Category: Maya Tutorials

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Basic Traditional Modelling in Maya

Added by 4 years ago

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Basic Traditional Modelling in Maya Traditional modelling is the best method to learn as it requires you to understand edge loops, poly count and topology. Usually we don't begin proper modelling until we've locked off ...

V-Ray 3.4 for Maya – Denoiser

Added by 3 years ago

2.88K Views0 Comments

V-Ray 3.4 for Maya - Denoiser Automatically remove noise and cut render times by up to 50% with the new V-Ray Denoiser. V-Ray’s denoising technology is non-destructive, giving you the original render and the denoised ve...

Glass Shatter in Maya

Added by 3 years ago

1.78K Views0 Comments

Glass Shatter in Maya In this Autodesk Maya 2017 tutorial I show you how to shatter a glass sphere using the Bullet physics system in Maya. Glass Shatter in Maya, Maya Tutorials, Maya Glass Shatter Tutorial, Maya...

Export PDI dynamics from Maya to UE4

Added by 2 years ago

1.91K Views0 Comments

Export PDI dynamics from Maya to UE4 Destroy a pile of pipes in Maya with Pulldownit and export to UE4. In this excellent tutorial Esteban Cuesta shows us how to destroy a pile of tubes using Pulldownit in Maya and the...

Unfolding a UV Mesh – Part 2 – Maya Tutorial – Shading & Texturing

Added by 7 years ago

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Unfolding a UV Mesh - Part 2 - Maya Tutorial - Shading & Texturing This video shows you how to unfold unusual shapes, scale and move in the UV Editor, use the smooth tool to smooth out UVs and combine individual U...

Creating a zombie simulation using MEL – Part 5 – Maya Tutorial – Scripting

Added by 7 years ago

1.24K Views0 Comments

Creating a zombie simulation using MEL - Part 5 - Maya Tutorial - Scripting This video shows you how to make your scripting more robust, add a human reaction to the zombies, and create an interface to initialize the s...

Learn more about Autodesk Maya 2014 – Maya Tutorial

Added by 6 years ago

7.38K Views0 Comments

Learn more about Autodesk Maya 2014 - Maya Tutorial Maya Tutorial learn more about Autodesk Maya 2014 - Learn Open Data & Scene Assembly Workflow with experts and explore maya 2014 Autodesk Technical Specialis...

Creating a Character Rig – Part 20: Smart Foot Roll

Added by 6 years ago

1.99K Views0 Comments

Creating a Character Rig - Part 20: Smart Foot Roll How to create a smarter foot rig that's easier to animate with. Creating a Character Rig - Part 20: Smart Foot Roll, Character Rig in Maya, Character Rig proces...

Maya Lighting & Rendering: Lighting the Kitchen Step-by-Step Demo (Part 1 of 3)

Added by 6 years ago

4.08K Views0 Comments

Maya Lighting & Rendering 16: Lighting the Kitchen Step-by-Step Demo (Part 1 of 3) This 3-part demo walks you through lighting a complete 3D scene to produce professional-looking results. The first part of this ligh...

Maya nHair Tips and Tricks

Added by 4 years ago

3.30K Views0 Comments

Maya nHair part - 1 Some useful tips that may help you out with Maya's nHair Maya nHair part - 2 Tips on scale, working with XGen, and a speed trick at the end. Maya nHair Tips and Tricks, Maya nHair part -...

How to Turn XGen Primitive Splines into Real Geometry

Added by 4 years ago

2.92K Views0 Comments

How to Turn XGen Primitive Splines into Real Geometry A quick demo teaching you how to turn XGen primitive splines into real geometry. How to Turn XGen Primitive Splines into Real Geometry, maya monday - XGen - ...

Maya LT 2016 Extension 2

Added by 4 years ago

1.45K Views0 Comments

Maya LT 2016 Extension 2 – Creative Market Integration The Creative Market is a platform for ready-to-use design content from independent creators around the world. Maya LT users can now search, browse, and buy 3D conte...

