Category: Maya Tutorials
V-Ray for Maya – Object Based Lighting with V-Ray Mesh Light
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V-Ray for Maya - Object Based Lighting with V-Ray Mesh Light V-Ray, ChaosGroup, tutorials, V-Ray tutorials, maya...
Creating a Character Rig – Part 30: Palm Controls
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Creating a Character Rig - Part 30: Palm controls How to set up custom palm attributes for palm raising, lowering, and side-to-side movement. Creating a Character Rig - Part 30: Palm controls, Character Rig in Ma...
Creating Quick Fluids using NCloth in Maya
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Creating Quick Fluids using NCloth in Maya Learn Creating Quick Fluids using NCloth in maya. Creating Quick Fluids using NCloth in Maya, Creating Quick Fluids using NCloth, Maya nCloth Tutorial, Maya nCloth, Maya...
V-Ray 3.1 for Maya 2016
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V-Ray 3.1 for Maya 2016 V-Ray 3.1 for Maya contains over 100 new and modified features, including support for Maya 2016. Here is a glimpse of what's new. V-Ray 3.1 for Maya, VRay 3.1 for Maya, V-Ray for ...
UV Mapping with the UV Editor in Maya 2016
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UV Mapping with the UV Editor in Maya 2016 Mike Hermes - In this tutorial I will explain how to UV map and texture a box in Autodesk Maya 2016 using the UV Editor. UV Mapping with the UV Editor in Maya 2016, Maya ...
Making more Complex Logos with the Type Tool in Maya 2016
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Making more Complex Logos with the Type Tool in Maya 2016 Part 1 A quick demo on how to make more complex logos with the Type tool in Maya 2016. Type Tool Part 2 - Behond the Basics This demo will teach you how t...
Golaem Quickstart
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Golaem Quickstart An introduction to Golaem 5 for Maya, showing all the basics of simulating a crowd, rendering it and modifying the cache after simulation NB: this tutorial is the updated version for Golaem versions...
Hair Parts Dynamics Using Ornatrix in Maya
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Hair Parts Dynamics Using Ornatrix in Maya Hair is often divided into parts which are visually distinct. When simulating hair dynamics it is desired that these parts of hair behave as groups so that strands stick and si...
Journey to VR: Attaching a MASH network to nCloth
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Journey to VR: Attaching a MASH network to nCloth Journey to VR: Attaching a MASH network to nCloth (Part 1 of 2) In Part 1 of this demo, Daryl combines a number of tools in Maya to generate a motion graphics animation...
Putting Feathers on a Bird in Maya 2018 Using Xgen
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Putting Feathers on a Bird in Maya 2018 Using Xgen More than ever, there are lots of options available to us, to place and distribute objects in Autodesk Maya. With the addition of MASH, Maya’s motion graphics toolkit, ...
Animating an assembly line – Part 2: Keyframe animation and constraints – Maya Tutorial – Animation
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Animating an assembly line - Part 2: Keyframe animation and constraints - Maya Tutorial - Animation This movie shows you how to animate rigs using keyframe animation and animation constraints. Files Used: http://ar...
Auto-Resizing Fluid Container – Maya Tutorial – Dynamics & Fluid Effects
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Auto-Resizing Fluid Container - Maya Tutorial - Dynamics & Fluid Effects Description: This movie shows how to dynamically resize 2D and 3D fluid containers. Maya Tutorials, Maya, 3d, 2d, art...
Rendering Ptex with Mudbox, Maya and Mental ray
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Disney Animation Studios Ptex Texture mapping system Workflow in Maya, Mudbox and Mental ray. Video Tutorial shows how to Create a PTex mapping in Mudbox, import it into Maya, and then render it using the Mental Ray ren...
Creating a Character Rig – Part 9: Neck space switching and cleanup
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Creating a Character Rig - Part 9: Neck space switching and cleanup How to parent the neck joint to the rest of the torso and then clean up the rig. Creating a Character Rig - Part 9: Neck space switching and cle...
Maya Lighting & Rendering: Spotlight Looks and Throw Patterns
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Maya Lighting & Rendering 5: Spotlight Looks and Throw Patterns Options including Cone Angle, Penumbra Angle, Dropoff, Barn Doors, and Cookies are all demonstrated as tools to control the pattern cast by a spotlight...
Animating with Constraints
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Animating with Constraints by Nick Arbeiter Animating with Constraints: Two-Handed Props This tutorial is about two handed prop interactions, where one of the hands is leading the action. The main thing to remember...
Achieving Accurate Colors Using Color Management in Maya
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Achieving Accurate Colors Using Color Management in Maya This video shows you how to use Maya's Color Management Preferences to support a linear workflow for accurate lighting from various sources. Achieving Accu...
How to Animate for Video Games
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How to Animate for Video Games by James Marijeanne Learn how to Animate for video games, Video Tutorials by James Marijeanne. Animation for Videogames tutorial: Creating a character animation set - part 1 Ever wan...
Zbrush Multi-Map Exporter: How to Render Displacements with V-Ray for Maya
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Zbrush Multi-Map Exporter: How to Render Displacements with V-Ray for Maya In this tutorial we will cover how to use Zbrush's multi-map exporter to create multi-tile displacement maps, as well as how to use the Project ...
Basic Traditional Modelling in Maya
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Basic Traditional Modelling in Maya Traditional modelling is the best method to learn as it requires you to understand edge loops, poly count and topology. Usually we don't begin proper modelling until we've locked off ...
V-Ray 3.4 for Maya – Denoiser
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V-Ray 3.4 for Maya - Denoiser Automatically remove noise and cut render times by up to 50% with the new V-Ray Denoiser. V-Ray’s denoising technology is non-destructive, giving you the original render and the denoised ve...
Glass Shatter in Maya
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Glass Shatter in Maya In this Autodesk Maya 2017 tutorial I show you how to shatter a glass sphere using the Bullet physics system in Maya. Glass Shatter in Maya, Maya Tutorials, Maya Glass Shatter Tutorial, Maya...
Export PDI dynamics from Maya to UE4
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Export PDI dynamics from Maya to UE4 Destroy a pile of pipes in Maya with Pulldownit and export to UE4. In this excellent tutorial Esteban Cuesta shows us how to destroy a pile of tubes using Pulldownit in Maya and the...
Unfolding a UV Mesh – Part 2 – Maya Tutorial – Shading & Texturing
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Unfolding a UV Mesh - Part 2 - Maya Tutorial - Shading & Texturing This video shows you how to unfold unusual shapes, scale and move in the UV Editor, use the smooth tool to smooth out UVs and combine individual U...