Category: 3D Studio Max Tutorials

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Creating Hybrid Feathers in 3ds Max Using Ornatrix

Added by 6 days ago

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Making a Hybrid Feather Using Mesh and Hairs Part - 1 Learn how to create a feather by adding hairs to a feather mesh. This approach gives you ultimate control over your feather shape and look while also adding subtl...

Building Interesting Geometry with Zbrush and 3DS Max

Added by 1 week ago

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Building Interesting Geometry with Zbrush and 3DS Max Isaac Oster - In this tutorial I cover a technique for creating a tiling texture and using that texture to create an interesting design for a tube. Buildin...

V-Ray Sampling in 3ds Max Tutorial

Added by 1 week ago

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V-Ray Sampling in 3ds Max Tutorial by Vladimir Koylazov Vladimir Koylazov shows the way of setting up V-Ray sampling. The video was recorded in 3ds Max and V-Ray 3.2 for 3ds Max, but is valid for any other V-Ray 3.x ...

Utilizing Corona Subsurface Scattering to Shade a Bowl of Strawberries in 3ds Max

Added by 1 week ago

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Utilizing Corona Subsurface Scattering to Shade a Bowl of Strawberries in 3ds Max In this tutorial, we’ll be looking at how to use subsurface scattering in Corona Renderer to shade a bowl of strawberries in 3ds Max. ...

Fluid Pour Fill with Thinking Particles 6 in 3ds Max

Added by 2 weeks ago

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Fluid Pour Fill with Thinking Particles 6 in 3ds Max Tutorial by Joe Gunn Tutorial using Thinking Particles 6 and the new Flow Operators. Simple way to fill a container. Thinking Particles 6 Fluid Pour Fill in...

Creating Veins System using thinkingParticles

Added by 2 weeks ago

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Creating Veins System using thinkingParticles by Sergey Movchan Sergey Movchan Vfx Artist from Moscow has created an amazing system on thinkingParticles for veins. Blackbox: http://dropbox.com/s/n0ruarrpusam8nb/Vein...

How to create realistic snow with 3D Studio Max & IRAY

Added by 3 weeks ago

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How to create realistic snow with 3D Studio Max & IRAY Learn how to create realistic snow with 3D Studio Max & IRAY. Creating Ultra Realistic Snow In 3D Studio Max & IRAY, How to create realistic s...

Create Glass and Metal Materials in V-ray and 3ds Max

Added by 4 weeks ago

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Create Basic Glass Materials in V-ray and 3ds Max Learn how to create basic glass materials in V-ray and 3ds Max. Create Metal Materials Such as Chrome, Copper and Brushed Steel with V-ray and 3ds MaxLearn how...

Create Advanced Rain with PFlow in 3ds Max

Added by 1 month ago

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Create Advanced Rain with PFlow in 3ds Max - Part 1 This is the part one of an article done, by Alvaro & Adam. In this part Alvaro takes us through the initial steps of modelling and animation of the raindrops fo...

Quick Tip for FumeFX Explosion in 3ds Max

Added by 1 month ago

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Quick Tip for FumeFX Explosion in 3ds Max by Daniel Broadway Quick Tip for FumeFX Explosion Fire Realistic Colors/Glow by Daniel Broadway, Plug-ins Used in this tutorial. Quick Tip for FumeFX Explosion in 3ds M...

Making of Car Crash Scene

Added by 1 month ago

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Making of Car Crash Scene by Philip watch 3d Tutorial how Philip J. Fry created Car Crash Scene in 3d using 3ds Max, vray render and Nuke for composting.Making of Car Crash Scene, Making of Car Crash, cr...

Create Stone wall using RayFire Bricks Modifier in 3ds Max

Added by 1 month ago

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Create Stone wall using RayFire Bricks Modifier in 3ds Max In this tutorial you can learn how to create Stone wall using RayFire Bricks modifier. RayFire Bricks Modifier OverviewAdvanced Bricks Modifier Allows ...

Introduction to mParticles in 3ds Max Part – 1

Added by 2 months ago

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Introduction to mParticles in 3ds Max Part - 1 When you begin learning to simulate particle physics with Particle Flow, the included preset mParticles Flow makes a good starting point. In this tutorial, you use the m...

Max Creation Graph Modeling a Baseball

Added by 2 months ago

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Max Creation Graph Modeling a Baseball in 3ds Max 2016 Learn to model a detailed baseball, right down to the seams and stitches, by using two Max Creation Graphs. Also watch: Introduction to Max Creation Graph edito...

3ds Max 2016 New Enhancements in Open Subdiv, Shader FX and Dual Quaternion Skinning

Added by 2 months ago

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3ds Max 2016 New Enhancements in Open Subdiv, Shader FX and Dual Quaternion Skinning Do Open Subdiv, Dual Quaternion Skinning and ShaderFX Enhancements sound familiar? Watch the video to find out how these features t...

Introduction to Max Creation Graph editor in 3ds Max 2016

Added by 2 months ago

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Introduction to Max Creation Graph (MCG) editor in 3ds Max 2016 New feature in 3ds Max 2016 called the Max Creation Graph editor (or MCG for short). This tool enables user to create modifiers, geometry, and utility p...

Breaking columns with Pulldownit 3 and adding Particles Debris

Added by 4 months ago

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Breaking columns with Pulldownit 3 and adding Particles Debris Andres de Mingo and Esteban Cuesta has done this great shot combining Pulldownit plugin and particles debris, an angry cave troll breaking a set of colum...

Displacement Mapping in 3Ds Max

Added by 4 months ago

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Displacement Mapping in 3Ds Max Learn using displacement mapping in 3Ds Max. Displacement Mapping in 3Ds Max, 3Ds Max Displace, 3Ds Max Displacement map, Displacement Mapping, 3ds max displacement map tutorial...

Road Destruction with Thinking Particles Tutorial

Added by 5 months ago

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Road Destruction with Thinking Particles Tutorial In this video I'm sharing with you guys the TP tool I used to demolish my road, I will explain all of its aspects the process, the interface and the build of it.N...

Creating Cloth Like Materials in Thinking Particles

Added by 5 months ago

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TP Cloth - Step 1 How to produce cloth-like materials dynamically in your TP build. We also see data channels and the memory node to avoid group changing for active particles. TP Cloth - Step 2In his Part 2 of...

Environment Creation in 3ds Max 2015

Added by 5 months ago

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Environment Creation in 3ds Max 2015 This tutorial introduces you to a free script designed to help you set your scene environment. It simplifies creating Daylight Systems, setting backgrounds and adjusting exposure ...

Camera Sequencer in 3ds Max 2015

Added by 6 months ago

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Camera Sequencer in 3ds Max 2015 How to use the new Camera Sequencer in 3ds Max 2015. Camera Sequencer in 3ds Max 2015, 3ds Max 2015, 3ds Max, Camera Sequencer, 3ds Max 2015 Extension 2 Camera Sequencer Basics...

Mixing Paints Fluid Simulation using Phoenix FD

Added by 7 months ago

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Mixing Paints Fluid Simulation using Phoenix FD Phoenix FD Tutorial by Michael McCarthy Mixing Paints Using Phoenix FD to Create Liquid Simulations. In this video Tutorial we going to take a look at using Phoenix FD ...

Making of Monkeys by NKI

Added by 8 months ago

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Making of Monkeys by NKI Watch Making of Winamax CGI monkeys Commercials by NKI. Alex Horst as he shows you how to quickly turn around challenging commercials using Autodesk® 3ds Max® software. Starting by tracking t...

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