Maya 2016 Extension 2: Technical Modeling Improvements

Added by 4 years ago

4.84K Views0 Comments

Maya 2016 Extension 2: Technical Modeling Improvements Thanks to CD Projekt for providing character and weapons from the hit game Witcher 3 - Wild Hunt Maya 2016 Extension 2: Technical Modeling Improvements, Maya...

Using Substance Tools with Maya LT and Stingray

Added by 3 years ago

817 Views0 Comments

Using Substance Tools with Maya LT and Stingray We get lots of questions on the Stingray forums about using Substance with Stingray. This video teaches you the important bits on how to set up shader effects in Maya LT, ...

Maya BonusTools 2017 – Navigate Graph

Added by 3 years ago

1.53K Views0 Comments

Maya BonusTools 2017 - Navigate Graph Steven Roselle - Short demo of the handy new Navigate Graph menu in Maya BonusTools 2017. Maya BonusTools 2017 - Navigate Graph, Maya, Autodesk, 3d, 3d modeling, 3d animation,...

Maya LT 2018 – Overview

Added by 2 years ago

1.35K Views0 Comments

Maya LT 2018 - Overview Maya LT delivers essential animation, modeling, and texturing tools that are laser focused on the creation of in-game art. Maya LT 2018 - Overview, game development, games, game dev, game...

Using Asset Templates – Maya Tutorial – General

Added by 7 years ago

657 Views0 Comments

Using Asset Templates - Maya Tutorial - General This video shows you how to create and use Asset templates to build interchangeable characters Files Used: http://areadownloads.autodesk.com/wdm/maya/MAYA-HTM-GNL-Ass...

Working with Maya and Mudbox – Part 3 – Maya Tutorial – Interoperability

Added by 7 years ago

239 Views0 Comments

Working with Maya and Mudbox - Part 3 - Maya Tutorial - Interoperability This video shows you how to sculpt and paint in Mudbox, and transfer maps between meshes.   Maya Tutorials, Maya, 3d, 2d, art, tutori...

V-Ray 2.0 for Maya Light Select Render Element

Added by 7 years ago

1.74K Views0 Comments

V-Ray 2.0 for Maya Light Select Render Element Become a master of lighting and extract the contribution of each light to the scene and compose all the lights back together, change their intensity in real time in any c...

Creating a Python command plug-in – Part 1: Undo and redo

Added by 6 years ago

1.96K Views0 Comments

Creating a Python command plug-in - Part 1: Undo and redo How to implement an undoable and redoable Maya command in Python. Creating a Python command plug-in – Part 2: Custom flags Creating a Python command plug-i...

Creating a Character Rig – Part 31: Hand global transform and cleanup

Added by 6 years ago

1.29K Views0 Comments

Creating a Character Rig - Part 31: Hand global transform and cleanup How to create a length attribute for the fingers, connect the hand to the arm, and clean up the rig. Creating a Character Rig - Part 31: Hand ...

POSSESSED BED with Pulldownit 2.7

Added by 6 years ago

6.20K Views0 Comments

POSSESSED BED with Pulldownit 2.7 by Guillaume Hoffmann Why did you decide to make a possessed bed in CG? thats a crazy idea... I was looking for a new project involving fracturation/shattering. I had in memory a scene...

Microscopic Shader with VRay for Maya

Added by 5 years ago

4.32K Views0 Comments

Microscopic Shader with VRay for Maya This time we'll look at how you can create microscopic shaders. We'll quickly check out the VRay Fresnel material, and then move on to the Sampler Info Node, which is the one we'll ...

Creating a Dynamic IK Tail in Maya

Added by 5 years ago

4.58K Views0 Comments

Creating a Dynamic IK Tail in Maya "Using the IK Spline Handle in Maya" video with this one that shows you how to create a dynamic IK tail using nHair (nDynamics) in Maya. Creating a Dynamic IK Tail in Maya, Using...

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