Category: 3D Studio Max Tutorials

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Process of Creating “FumeFX Fire” for Young Empires Music Video – Allan McKay

Added by 6 years ago

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Process of Creating FumeFX Fire for Young Empires Music Video - Allan McKayAllan McKay walk through of one of the many shots he worked on for a music video by Young Empires. With the main intention being to roll...

Create Quick Motion Blur 3ds Max Rendering Tutorial

Added by 6 years ago

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Create Quick Motion Blur 3ds Max Rendering Tutorial by Pete Draper Bake non-destructive motion blur into Raytraced Renders without that pesky render time overhead.3D Studio Max, 3D Studio Max Tutorial, 3ds Max Mo...

Water Simulation in 3DS Max

Added by 3 years ago

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Water Simulation in 3DS Max In this tutorial, we discuss one method of creating water simulation using only those tools native to 3DS Max. We will not cover the use of any 3rd party plugins. The tools discussed are t...

V-Ray 2.0 for 3ds Max – V-Ray Lens Effects

Added by 6 years ago

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V-Ray 2.0 for 3ds Max - V-Ray Lens EffectsV-Ray 2.0 for 3ds Max - V-Ray Lens Effects VRayLensEffects - Render effect for producing glow and glare with support for obstacle images and diffractionV-Ray, ChaosGr...

V-Ray 2.0 for 3ds Max – EXR

Added by 6 years ago

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V-Ray 2.0 for 3ds Max - EXRV-Ray 2.0 for 3ds Max - EXR Dynamic loading of tiled OpenEXR textures through the VRayHDRI textureV-Ray, ChaosGroup, tutorials, V-Ray tutorials, 3ds max

Create Rocket Plume using 3ds Max Particle Flow Tutorial

Added by 6 years ago

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Create Rocket Plume using 3ds Max Particle Flow Video Tutorial by Pete Draper Video tutorial to create a realistic rocket plume complete with volumetric fire using mental ray's parti-volume shader.3D Studio Max, ...

Animating Text – Using Animation Controllers – 3Ds Studio Max Tutorials – Animation

Added by 6 years ago

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Animating Text - Using Animation Controllers – 3Ds Studio Max Tutorials – AnimationDescription: In this video, you use slightly more complex techniques than simple keyframing to animate text. You use the Noise Ani...

Using CAT – Part 3 – Preset Rigs – 3ds studio max tutorials – Character Animation

Added by 6 years ago

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Using CAT - Part 3 - Preset Rigs - 3ds studio max tutorials - Character AnimationDescription: In this part 3 video, you learn about the CAT animation layers and most notably the Absolute Layer. You will also learn...

Using the Snap Tools – 3ds Studio Max – General

Added by 6 years ago

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Using the Snap Tools - 3ds Studio Max - GeneralDescription: This video shows how to use Snap tools for accuracy when using Transforms. Snaps are most effective when used with the Move tool but can be used with oth...

V-Ray 2.0 for 3ds Max – DISPERSION

Added by 6 years ago

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V-Ray 2.0 for 3ds Max - DISPERSIONV-Ray 2.0 for 3ds Max - DISPERSION Dispersion -- Complete support for light dispersionV-Ray, ChaosGroup, tutorials, V-Ray tutorials, 3ds max

Create Liquid Simulations Chocolate using Phoenix FD

Added by 4 years ago

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Create Liquid Simulations Chocolate using Phoenix FD Tutorial Create Liquid Simulations Chocolate using Phoenix FD Tutorial by from Michael McCarthy. Using Phoenix FD to Create Liquid Simulations - Chocolate, ...

Making of Monkeys by NKI

Added by 4 years ago

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Making of Monkeys by NKI Watch Making of Winamax CGI monkeys Commercials by NKI. Alex Horst as he shows you how to quickly turn around challenging commercials using Autodesk® 3ds Max® software. Starting by tracking t...

Reflection Matte in 3ds Max

Added by 3 years ago

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Reflection Matte in 3ds Max In this 3dsmax tutorial I show you how to do a reflection matte using the Corona renderer. Corona renderer has an awesome shadow catcher material that makes things really easy! Ref...

Lucid Physics Beta Update 10 – External File Caches, .Prt Export, Making Object Dents

Added by 3 years ago

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Lucid Physics Beta Update 10 - External File Caches, .Prt Export, Making Object Dents To make Lucid more powerful and versatile as a production tool we added an option to save recorded animation in external files as ...

Populate Tree Leaves Using Particle Flow in 3ds Max

Added by 2 years ago

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Populate Tree Leaves Using Particle Flow in 3ds Max In this tutorial, we will cover how to populate a tree with leaves in 3D Studio Max using particle flow and Vertex Paint.Note: To delete PFlow particles you mus...

Rendering Realistic Explosion and Smoke in V-Ray for 3ds Max

Added by 1 year ago

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Rendering Realistic Explosion and Smoke in V-Ray for 3ds Max In this tutorial which is a part of " The Ultimate Introduction to V-Ray for 3ds Max " course , we learn how to render realistic explosion and smoke in V-R...

Animating Text – Using Particles – Part 3 – 3Ds Studio Max Tutorials – Animation

Added by 6 years ago

546 Views0 Comments

Animating Text - Using Particles - Part 3 – 3Ds Studio Max Tutorials – AnimationDescription: In this Part 3 and final video, you add a particle event to simulate the rust tearing off the underlying text. This fina...

Creating Light Cycle Effects – Part 3 – Light Cycle Animation – 3ds studio max tutorials – Dynamics & Effects

Added by 6 years ago

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Creating Light Cycle Effects - Part 3 - Light Cycle Animation - 3ds studio max tutorials - Dynamics & EffectsDescription: In this video, you constrain the light cycles so that they travel along pre-determined ...

Transforming Objects – Part 2 – 3ds Studio Max Tutorials – Getting Started

Added by 6 years ago

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Transforming Objects - Part 2 - 3ds Studio Max Tutorials - Getting StartedDescription: This video introduces basic coordinate systems, including View, World, and Local, used for moving, rotating, and scaling objec...

Create Flicker Free Final Gathering 3ds Max Mental Ray Rendering Tutorial

Added by 6 years ago

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Create Flicker Free Final Gathering 3ds Max Mental Ray Rendering Video Tutorial by Pete Draper Video tutorial to illustrate how to remove flickering from your FG/GI renders within 3ds Max. Final Gather, global i...

Creating Crowd Simulation in 3ds Max

Added by 4 years ago

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Creating Crowd Simulation in 3ds Max The new feature in 3ds max 2014 and 2015 called populate allows user to create crowd using few simple click. Today in this tutorial we will be looking at using this cool feature t...

Introduction to mParticles in 3ds Max Part – 1

Added by 3 years ago

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Introduction to mParticles in 3ds Max Part - 1 When you begin learning to simulate particle physics with Particle Flow, the included preset mParticles Flow makes a good starting point. In this tutorial, you use the m...

Ornatrix V4 for 3ds Max

Added by 3 years ago

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Ornatrix V4 for 3ds Max A quick look at a new feature in Ornatrix V4 which allows making hair setups into reusable assets: grooms. We look at what grooms are, using them, and creating them from a hair setup. This is ...

Lucid Physics Beta Update 15 – Meshing Multiple Fluids, Bending Metal

Added by 3 years ago

1.33K Views0 Comments

Lucid Physics Beta Update 15 - Meshing Multiple Fluids, Bending Metal There are many ways in Lucid to generate fluids: from a volume or Particle Flow, for example. Learn how to take multiple fluid particle sources ...

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