Tag: VR

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Ready Player One Official Trailer

Added by 1 year ago

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Ready Player One Official Trailer From filmmaker Steven Spielberg comes the science fiction action adventure “Ready Player One,” based on Ernest Cline’s bestseller of the same name, which has become a worldwide pheno...

Rigging in Maya

Added by 1 year ago

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Rigging in Maya Daryl demos how to get a character rigged using Maya’s Quick Rig tool. The demo is packed with great tips like setting up arrow keys to navigate the rig and using a few lines of MEL to automate settin...

Virtual Production to VR with CBS Digital

Added by 1 year ago

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Virtual Production to VR with CBS Digital Craig Weiss and Jim Berndt of CBS Digital talk about creating the Stranger Things VR experience, and the convergence of virtual production and VR. Virtual Production...

Ready Player One – SDCC Teaser

Added by 1 year ago

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Ready Player One - SDCC Teaser From filmmaker Steven Spielberg comes the science fiction action adventure “Ready Player One,” based on Ernest Cline’s bestseller of the same name. Watch the latest trailer.Ready Pl...

SIGGRAPH 2017 Computer Animation Festival Trailer

Added by 2 years ago

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SIGGRAPH 2017 Computer Animation Festival Trailer The SIGGRAPH Computer Animation Festival is the leading annual festival for the world's most innovative, accomplished, and amazing digital film and video creators. An...

3D to VR: The Essentials

Added by 2 years ago

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3D to VR: The Essentials Coming soon, join us for 10 days of short video power-tutorials to get you up and running with VR content creation, and familiar with the tools and terminology. 3D to VR: The Essential...

Baahubali 2: The Conclusion – Behind the Scenes

Added by 2 years ago

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Baahubali 2: The Conclusion - Behind the Scenes How Radeon™ Pro WX graphics cards brought “Baahubali 2: The Conclusion” to life, India's biggest motion picture project. Baahubali 2: The Conclusion Behind ...

Making of FMX 2017 Trailer Elemental

Added by 2 years ago

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Making of FMX 2017 Trailer Elemental Dive deeper into this year’s official FMX 2017 Trailer Elemental – the making-of is just as beautiful and thrilling as the trailer itself! Making of FMX 2017 Trailer...

Postoffice Visual Effects Showreel 2017

Added by 2 years ago

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Postoffice Visual Effects Showreel 2017 Postoffice - Launched in 1986, Postoffice is a well-known post production facility in the heart of Amsterdam. We work with a diverse range of clients across advertising, film a...

Overview of Quebec VFX & VR Industry

Added by 2 years ago

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Overview of Quebec VFX & VR Industry Overview of Quebec VFX & VR industry, a worldwide key strategic hub. Overview of Quebec VFX & VR Industry, VFX & VR MADE IN QUEBEC, qftc, vfx, visual eff...

Journey to VR: Attaching a MASH network to nCloth

Added by 2 years ago

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Journey to VR: Attaching a MASH network to nCloth Journey to VR: Attaching a MASH network to nCloth (Part 1 of 2) In Part 1 of this demo, Daryl combines a number of tools in Maya to generate a motion graphics animat...

Lighting with Textures in Arnold

Added by 2 years ago

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Lighting with Textures in Arnold - Part 1 Add more visual complexity to my environment. I share a very cool workflow using Arnold to get image based lighting onto texture maps so they can be layered on top of my real...

Autodesk Stingray 1.6 New Features

Added by 2 years ago

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Autodesk Stingray 1.6 New Features The Stingray 1.6 update adds new interoperability with 3ds Max, so artists can send entire scenes from 3ds Max to Stingray, while maintaining the same layout. Stingray now supports ...

Making of Robinson: The Journey

Added by 2 years ago

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Making of Robinson: The Journey Crytek’s Robinson: The Journey is coming to PlayStation VR on November 8 in the US and Canada, and November 9 in Europe. In this video from the team behind the game, players can take a...

Oculus Presentation at ZBrush Summit 2016

Added by 2 years ago

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Oculus Presentation at ZBrush Summit 2016 Oculus talks about character creations in ZBrush to bring VR experiences into the Oculus Dreamdeck.Artist: Giovanni Nakpil Oculus Presentation at ZBrush Summi...

Stingray 1.5 New Features

Added by 2 years ago

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Stingray 1.5 New Features The Stingray 1.5 update adds a new rendering mode to help optimize performance for mobile VR experiences; improves the extensibility of the Stingray editing tools, expands the capabilities o...

Tippett Studios Head into the Unknown with Stop-Motion VR

Added by 2 years ago

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Tippett Studios Head into the Unknown with Stop-Motion VR OMG (Oculus MAD GOD) is a stop-motion VR experience based on Phil Tippett’s short series, MAD GOD. Tippett Studio introduced us to the unique and strange char...

The Modern Games VR Experience Behind the Scenes

Added by 2 years ago

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The Modern Games VR Experience - Behind the Scenes The Mill recently joined forces with The New York Times to create a VR film entitled 'The Modern Games.' The experience marks the start of the Summer Olympics in Rio...

VR Post-Production Workflow with NUKE STUDIO, CARA VR and MODO

Added by 2 years ago

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VR Post-Production Workflow with NUKE STUDIO, CARA VR and MODO The Foundry’s Media Production Creative Manager Mariana Acuna as she presents a simplified end-to-end workflow for the creation of high-quality virtual r...

Pearl: Taking Animation into Virtual Reality

Added by 2 years ago

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Pearl: Taking Animation into Virtual Reality Join Oscar-winning director Patrick Osborne as he talks about how he brought animation and immersive storytelling into his short film “Pearl”, a virtual reality project cr...

MODO 10 Series for VR and Games

Added by 3 years ago

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MODO 10 Series for VR and Games In this webinar, Creative Specialist Greg Brown demonstrates how our games tools make day-to-day tasks easier, even if you aren’t a game artist. Combined with our new procedural modeli...

Making of Blackbird

Added by 3 years ago

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Making of Blackbird The Mill has created The Mill BLACKBIRD, the first fully adjustable car rig that creates photoreal CG cars – it’s a car rig that can be shot at any time, in any location, without the need to rely ...

Substance Architecture Showreel

Added by 3 years ago

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Substance Architecture Showreel Showreel of Archviz scenes and VR experiences made with Substance by Allegorithmic. Substance Architecture Showreel, Substance in Architecture Showreel, Texturing, Architec...

Bringing A Character to Life, then Killing it

Added by 3 years ago

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Bringing A Character to Life, then Killing it James Cunningham (Senior Lecturer, Media Design School) spoke as part of the FMX 2016 "Wild & Strange" track.From the program:Director of more than a dozen an...

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