Category: Tutorials

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Render ZBrush Models in Keyshot

Added by 14 hours ago

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Render ZBrush Models in Keyshot I​n this Master Lesson, instructor Riyahd Cassiem goes through and explains the entire process of creating character variants in ZBrush from an existing model, posing it, rendering it ...

Introductions to RealFlow and Maxwell Render

Added by 14 hours ago

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Introductions to RealFlow and Maxwell Render Next Limit Technologies shares the recorded video at BFX Festival about their presentation to introduce RealFlow and Maxwell Render. Introductions to RealFlow and Ma...

Maya Toon Shading Tutorial

Added by 1 day ago

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Maya Toon Shading Tutorial by Peter Evemy How i create a toon effect on one of my uni projects so I've created this tutorial which covers the process. It covers how to set-up 2-tone light angled shaders, apply them ...

Josh Herman Presentation at ZBrush Summit

Added by 2 days ago

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Josh Herman Presentation at ZBrush Summit Josh Herman is a Character Artist, Modeler, and Designer working at Marvel Studios and has worked on The Avengers, IRON MAN 3, Captain America: The Winter Soldier, Thor: The ...

Creating a Tornado using RealFlow and FumeFX in 3ds Max

Added by 2 days ago

2.51K Views1 Comments

Creating a Tornado using RealFlow and FumeFX in 3ds Max In this tutorial, Beso will talk about the process of creating a tornado using RealFlow and the FumeFX plugin in 3ds Max. Final Preview:Create Torn...

Elastic and Max Ulichney Presentation at ZBrush Summit

Added by 4 days ago

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Elastic and Max Ulichney Presentation at ZBrush Summit Elastic is a full service design studio with offices in Los Angeles and New York launched in 2008. It is home to a diverse collection of artists that tell storie...

Animate Anything with Mecanim in Unity 3d

Added by 4 days ago

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Animate Anything with Mecanim in Unity 3d In this tutorial, we covered Inspector Tips, including Component Tools, the Documentation Quick Reference, the Context Menu, Reset Functions, Menu Item Attributes, a script t...

Raphael Grassetti Presentation at ZBrush Summit

Added by 5 days ago

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Raphael Grassetti Presentation at ZBrush Summit Raphael Grassetti is currently working as a Senior Artist at Sony Santa Monica, Previously he worked as a supervisor at Sony San Diego where he contributed to 6 titles,...

Houdini to Arnold Shader Creation

Added by 5 days ago

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Houdini to Arnold Shader Creation Creating an Arnold "Uber" Shader in Houdini. Brief overview of the setting and AOVs of Arnold. Houdini to Arnold Shader Creation, Houdini to Arnold Shader, Houdini to Arnold, H...

Sculpting Hair in ZBrush

Added by 6 days ago

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Sculpting Hair in ZBrush Sculpting hair has been a highly requested tutorial, In this tutorial an introduction to sculpting hair in ZBrush. We're going through simplifying the shapes and getting an understanding of h...

Using X Particles to Create a Fluid Flush Element in Cinema 4D

Added by 1 week ago

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Using X Particles to Create a Fluid Flush Element in Cinema 4D Using X Particles 2.5 to create a Fluid Flush Element in Cinema 4D. Using X Particles to Create a Fluid Flush Element in Cinema 4D, Fluid Flush /...

Tower Destruction in Maya and 3ds Max

Added by 1 week ago

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Tower Destruction in Maya and 3ds Max Tower Destruction in Maya & Max tutorial by cgpedia. Tower Destruction in Maya and 3ds Max, Tower Destruction in Maya & Max, Tower Destruction in Maya and Max, ...

Quick Tips for Cinema 4D

Added by 1 week ago

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Quick Tips for Cinema 4D A collection of Cinema 4D Quick Tips. Quick Tips for Cinema 4D, Cinema 4D, Cinema4D, 32 Cinema 4D Quick Tips For Any C4D User Level, Cinema 4D, Cinema 4D tutorial, Cinema 4D free tuto...

Dominic Qwek Presentation at ZBrush Summit

Added by 1 week ago

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Dominic Qwek Presentation at ZBrush Summit Dominic Qwek is a creature & character artist at Blizzard, who specializes in game art and 3d concept design. ->Dominic Qwek Presentation at ZBrush Summit ->Vanc...

Modeling Workflows in Autodesk Maya 2015

Added by 1 week ago

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Modeling Workflows in Autodesk Maya 2015 and Extension 1 Modeling in Autodesk Maya 2015 is more powerful and faster than ever before. Craig Barr demonstrates Modeling Workflows in Autodesk Maya 2015 and Autodesk Maya...

Motion Deformer for Maya in C++

Added by 1 week ago

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Motion Deformer for Maya in C++ Here a motion deformer for maya done in c++ which simulate motionBlur directly onto a mesh.This tool write custom VertexColor attribute onto the mesh that can be used with sOup for...

Mocha Pro 4 Planar Motion Tracking and Roto Utility

Added by 1 week ago

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Mocha Pro 4 Planar Motion Tracking and Roto Utility Imagineer Systems product manager, Martin Brennand demos the new mocha Pro 4 planar motion tracking and roto utility.In this live trade-show presentation, we co...

Vance Kovacs Presentation at ZBrush Summit

Added by 1 week ago

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Vance Kovacs Presentation at ZBrush Summit From Pencil to ZBrush - An Illustrator's Perspective on ZBrush by Vance Kovacs Vance Kovacs is a professional freelance concept artist and illustrator. Watch the entire pre...

Tool Developing with Mel Script in Maya

Added by 2 weeks ago

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Tool Developing with Mel Script in Maya by Reza Khojasteh Tool developing with mel for Robotex project. It is very useful for animator's and layout artist's, especially in TV series because in TV series we should set...

Maya Viewport 2.0 for Animators

Added by 2 weeks ago

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Maya Viewport 2.0 for Animators How to use Maya’s Viewport 2.0 to get better animation playback speed. Maya 2015 Service Pack 4 was used for this demo.MEL Playback code: int $rangeStartFrame = `playbackOptions -...

Create the Ethereal Sword Flame with Ramps in Maya

Added by 2 weeks ago

4.54K Views2 Comments

Create the Ethereal Sword Flame with Ramps in Maya A breakdown of one way to create the ethereal sword flame with ramps in Maya 2014 in viewport 2.0 Create the Ethereal Sword Flame with Ramps in Maya, Ranger pr...

How to Convert any Image to Pixel Art in Cinema 4D

Added by 2 weeks ago

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How to Convert any Image to Pixel Art in Cinema 4D In this quick QuickTip I show you how to create pixel art from image in Cinema 4D. It’s a simple process using some Shader effector, Cloner and Xpresso. How t...

ZBrush for Concept Artists

Added by 2 weeks ago

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ZBrush for Concept Artists by FlippedNormals This is a tutorial we’ve been wanting to do for a long while now and finally we found the time for it! ZBrush is a truly amazing tool, but it can be hard to learn if you’r...

Colorway with Cinema 4D

Added by 2 weeks ago

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Colorway with Cinema 4D Martin Mayer, creative specialist at The Foundry, goes through the preparation of importing a CINEMA 4D asset to COLORWAY and also exporting COLORWAY back to CINEMA 4D. Colorway with Cin...

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