Category: 3D Studio Max Tutorials

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Introduction to mParticles in 3ds Max Part – 1

Added by 6 days ago

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Introduction to mParticles in 3ds Max Part - 1 When you begin learning to simulate particle physics with Particle Flow, the included preset mParticles Flow makes a good starting point. In this tutorial, you use the m...

Max Creation Graph Modeling a Baseball

Added by 2 weeks ago

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Max Creation Graph Modeling a Baseball in 3ds Max 2016 Learn to model a detailed baseball, right down to the seams and stitches, by using two Max Creation Graphs. Also watch: Introduction to Max Creation Graph edito...

3ds Max 2016 New Enhancements in Open Subdiv, Shader FX and Dual Quaternion Skinning

Added by 2 weeks ago

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3ds Max 2016 New Enhancements in Open Subdiv, Shader FX and Dual Quaternion Skinning Do Open Subdiv, Dual Quaternion Skinning and ShaderFX Enhancements sound familiar? Watch the video to find out how these features t...

Introduction to Max Creation Graph editor in 3ds Max 2016

Added by 2 weeks ago

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Introduction to Max Creation Graph (MCG) editor in 3ds Max 2016 New feature in 3ds Max 2016 called the Max Creation Graph editor (or MCG for short). This tool enables user to create modifiers, geometry, and utility p...

Breaking columns with Pulldownit 3 and adding Particles Debris

Added by 1 month ago

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Breaking columns with Pulldownit 3 and adding Particles Debris Andres de Mingo and Esteban Cuesta has done this great shot combining Pulldownit plugin and particles debris, an angry cave troll breaking a set of colum...

Displacement Mapping in 3Ds Max

Added by 2 months ago

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Displacement Mapping in 3Ds Max Learn using displacement mapping in 3Ds Max. Displacement Mapping in 3Ds Max, 3Ds Max Displace, 3Ds Max Displacement map, Displacement Mapping, 3ds max displacement map tutorial...

Road Destruction with Thinking Particles Tutorial

Added by 3 months ago

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Road Destruction with Thinking Particles Tutorial In this video I'm sharing with you guys the TP tool I used to demolish my road, I will explain all of its aspects the process, the interface and the build of it.N...

Creating Cloth Like Materials in Thinking Particles

Added by 3 months ago

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TP Cloth - Step 1 How to produce cloth-like materials dynamically in your TP build. We also see data channels and the memory node to avoid group changing for active particles. TP Cloth - Step 2In his Part 2 of...

Environment Creation in 3ds Max 2015

Added by 3 months ago

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Environment Creation in 3ds Max 2015 This tutorial introduces you to a free script designed to help you set your scene environment. It simplifies creating Daylight Systems, setting backgrounds and adjusting exposure ...

Camera Sequencer in 3ds Max 2015

Added by 4 months ago

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Camera Sequencer in 3ds Max 2015 How to use the new Camera Sequencer in 3ds Max 2015. Camera Sequencer in 3ds Max 2015, 3ds Max 2015, 3ds Max, Camera Sequencer, 3ds Max 2015 Extension 2 Camera Sequencer Basics...

Mixing Paints Fluid Simulation using Phoenix FD

Added by 5 months ago

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Mixing Paints Fluid Simulation using Phoenix FD Phoenix FD Tutorial by Michael McCarthy Mixing Paints Using Phoenix FD to Create Liquid Simulations. In this video Tutorial we going to take a look at using Phoenix FD ...

Making of Monkeys by NKI

Added by 5 months ago

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Making of Monkeys by NKI Watch Making of Winamax CGI monkeys Commercials by NKI. Alex Horst as he shows you how to quickly turn around challenging commercials using Autodesk® 3ds Max® software. Starting by tracking t...

FumeFx Water Bubbles Tutorial

Added by 5 months ago

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FumeFx Water Bubbles Tutorial Hello iray dev blog readers! This is Besik Mzhavanadze and I have been working for over 10 years in the 3D industry based in Georgia, Tbilisi. This “making of” is about creating an under...

Destroying the scenery with Pulldownit 3 in 3ds Max

Added by 5 months ago

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Destroying the scenery with Pulldownit 3 in 3ds Max Pulldownit 3 Tutorial about cracking ground and breaking obstacles with an animated object using Pulldownit in 3ds Max. also check out: Destroying the scenery with...

Thinking Particles – Ending the Dry Spell with Fluid Solver in 3ds Max

Added by 6 months ago

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Thinking Particles - Ending the Dry Spell with Fluid Solver in 3ds Max This webinar will focus on the new features in thinking Particles 6.0 , cebas latest VFX software, and will also touch on the enhanced features. ...

Destruction in 3D Max

Added by 6 months ago

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Destruction in 3D Max by Kutbettin Ecevit Improvable simple destruction setup by Kutbettin Ecevit. Software: 3ds Max, PFS(Box#2/#3), Rayfire/Voronoi-Asperity Destruction in 3DMax by Kutbettin Ecevit, Destruc...

Cloning Geometry Along Splines in 3DS Max

Added by 6 months ago

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Cloning Geometry Along Splines in 3DS Max by Isaac Oster A quick tutorial demonstrating how to use the spacing tool in 3DS Max. Cloning geometry along splines in 3DS Max by Isaac Oster, Cloning geometry along ...

Using Phoenix FD to Create River in 3ds Max Part 2

Added by 6 months ago

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Using Phoenix FD to Create River in 3ds Max Part 2 by Tsetso That's the second chapter of the Phoenix FD river tutorial. Here I'll create some additional elements (mist and vegetation) that will be used for the compo...

Using Phoenix FD to Create River in 3ds Max Part 1

Added by 6 months ago

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Using Phoenix FD to Create River in 3ds Max Part 1 by Tsetso Hey guys, this is the first part of a Phoenix FD river tutorial. In this chapter I'll create the simulation and setup the rendering. I'll export render ele...

Stone Golem destroyed with PullDownIt

Added by 7 months ago

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Stone Golem destroyed with PullDownItThe Weakest Golem by Andres De Mingo Breaking a Stone Golem using new features in Pulldownit, You can read the Case Study below how Andres de Mingo broke the animated Golem in...

Using Phoenix FD to Create Dust and Fine Debris in 3ds Max

Added by 7 months ago

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How to Use Phoenix FD to Create Dust and Fine Debris in 3ds Max Video explains Using Phoenix FD to Create Dust and Fine Debris in 3ds Max. Using Phoenix FD to Create Dust and Fine Debris in 3ds Max, How to Use...

Creating a Tornado using RealFlow and FumeFX in 3ds Max

Added by 7 months ago

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Creating a Tornado using RealFlow and FumeFX in 3ds Max In this tutorial, Beso will talk about the process of creating a tornado using RealFlow and the FumeFX plugin in 3ds Max. Final Preview:Create Torn...

Tower Destruction in Maya and 3ds Max

Added by 8 months ago

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Tower Destruction in Maya and 3ds Max Tower Destruction in Maya & Max tutorial by cgpedia. Tower Destruction in Maya and 3ds Max, Tower Destruction in Maya & Max, Tower Destruction in Maya and Max, ...

Modeling Mi-24 Helicopter

Added by 8 months ago

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Modeling Mi-24 Helicopter in 3ds Max Watch Creating a Mi-24 Helicopter in 3ds Max process by Andre Cantarel Mi-24 Modeling OverviewThis time I'm going to talk a bit about some texturing basics as well as givin...

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