Category: Tutorials

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Export and Import Skin Weights in Maya

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Export and Import Skin Weights in Maya New #rigtip from Rigging Dojo. How to export and import skin weights in Autodesk Maya using built in tools and helping correct the confusion over exporting weights and exporting...

Lightweight Eye Capture Using a Parametric Model

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Lightweight Eye Capture Using a Parametric Model Facial scanning has become ubiquitous in digital media, but so far most efforts have focused on reconstructing the skin. Eye reconstruction, on the other hand, has rec...

Substance Painter 2.2 New Features Overview

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Substance Painter 2.2 New Features Overview In this video we take a look at the new features in Substance Painter 2.2.* New shelf filtering options * Dynamic Material Layering * Projection Tool Preview Channels...

Anatomically-Constrained Local Model for Monocular Face Capture

Added by 2 days ago

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Anatomically-Constrained Local Model for Monocular Face Capture We present a new anatomically-constrained local face model and fitting approach for tracking 3D faces from 2D motion data in very high quality. In contr...

Eric Goldberg’s Advice for Animators

Added by 3 days ago

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Eric Goldberg's Advice for Animators Eric Goldberg from Walt Disney Animation Studios share Advice for young Animators. Eric Goldberg's Advice for Animators, Eric Goldberg's Advice for Young Animators, Eric Gol...

Blue Screen Chroma Key

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Blue Screen 1980 A blue-screen effect in film and video techniques such as chromakey a blue (or green) background in front of which moving subjects are filmed and which allows a separately filmed background to be add...

Create Melting Objects in Cinema 4D

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Create Melting Objects in Cinema 4D After many requests it was time to jump in and show you all how I created my "Asymmetric Melt Series". We are again going to dive into Cinema 4D's awesome Sculpting tools to make o...

Real-Time Skeletal Skinning with Optimized Centers of Rotation

Added by 5 days ago

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Real-Time Skeletal Skinning with Optimized Centers of Rotation Skinning algorithms that work across a broad range of character designs and poses are crucial to creating compelling animations. Currently, linear blend ...

Designing Structurally-Sound Ornamental Curve Networks

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Designing Structurally-Sound Ornamental Curve Networks We present a computational tool for designing ornamental curve networks—structurally-sound physical surfaces with user controlled aesthetics. In contrast to appr...

Ornatrix for Maya

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Ornatrix for Maya Ornatrix Maya v1 is here!Ornatrix is a complete hair, fur, and feather solution for Autodesk Maya. It is filled with great features designed to help artists get started quickly and work effectiv...

Color Theory

Added by 1 week ago

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Color Theory A Brief lession on Color Theory by Rhea Lelina Manglapus. Video covers the different layers of color theory from basic color temperature to color relationships. Refresh the knowledge on color in a visual...

Bendy Bones Rigging in Blender

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New Bendy Bones Options Easy Rigging for Animators - new Bendy Bones options. 3 Bones ArmEasy Rigging for Animators - 3 Bones Arm Bendy Bones Rigging in Blender, new Bendy Bones options, Blender Tutorial...

Houdini VEX

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Houdini VEX With the release of 12.5 a few new Surface Operators have been introduced specifically the Wrangle nodes.To paraphrase the documentation “This is a very powerful, low-level node that lets experts who are ...

3d Anime Head Modeling

Added by 2 weeks ago

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3d Anime Head Modeling Daniel Kreuter - A male 3d anime character and finally I gave it a serious try. The character I modelled is Shinji from Evangelion, you might know him. In this video you can take a look at the ...

3D-Coat 4.7 Released

Added by 2 weeks ago

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3D-Coat 4.7 Released Pilgway Studio is glad to present 3D-Coat 4.7 Release. Key Features:-  - New Physically Based Shader. Now GGX lighting natively supported. . This means: - Almost all Voxel Shaders are PBR co...

A MODO, MARI and NUKE Project for Beginners

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A MODO, MARI and NUKE Project for Beginners In this two-part webinar series aimed at beginners, Creative Specialist Martin Mayer will take you through the process of creating a digital nature scene using techniques a...

ZBrush for Illustrators

Added by 2 weeks ago

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Intro & Sculpting for Line Art - Part 1 Tony Leonard discusses the benefits of using ZBrush for illustration and the possibilities that he's discovered since integrating it to his workflow. Sculpting for Line Ar...

Chaos Group Launches V-Ray for MODO

Added by 2 weeks ago

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Chaos Group Launches V-Ray for MODO Chaos Group Launches V-Ray for MODOProduction-Proven Tools for Lighting, Shading and Rendering Now Available to MODO CommunitySOFIA, Bulgaria – July 6, 2016 – Today, Chaos ...

Curvature VOP in Houdini

Added by 2 weeks ago

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Curvature VOP in Houdini This video demonstrates the Curvature VOP in Houdini. The Curvature VOP uses your geometry to find the highlights of the surface, as well as the creases, which you can explicitly control. We ...

Squash and Stretch Math Rigging Done The Right Way

Added by 2 weeks ago

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Maya Tutorial Squash and Stretch Math Rigging Done The Right Way For those who often wonder, what kind of math can be used in Rigging. This shows you how to do a proper squash and stretch spline with power math. This...

3D to 2D with Mike Thompson

Added by 2 weeks ago

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Introduction - Part 1 Mike Thompson talks about working for Marvel, DC, and Warner Bros. in this introductory video and discusses why he decided to incorporate ZBrush into his 2D workflow. Using ZModeler - Part 2 ...

Using Realtime Region Render in KeyShot

Added by 2 weeks ago

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Using Realtime Region Render in KeyShot In this KeyShot Quick Tip, we look at how to use the realtime region render feature to help you preview a section of your render. Giving your more time to focus on your project...

Arnold Curvature map in Cinema 4D

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Arnold Curvature map in C4D Arnold Curvature map in Cinema 4D. Arnold Curvature map in C4D, C4D Tutorials, Tutorials, C4D Tuts, Arnold Curvature map in Cinema 4D, Arnold Curvature map, Cinema 4D, Arnold Render

How a Director Stages and Blocks a Scene

Added by 2 weeks ago

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How a Director Stages and Blocks a Scene How a director stages a scene dramatically affects the story - in this experiment at YouTube Space LA, we take a boilerplate police detective script and shoot it five ways wit...

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