Added by on 2015-05-30

Tracking in Nuke – Part 1

In this first part 1 show you the basics of tracking, including auto-tracking, manual user-tracking, assisted user-tracking, scene orientation + scaling and finalizing your track.

Tracking in Nuke – Part 2

This part of the tutorial shows you how to generate point cloud from a tracked camera, generate a mesh, project textures and finally composite them together.

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