Category: 3D Studio Max Tutorials

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Creating “The Dragon Shader” in Arnold for 3ds Max

Added by 1 week ago

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Creating “The Dragon Shader” in Arnold for 3ds Max In this tutorial, we learn how to make "The Dragon Shader" in Arnold for 3ds Max. The lighting, shading and rendering steps are covered in this tutorial. Crea...

3ds Max Quicktip – Making the Physical Material Default to Advanced Mode

Added by 1 week ago

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3ds Max Quicktip - Making the Physical Material Default to Advanced Mode This quick tip shows you how to set the Physical Material to default to Advanced Mode, so that you have separate Color and Reflection controls....

3ds Max 2018 Update 3 Featuring Max Fluids

Added by 2 weeks ago

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3ds Max 2018 Update 3 Featuring Max Fluids 3ds Max Update 3 is all about the community: it includes one of our most highly user-requested features - fluid simulation. 3ds Max 2018 Update 3 Featuring Max Fluid...

Subdivision and Displacement Mapping in Arnold For 3ds Max

Added by 3 weeks ago

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Subdivision and Displacement Mapping in Arnold For 3ds Max In this tutorial which is a free sample from " Comprehensive introduction to Arnold for 3ds Max" course , we learn about Subdivision and Displacement Mapping...

Ornatrix 3dsmax: Morphing Guides Using Spline Tools and Ornatrix Native Features

Added by 1 month ago

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Ornatrix 3dsmax: Morphing Guides Using Spline Tools and Ornatrix Native Features To gain fine control over hair animation we have the ability to sculpt multiple versions of the same guide hairs and then morph between...

VolumeBreaker ShapeNoise

Added by 1 month ago

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VolumeBreaker ShapeNoise - Fluids for Secondaries Breakdown VolumeBreaker ShapeNoise Fluids for Secondaries Breakdown Tutorial. Quick breakdown on the setup for this VolumeBreak example, Using Multiple Layered cache...

Creating Realistic Atmospheric Volume Effect in Arnold for 3ds Max

Added by 1 month ago

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Creating Realistic Atmospheric Volume Effect in Arnold for 3ds Max In this tutorial which is a free sample from " Comprehensive introduction to Arnold for 3ds Max" course , we learn how to create realistic Atmospheri...

Rendering Realistic Explosion and Smoke in V-Ray for 3ds Max

Added by 1 month ago

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Rendering Realistic Explosion and Smoke in V-Ray for 3ds Max In this tutorial which is a part of " The Ultimate Introduction to V-Ray for 3ds Max " course , we learn how to render realistic explosion and smoke in V-R...

Rendering Realistic Explosion and Smoke in V-Ray for 3ds Max

Added by 2 months ago

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Rendering Realistic Explosion and Smoke in V-Ray for 3ds Max In this tutorial which is a part of " The Ultimate Introduction to V-Ray for 3ds Max " course , we learn how to render realistic explosion and smoke in V-R...

What’s New in V-Ray 3.6 for 3ds Max

Added by 3 months ago

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What's New in V-Ray 3.6 for 3ds Max In this update we will cover the most important new features and enhancements in V-Ray 3.6 , this update covers the following features and enhancements :First we discuss Hybrid...

V-Ray for 3ds Max – Fur

Added by 3 months ago

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V-Ray for 3ds Max – Fur In this video, we’ll take a closer look at the “VRayFur” and how we can use it to create procedural fur and grass using the GPU. V-Ray for 3ds Max – Fur, V-Ray for 3ds Max – Quick Tuto...

Rendering realistic Explosion and Smoke in Arnold for 3ds Max

Added by 4 months ago

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Rendering realistic Explosion and Smoke in Arnold for 3ds Max In this tutorial which is a part of " Comprehensive introduction to Arnold for 3ds Max" course , we learn how to render realistic explosion and smoke in A...

How to Get Started with Morph Targets Using a Character’s Head

Added by 5 months ago

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How to Get Started with Morph Targets Using a Character's Head Ed Burgess joins us to talk about how to get started with morph targets using a character's head. Ed explores how to bring a face to life in a few steps....

Understanding Standard Hair Material in Arnold for 3ds Max

Added by 5 months ago

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Understanding Standard Hair Material in Arnold for 3ds Max In this tutorial which is a part of " Comprehensive introduction to Arnold for 3ds Max" course , we learn how to use the amazing Standard Hair Material in Ar...

Comprehensive Introduction to Arnold for 3ds Max

Added by 5 months ago

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Comprehensive Introduction to Arnold for 3ds Max First I show you where to find different Arnold tools and functions inside 3ds max, and walk you through the general workflow to get your job down with Arnold inside 3...

Shader Ball for Arnold for 3ds Max

Added by 5 months ago

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Shader Ball for Arnold for 3ds Max Here is the famous Shader Ball scene from MasteringCGI, for Arnold For 3ds Max. Shader Ball for Arnold for 3ds Max, Arnold, 3ds max, solid angle, MAXtoA, shader ball, material...

Creating a Mesh Reconstruction Effect Using Thinking Particles in 3DS Max

Added by 5 months ago

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Creating a Mesh Reconstruction Effect Using Thinking Particles in 3DS Max Paul Parneix - I wanted to share a technique to create a reconstruction effect using Thinking Particles in 3DS Max.Note : at 27:00 please ...

Transplanting Hair Between Characters Using Ornatrix in 3dsMax

Added by 5 months ago

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Transplanting Hair Between Characters Using Ornatrix in 3dsMax Sometimes you have to transfer you hair grooms from a T-Pose character to the final rigged and animated character or maybe you want to reuse it in anothe...

A Quick Introduction to Arnold 5 for 3ds Max 2018

Added by 6 months ago

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A Quick Introduction to Arnold 5 for 3ds Max 2018 In this video tutorial we learn about the General workflow for working with Arnold Renderer for 3ds Max. A Quick Introduction to Arnold 5 for 3ds Max 2018, MA...

Hair LOD Using Generate Guide Data Modifier in Ornatrix 3ds Max

Added by 6 months ago

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Hair LOD Using Generate Guide Data Modifier in Ornatrix 3ds Max In this quick tutorial we will go over the Generate Guide Data Modifier in Ornatrix 3dsmax and use it to add and remove hairs based on how far the objec...

How to Use Motion Paths and Bezier in 3ds Max

Added by 6 months ago

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How to Use Motion Paths and Bezier in 3ds Max In this tutorial, learn how to use Motion Paths and Bezier handles to control your animation without reverting back to the Curve Editor. From 3ds Max 2018 onward, you can...

Creating A Gasoline Explosion Simulation in Phoenix FD for 3ds Max

Added by 6 months ago

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Creating A Gasoline Explosion Simulation in Phoenix FD for 3ds Max This video covers the basic workflow for creating a gasoline explosion simulation in Phoenix FD for 3ds Max. By the end of it, you will be able to cr...

Understanding V-Ray Sun and Sky in V-Ray for 3ds Max

Added by 7 months ago

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Understanding V-Ray Sun and Sky in V-Ray for 3ds Max In this tutorial which is a part of " The Ultimate Introduction to V-Ray for 3ds Max " course , we learn how to use V-Ray Sun and Sky in V-Ray for 3ds Max. ...

Ornatrix 3ds Max V5

Added by 7 months ago

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Ornatrix 3ds Max V5 Ornatrix 3dsmax V5 is out! Check out new features and improvements and see why it is the best hair, fur, and feathers solution for 3dsmax.This next great iteration of our flagship hair, fur, a...

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