the lake as it evolves from early pencil sketches to the bustling streets seen in th...

Making of Rise How MODO and MARI were used

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Making of Rise: How MODO and MARI were used MODO and MARI were used on feature film Rise, with a demo from director David Karlak and visual effects supervisor Scott Metzger. Making of Rise How MODO and MAR...

Making of The Hobbit The Desolation of Smaug

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Making of The Hobbit The Desolation of Smaug by Weta Digital Weta Digital Making of The Hobbit The Desolation of Smaug, Middle-earth is a fantastical world of imagined landscapes and many incredible digital creatures. W...

Making of Smaug by Weta Digital

Added by 6 years ago

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Making of Smaug by Weta Digital for The Hobbit: The Desolation of Smaug Weta Digital's David Clayton explains how the Oscar nominated VFX team was able to bring the massive dragon Smaug to life in Peter Jackson's The Ho...