Category: 3D Studio Max Tutorials

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Process of Creating “FumeFX Fire” for Young Empires Music Video – Allan McKay

Added by 7 years ago

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Process of Creating FumeFX Fire for Young Empires Music Video - Allan McKay Allan McKay walk through of one of the many shots he worked on for a music video by Young Empires. With the main intention being to roll ou...

V-Ray 2.0 for 3ds Max – V-Ray Lens Effects

Added by 7 years ago

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V-Ray 2.0 for 3ds Max - V-Ray Lens Effects V-Ray 2.0 for 3ds Max - V-Ray Lens Effects VRayLensEffects - Render effect for producing glow and glare with support for obstacle images and diffraction V-Ray, ChaosGroup...

V-Ray 2.0 for 3ds Max – EXR

Added by 7 years ago

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V-Ray 2.0 for 3ds Max - EXR V-Ray 2.0 for 3ds Max - EXR Dynamic loading of tiled OpenEXR textures through the VRayHDRI texture V-Ray, ChaosGroup, tutorials, V-Ray tutorials, 3ds max...

Create Rocket Plume using 3ds Max Particle Flow Tutorial

Added by 7 years ago

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Create Rocket Plume using 3ds Max Particle Flow Video Tutorial by Pete Draper Video tutorial to create a realistic rocket plume complete with volumetric fire using mental ray's parti-volume shader. 3D Studio Max, 3D ...

Create Quick Motion Blur 3ds Max Rendering Tutorial

Added by 7 years ago

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Create Quick Motion Blur 3ds Max Rendering Tutorial by Pete Draper Bake non-destructive motion blur into Raytraced Renders without that pesky render time overhead. 3D Studio Max, 3D Studio Max Tutorial, 3ds Max Motio...

Water Simulation in 3DS Max

Added by 4 years ago

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Water Simulation in 3DS Max In this tutorial, we discuss one method of creating water simulation using only those tools native to 3DS Max. We will not cover the use of any 3rd party plugins. The tools discussed are the ...

Using Path Constraint – Part 2 – 3Ds Studio Max Tutorials – Animation

Added by 7 years ago

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Using Path Constraint - Part 2 – 3Ds Studio Max Tutorials – Animation Desciption: In this Part 2 on Path Constraints, you learn how to control the timing and speed of the constrained object, in this case a car that re...

Using the Custom UI Switcher – 3ds Studio Max – General

Added by 7 years ago

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Using the Custom UI Switcher - 3ds Studio Max - General Description: This video shows how the Custom UI & Defaults Switcher helps you quickly change your program defaults & UI scheme to suit the project you ar...

V-Ray 2.0 for 3ds Max – V-Ray Light Select

Added by 7 years ago

3.03K Views0 Comments

V-Ray 2.0 for 3ds Max - V-Ray Light Select V-Ray 2.0 for 3ds Max - V-Ray Light Select VRayLightSelect - Render element to extract the contribution of individual lights V-Ray, ChaosGroup, tutorials, V-Ray tutorials...

Large Scale Explosion Tutorial Using FumeFx 3

Added by 6 years ago

17.05K Views2 Comments

Large Scale Explosion Tutorial Using 3ds Max, PFlow and FumeFx 3 by Rigel Bowen A Tutorial by Rigel Bowen on creating a large scale explosion using 3ds Max 2012, PFlow and FumeFx 3. Large Scale Explosion Tutorial...

Using Phoenix FD to Create River in 3ds Max Part 2

Added by 5 years ago

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Using Phoenix FD to Create River in 3ds Max Part 2 by Tsetso That's the second chapter of the Phoenix FD river tutorial. Here I'll create some additional elements (mist and vegetation) that will be used for the composit...

Thinking Particles 6.2 Smoke Boundary

Added by 4 years ago

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Thinking Particles 6.2 Smoke Boundary Thinking Particles 6.2 smoke boundary. Quick video to show some cool features in TP 6.2. Watch Also:- Fluid Pour Fill with Thinking Particles 6 in 3ds Max Creating Veins System...

