Transformers 3 Visual Effects R&D & Playblasts by Allan McKay
Some of the many elements Allan McKay built for Transformers 3 – The entire production went on for 6 weeks start to finish for 4 shots, It’s fun to watch just to see a lot of crazy R&D with particles and even some things that didn’t quite work out. Used FumeFX, Krakatoa, Particle Flow were the main tools used. And a little afterburn just for fun!
The building fly through shot, I created all of these elements and more within around 8 hours of jumping on the shot, so very fast turnaround last minute stuff, creating explosions, broken glass, fire, dust, floating paper and pretty much anything I could think of for the right side building.
Also Joel LeLievre did all the destruction elements for this which look killer! And he also did the entire building destruction on screen left. Killer teamwork combo on this shot!
3d tutorial, 3ds Max, 3ds max tutorial, 3dsmax, Allan McKay, Autodesk 3ds Max software, Creating FumeFX Fire, free tutorials, FumeFX Fire, FumeFX Fire Tutorial, Transformers 3 Visual Effects, Transformers 3, Transformers 3 Visual Effects Breakdown, Visual Effects breakdown, Transformers Visual Effects Breakdown, Transformers FX Breakdown, vfx,Vfx Breakdown