Category: 3D Studio Max Tutorials

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DeltaMush to Skin 3ds Max Plugin

Added by 6 days ago

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DeltaMush to Skin 3ds Max Plugin DeltaMush to Skin is a c++ 3ds Max modifier which smooths deformations while preserving details with "converting" to Skin feature - the plugin solves Skin weights matched as close as ...

Phoenix FD 3.0 for 3ds Max

Added by 1 week ago

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Phoenix FD 3.0 for 3ds MaxPhoenix FD is a complete solution for fluid dynamics. It is used to simulate realistic water, fire, and other effects for multiple television series such as Game of Thrones and The Flas...

Thinking Particles Destruction and Buildup

Added by 2 weeks ago

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Thinking Particles Destruction and Buildup Johannes Tiner - In this tutorial I will show you have to destroy some 3d text and then build it up again with Thinking Particles.Thinking Particles Memory NodeIn th...

Ornatrix 3dsmax Feathers Part 1

Added by 1 month ago

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Ornatrix 3dsmax Feathers Part 1 This is the first of a series of tutorials dedicated to realistic feather creation using Ornatrix 3dsmax. Learn how to set up your character for feathers, how to add feathers, and how ...

Populate Tree Leaves Using Particle Flow in 3ds Max

Added by 1 month ago

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Populate Tree Leaves Using Particle Flow in 3ds Max In this tutorial, we will cover how to populate a tree with leaves in 3D Studio Max using particle flow and Vertex Paint.Note: To delete PFlow particles you mus...

Deforming Softbody Meshes in 3ds Max

Added by 1 month ago

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Deforming Softbody Meshes in 3ds Max Lucid is capable of taking animation from a mesh within 3dsmax and passing it into the simulation. The mesh participates in simulation while retaining its animated deformation. Us...

Using MODO with 3ds Max

Added by 1 month ago

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Using MODO with 3ds Max: A MODO WalkthroughIn this first video, we’ll take a quick look around the MODO interface to get familiar with what tools are available on the different interface layout tabs. We’ll add s...

MaxtoA – Arnold for 3ds Max

Added by 2 months ago

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MAXtoA: Arnold for 3ds Max MaxtoA is the all-new Arnold plugin for 3ds Max! Check out this overview video to find out what to expect from what we are calling a preview release of MaxtoA (v. 0.5). MaxtoA - Arn...

V-Ray Volumetrics Tutorial

Added by 2 months ago

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V-Ray Tutorial - Volumetrics Part 1 In this first video, we look into the volumetric effects in V-Ray, such as the VRayEnvironmentFog and the VRayAerialPerspective. In a second part, we examine the VRayVolumeGrid, wh...

V-Ray 3.4 for 3ds Max Denoiser

Added by 3 months ago

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V-Ray 3.4 for 3ds Max - Denoiser Automatically remove noise and cut render times by up to 50% with the new V-Ray Denoiser. V-Ray’s denoising technology is non-destructive, giving you the original render and the denoi...

Creating Secondary Demolition in 3ds Max

Added by 3 months ago

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Creating Secondary Demolition in 3ds Max In this tutorial you can learn how to create secondary demolition using Interactive Demolition feature. Creating Secondary Demolition in 3ds Max, Creating Secondary D...

Interactive Rendering With Iray in 3ds Max

Added by 4 months ago

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Interactive Rendering With Iray in 3ds Max Interactive Rendering With NVIDIA Iray in 3ds Max. Interactive Rendering With Iray in 3ds Max, NVIDIA, 3ds Max

Depth of Field in Iray for 3ds Max

Added by 4 months ago

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Depth of Field in Iray for 3ds Max In this video, we share a few techniques to ensure efficient workflow with precise focus on your subject matter. Learn how to interact with Iray (in-camera) Depth of Field to add vi...

Physical Lighting in Iray for 3ds Max

Added by 4 months ago

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Physical Lighting in Iray for 3ds Max We know the importance of lighting your designs. Let's take a look at how to dynamically setup your lights and adjust parameters with interactive feedback. We'll take a look at t...

Contextual Material Editing in Iray for 3ds Max

Added by 4 months ago

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Contextual Material Editing in Iray for 3ds Max Let's take a look at how to utilize Material Override to review real world material examples in the context of a furniture design. We'll quickly browse through a catalo...

Creating Secondary Demolition Using Interactive Demolition Feature in 3ds Max

Added by 4 months ago

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Creating Secondary Demolition Using Interactive Demolition Feature in 3ds Max In this tutorial you can learn how to create secondary demolition using Interactive Demolition feature. Creating Secondary Demoliti...

What’s New in Autodesk 3ds Max 2017

Added by 5 months ago

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What's New in Autodesk 3ds Max 2017 Learn all about the latest features and enhancements in 3ds Max 2017. Autodesk 3ds Max 2017, 3ds Max 2017, 3ds Max 2017 Overview, 3ds Max 2017 High DPI Display, 3ds Max 2017...

What’s New in 3ds Max 2017

Added by 5 months ago

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What's New in 3ds Max 2017 Check out Autodesk 3ds Max 2017 New Features. 3ds Max 2017 - OverviewHave you seen Max lately? Meet 3ds Max 2017 and its new features, offering modeling, animation, rendering, and work...

Modeling Complex Carvings and Shapes on Uneven Surfaces in 3ds Max

Added by 6 months ago

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Modeling Complex Carvings and Shapes on Uneven Surfaces in 3ds Max In this video we will see how we can model complex shapes like carving onto uneven surfaces with the help of the SlideKnit script. Modeling Co...

Creating Whale Breaching Splash Simulation using Thinking Particles

Added by 6 months ago

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Creating Whale Breaching Splash Simulation using Thinking Particles In this video, Jignesh Jariwala talk about how he created whale breaching splash simulation using thinking particles 6.2 Hydrofield node. Cr...

Procedural Scattering with Thinking Particles

Added by 7 months ago

1.40K Views1 Comments

Procedural Scattering with Thinking Particles This video will show you how you can use TP as a procedural modelling tool.The teapot in the demo is an instanced particle fully controllable in TP. Any obj in 3d St...

Bring Your Design Content to the Next Level with 3ds Max 2016

Added by 7 months ago

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Bring Your Design Content to the Next Level with 3ds Max 2016 What it's About With Architects, Designers, and Engineers using 3ds Max software every day to complete their visualization projects, 3ds Max 2016 offers ...

Ornatrix for 3ds Max – Making of Nader Shah

Added by 8 months ago

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Making of Nader Shah: Part 1, Eyebrows AliReza Akhbari, a talented artist from Tehran, takes us through the process of creating a model of a man's face with full facial hair: start to finish. In this first tutorial i...

Using Normal Maps in 3ds Max

Added by 8 months ago

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Using Normal Maps - Part 1 - Introduction In this tutorial, you learn about the benefits of using normal maps to provide detail without the overhead of added geometry. It’s a technique used mostly for gaming but can ...

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