Category: 3D Studio Max Tutorials

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Filling Dish with Cereal Using PFlow in 3ds Max

Added by 3 years ago

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Filling Dish with Cereal Using PFlow in 3ds Max In this tutorial you can learn how to fill something by something using Pflow and then cache all new objects. Filling Dish with Cereal Using PFlow in 3ds Max, R...

V-Ray 3.3 for 3ds Max

Added by 3 years ago

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V-Ray 3.3 for 3ds Max An overview of what's new in V-Ray 3.3 for 3ds Max, including new variance-based adaptive image sampler, Hosek sky model, aerial perspective, Volume Grid probabilistic shading, Stochastic Flakes...

Lucid Physics Beta Update 13 – Multiple PFlow Emitters, More Cloth Tearing, Convex Segmentation

Added by 3 years ago

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Lucid Physics Beta Update 13 - Multiple PFlow Emitters, More Cloth Tearing, Convex Segmentation Part of Lucid's great flexibility comes from its close integration with Particle Flow. In this tutorial we learn how to ...

VRay Exterior Workshop Webinar

Added by 3 years ago

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VRay Exterior Workshop Webinar 1 Learn from Exterior HDRI renders to Interior Photorealistic Production – PRO ArchVIZ Secrets Discovered. VRay Exterior Workshop Webinar 2Learn to place Cut-Out People and to ge...

Lucid Physics Beta Update 12 – Cloth Tearing, PFlow Display Operator

Added by 3 years ago

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Lucid Physics Beta Update 12 - Cloth Tearing, PFlow Display Operator Learn how to improve your physical effects by allowing cloth objects to tear due to stress or your custom texture maps in this video. We also go ov...

Lucid Physics Beta Update 11 – PFlow Geometry Operator

Added by 3 years ago

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Lucid Physics Beta Update 11 - PFlow Geometry Operator To simulate mass effects like rain drops, pebbles, and foliage we have added a special Particle Flow operator which can simulate particle geometry as Lucid objec...

NVIDIA Iray for 3ds Max Rendering

Added by 3 years ago

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NVIDIA Iray for 3ds Max Rendering How this new plug-in harnesses Iray interactivity and scalability to deliver the full power of physically based rendering. Take a quick tour of the intuitive workflow that takes adva...

Autodesk 3ds Max 2016 Ext 2

Added by 3 years ago

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Autodesk 3ds Max 2016 Ext 2 Overview 3ds Max Ext 2 is NOW AVAILABLE! Visualize and animate simulation data, 3D print in one click, use shapes and splines in MCG, get newly improved TextPlus and more. Autodesk ...

Creating Hair Planes in 3D Studio Max

Added by 3 years ago

1.97K Views1 Comments

Creating Hair Planes in 3D Studio Max In this video, we will she how to create hair planes in 3D Studio Max. Creating Hair Planes in 3D Studio Max, Game Assets - Hair Planes, 3D Studio Max Tutorials, Free 3D ...

Lucid Physics Beta Update 10 – External File Caches, .Prt Export, Making Object Dents

Added by 3 years ago

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Lucid Physics Beta Update 10 - External File Caches, .Prt Export, Making Object Dents To make Lucid more powerful and versatile as a production tool we added an option to save recorded animation in external files as ...

Vray for 3ds Max (Lighting Scenes)

Added by 3 years ago

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Vray for 3ds Max (Lighting Scenes) This is a guide on how to use the FlippedNormals Lighting Scenes for 3ds Max.Our easy-to-use lighting scenes allows you to spend less time on technical hassles and more on makin...

Mental Ray for 3ds Max

Added by 3 years ago

1.35K Views0 Comments

Mental Ray for 3ds Max This is a guide on how to use the FlippedNormals Lighting Scenes for 3ds Max.Our easy-to-use lighting scenes allows you to spend less time on technical hassles and more on making your work ...

Lucid Physics Beta Update 9 – Animatable Body Type, Rope Physics Improvements

Added by 3 years ago

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Lucid Physics Beta Update 9 - Animatable Body Type, Rope Physics Improvements It is now possible to animate the type of the object which you are simulating in Lucid. Rigids can become fluids, which can become cloth a...

Lucid Physics Beta Update 8 – Preserve Initial State, Soft Body Tips

Added by 3 years ago

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Lucid Physics Beta Update 8 - Preserve Initial State, Soft Body Tips See how to use Lucid's new ability to preserve initial states of simulated objects in this little tutorial. This can be useful for starting off sim...

Landscape Camera Mapping in 3Ds Max

Added by 3 years ago

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Landscape Camera Mapping in 3Ds Max Rich Fiore - Camera mapping a scene using the Per Pixel Map along with the World Space Modifier (WSM) so you can view the mapping on screen. Landscape Camera Mapping in 3Ds M...

VR Rendering with V-Ray 3.2 for 3ds Max

Added by 3 years ago

6.55K Views0 Comments

VR Rendering with V-Ray 3.2 for 3ds Max V-Ray 3.2 for 3ds Max 's latest features, making it the renderer of choice for cutting edge VR projects, will be the focus of the session with Chaos Group’s CG specialist Yana ...

Lucid Physics Beta Update 7 – Object Attachments, Live and Locked Simulation Modes

Added by 3 years ago

1.03K Views0 Comments

Lucid Physics Beta Update 7 - Object Attachments, Live and Locked Simulation Modes Lucid v0.0.9 is out and it now has a way to attach simulated objects together as well as different simulation modes. Lock your simula...

Water Simulation in 3DS Max

Added by 3 years ago

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Water Simulation in 3DS Max In this tutorial, we discuss one method of creating water simulation using only those tools native to 3DS Max. We will not cover the use of any 3rd party plugins. The tools discussed are t...

Pixels Effects in 3ds Max Tutorial

Added by 3 years ago

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Pixels Effects in 3ds max Tutorial Part 1: Vfx simulation using 3ds max, Thinking Particles In this video tutorial we used common software: 3ds max and Thinking Particles. Rendering was done in Vray. Compositing Nuke...

How to Create and Use Ornamental Alphas in Zbrush and 3D Studio Max

Added by 3 years ago

1.75K Views0 Comments

How to Create and Use Ornamental Alphas in Zbrush and 3D Studio Max In this video I will show you how to create and use ornamental alphas in Zbrush and 3D Studio Max. How to Create and Use Ornamental Alphas in ...

Ornatrix V4 Preview – Rotate Modifier

Added by 3 years ago

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Ornatrix V4 Preview - Rotate Modifier One of the new features of Ornatrix V4 is the Strand Rotate modifier which allows parametrically controlling the twist of the strands around their axis. Here we take a quick look...

UVW Channels and Fast Seamless Textures in 3ds Max

Added by 3 years ago

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UVW Channels and Fast Seamless Textures in 3ds Max How to work with multiple UVW channels and quickly apply seamless textures in 3D Studio Max. UVW Channels and Fast Seamless Textures in 3ds Max, UVW Channels a...

Lucid Physics Beta Update 6 (PFlow Meshing, Stats Display, Anisotropic Fluid)

Added by 3 years ago

700 Views0 Comments

Lucid Physics Beta Update 6 (PFlow Meshing, Stats Display, Anisotropic Fluid) Lucid v0.0.8 is chalk full of fixes, but that doesn't mean there aren't new things there either. Ability to mesh Particle Flow fluid with ...

Animated Ripple Effect in 3D Studio Max

Added by 3 years ago

1.99K Views0 Comments

Animated Ripple Effect in 3D Studio Max This tutorial will show you how to create the effect of many random and overlapping ripples that will animate on a surface as if rain were falling on a puddle or pool of water....

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