VR Rendering with V-Ray 3.2 for 3ds Max

Added by 4 years ago

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VR Rendering with V-Ray 3.2 for 3ds Max V-Ray 3.2 for 3ds Max 's latest features, making it the renderer of choice for cutting edge VR projects, will be the focus of the session with Chaos Group’s CG specialist Yana And...

Creating Secondary Demolition in 3ds Max

Added by 4 years ago

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Creating Secondary Demolition in 3ds Max In this tutorial you can learn how to create secondary demolition using Interactive Demolition feature. Creating Secondary Demolition in 3ds Max, Creating Secondary Demo...

Understanding Standard Hair Material in Arnold for 3ds Max

Added by 3 years ago

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Understanding Standard Hair Material in Arnold for 3ds Max In this tutorial which is a part of " Comprehensive introduction to Arnold for 3ds Max" course , we learn how to use the amazing Standard Hair Material in Arnol...

Animating Text – Using Audio Files – Part 5 – 3Ds Studio Max Tutorials – Animation

Added by 7 years ago

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Animating Text - Using Audio Files - Part 5 – 3Ds Studio Max Tutorials – Animation Description: In this part 5 and last movie, you learn to use the Motion Capture controller so you can control the animation of an obje...

Animating Facial Expressions Using the Morpher Modifier – Part 1 – 3ds studio max tutorials – Character Animation

Added by 7 years ago

1.38K Views0 Comments

Animating Facial Expressions Using the Morpher Modifier - Part 1 - 3ds studio max tutorials - Character Animation Description: In this part 1 video, you take a look at the concepts of morphing in both 2D and 3D. When ...

Working with Viewports – 3ds Studio Max Tutorials – Getting Started

Added by 7 years ago

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Working with Viewports - 3ds Studio Max Tutorials - Getting Started Description: This video shows how to select and change the layout of viewports, and choose between 2D and 3D views. It also describes how to display ...

V-Ray RT GPU for 3ds Max by Peter Mitev, Part I

Added by 7 years ago

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V-Ray RT GPU for 3ds Max by Peter Mitev, Part I V-Ray, ChaosGroup, tutorials, V-Ray tutorials, 3ds max, Autodesk 3ds Max software, Autodesk 3ds Max Design software,3dsmax,3dmax,3D modeling software,3D animation softwa...

Ground Split in 3Ds Max using Thinking Particle

Added by 6 years ago

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Ground Split in 3Ds Max using Thinking Particle by Raj Pakhare Thinking Particle Ground Split Part-1 By using Thinking Particle, split the ground in 3Ds Max. Thinking Particle Ground Split Part-2 Ground Sp...

Road Destruction with Thinking Particles Tutorial

Added by 5 years ago

8.93K Views0 Comments

Road Destruction with Thinking Particles Tutorial In this video I'm sharing with you guys the TP tool I used to demolish my road, I will explain all of its aspects the process, the interface and the build of it. Note...

Ornatrix V4 Brushing Improvements for 3ds Max

Added by 4 years ago

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Ornatrix V4 Brushing Improvements for 3ds Max Upcoming Ornatrix V4 release (currently in Beta) holds a lot of improvements. In this video we quickly glance at the brushing improvements added in the latest build. Orna...

Lucid Physics Beta Update 12 – Cloth Tearing, PFlow Display Operator

Added by 4 years ago

719 Views0 Comments

Lucid Physics Beta Update 12 - Cloth Tearing, PFlow Display Operator Learn how to improve your physical effects by allowing cloth objects to tear due to stress or your custom texture maps in this video. We also go over ...

Dragon Flight to the Castle 3d Max Tutorial Using Pulldownit

Added by 3 years ago

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Dragon Flight to the Castle 3d Max Tutorial Using Pulldownit Showing how to destroy a big rock in the impact with a flying dragon using Pulldownit plugin in 3d Max. Dragon flight to Castle Demo project where an an...

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