Category: Tutorials

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Breaking columns with Pulldownit 3 and adding Particles Debris

Added by 10 hours ago

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Breaking columns with Pulldownit 3 and adding Particles Debris Andres de Mingo and Esteban Cuesta has done this great shot combining Pulldownit plugin and particles debris, an angry cave troll breaking a set of colum...

Pyro FX Billowy Smoke Tool for Houdini

Added by 1 day ago

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Pyro FX Billowy Smoke Tool for Houdini Pyro FX Billowy Smoke Tool for Houdini, a 3D animation and VFX software used for feature films, commercials and video games. Pyro FX Billowy Smoke Tool for Houdini, Pyro ...

Bulldog Head Sculpting in Mudbox

Added by 1 day ago

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Bulldog Head Sculpting in Mudbox by James Taylor A quick sculpt of the Mudbox base head.Basic progression: 1 reshaping the base head with Grab 2 blocking in shapes with Wax and Bulge 3 cutting in details with ...

Using nCloth and nHair to hang objects on a rope in Maya – Part 1

Added by 1 day ago

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Using nCloth and nHair to hang objects on a rope in Maya by Daryl Obert This is a quick tutorial teaching how to easily hang objects from a rope using nCloth and nHair in Maya. Using nCloth and nHair to hang ob...

RealFlow Fluid Dimension Tutorial by Josh Clos

Added by 2 days ago

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RealFlow Fluid Dimension Tutorial by Josh Clos Here is a start to finish look at how Josh Clos created entry for the Fluid Dimension Challenge by Next Limit Realflow and Maxon Cinema 4D. This tutorial takes you step...

Base Mesh in Zbrush

Added by 2 days ago

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Base Mesh in Zbrush A base mesh is a low-resolution polygonal model that can be used as the starting point for digital sculpting. Bust Base Mesh in Zbrush, basemesh, Zbrush Bust Base Mesh, OBJ, sculpting, zbr...

Creating Appealing Eyes in Photoshop

Added by 6 days ago

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Creating Appealing Eyes in Photoshop Learn how to Create Appealing Eyes in Photoshop step by step. Appealing eyes can really help bring a piece of art together and in this tutorial, we're explaining some easy and qui...

Pixar Renderman Automobile rendering in RIS

Added by 1 week ago

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Pixar Renderman Automobile rendering in RIS The training objective of this project is to help both new and existing users develop a working knowledge of RenderMan. Particular focus is placed on the new RIS systems, ...

Shading a river using magnitudes in the RealFlow RenderKit

Added by 1 week ago

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Shading a river using magnitudes in the RealFlow RenderKit In this video tutorial shows you how to work with shading according to velocity and vorticity magnitude, and how to use bounded mode. Shading a river...

Paint Room in 3D Coat

Added by 2 weeks ago

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Paint Room in 3D Coat This video demonstrates many of the different view/viewport options, specific to the Paint Room in 3D Coat. Paint Room in 3D Coat, Paint Room, Paint Room Viewport Options, 3d coat video tu...

Making of Metricon

Added by 2 weeks ago

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Making of Metricon by Justin Lee Justin Lee lastest work Metricon inspire by Transformers: Age of Extinction new villain Lockdown also his first Hard surface modeling in zbrush using dynamesh + kit bashing, render us...

How to Apply Stone Texture to Human Face in Photoshop

Added by 2 weeks ago

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How to Apply Stone Texture to Human Face in Photoshop In this video Photoshop tutorial, I will show you the process I used to add stone texture to human face. How to Apply Stone Texture to Human Face in Photosh...

Displacement Mapping in 3Ds Max

Added by 2 weeks ago

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Displacement Mapping in 3Ds Max Learn using displacement mapping in 3Ds Max. Displacement Mapping in 3Ds Max, 3Ds Max Displace, 3Ds Max Displacement map, Displacement Mapping, 3ds max displacement map tutorial...

HDR Environment Map Options in 3D Coat

Added by 2 weeks ago

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HDR Environment Map Options in 3D Coat This tutorial covers a number of new options for previewing and utilizing HDR envrionment maps within a scene, for both lighting and for the background. HDR Environment Ma...

ArrayMesh Building in ZBrush 4R7

Added by 2 weeks ago

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ArrayMesh Building in ZBrush 4R7 ArrayMesh features, to create this interesting architectural scene. ArrayMesh Building in ZBrush 4R7, ZBrush 4R7 ArrayMesh Building, ArrayMesh Building, ZBrush 4R7, ZBrush, Cr...

How to Simulate Ropes, Noodles and Strings in Blender

Added by 2 weeks ago

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How to Simulate Ropes, Noodles and Strings in Blender Find out how to simulate ropes, noodles, and strings in this quick tutorial. How to Simulate Ropes, Noodles and Strings in Blender, Quick Noodle Physics in ...

Creating Pose Based Deformations in Maya

Added by 3 weeks ago

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Creating Pose-Based Deformations in Maya Technique to create corrective blend shapes for skin deformations, and then use Set Driven Key to drive that shape with a joint's rotation. Creating Pose-Based Deformati...

Draw Character Facial Expressions

Added by 3 weeks ago

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Draw Character Facial Expressions by Playkill Learn how to Draw Character Facial Expressions by Artist Eric Pineda (aka Playkill) explores facial expressions using Mischief. Through a series of sketches, he demonstra...

3D Modeling Tips in Blender

Added by 3 weeks ago

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3D Modeling Tips in Blender In this video, learn different tips that started out doing 3d modeling. 3D Modeling Tips in Blender, 3D Modeling Tips, Blender Tutorial, Blender, 3d, 2d, tutorials, cg, modeling, tex...

Creating Photorealistic Character Textures in Mudbox

Added by 4 weeks ago

2.06K Views0 Comments

Creating Photorealistic Character Textures in Mudbox This Mudbox texturing tutorial covers projection painting - this is one of Mudbox's most powerful features! Using stencils, I show how to quickly and easily textur...

Golaem Crowd Workflow Overview

Added by 4 weeks ago

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Golaem Crowd Workflow Overview A one hour overview of Golaem Crowd, showing how to easily populate a scene from assets creation to rendering. Watch Also:- Golaem Crowd Feature Demoreel Golaem Crowd 3.3 Facial Anim...

Painting Skin Weights in Maya

Added by 1 month ago

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Painting Skin Weights in Maya In this tutorial, Adam Garland introduces you to the Paint Skin Weight panel and shows a couple of techniques to make painting skin weights easier. Painting Skin Weights in Maya,...

Road Destruction with Thinking Particles Tutorial

Added by 1 month ago

2.88K Views0 Comments

Road Destruction with Thinking Particles Tutorial In this video I'm sharing with you guys the TP tool I used to demolish my road, I will explain all of its aspects the process, the interface and the build of it.N...

Camera Tracking in Cinema 4D

Added by 1 month ago

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Camera Tracking in Cinema 4D Let's dig into one of the new features in Cinema 4D R16, the camera tracker. We will discuss motion tracking using automatic and manual tracking and some best practices to get the most ou...

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