Category: Maya Tutorials

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Maya 2017: XGen for Game Character Hair

Added by 3 years ago

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Maya 2017: XGen for Game Character Hair - Part 1 Credit CD Projekt RED for Witcher 3 character & Michael Todd for hair groom. Maya 2017: XGen for Game Character Hair - Part 2 Maya 2017: XGen for Game C...

How to use Additive and Subtractive Motion Layers in Maya

Added by 3 years ago

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How to use Additive and Subtractive Motion Layers in Maya Richard Lico - A quick demo of how to use additive and subtractive motion layers when animating. How to use Additive and Subtractive Motion Layers in Maya...

Maya 2016 UV Editing Improvements by Steven Roselle

Added by 3 years ago

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Maya 2016 UV Editing Improvements Steven Roselle - In depth review of the many UV Editing improvement that were added to Maya 2016. This includes lower level updates such as better selection and manipulating of UVs, new...

Cinema 4D to Maya 2017

Added by 3 years ago

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Cinema 4D to Maya 2017 All Autodesk videos shown here are licensed under Creative Commons Attribution-NonCommercial-NoDerivs 3.0 Unported (CC BY-NC-ND 3.0) Cinema 4D to Maya 2017: Growing a City Part 1 Introduction ...

Scattering with the Golaem Layout Tool

Added by 3 years ago

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Scattering with the Golaem Layout Tool Easily create an library of object and scatter them using the Golaem Layout Tool. Keep advanced procedural control (transform, scale range, geometry assignment). Scatter trees, ...

Quick Rigging and Skinning a Character in Maya 2017

Added by 3 years ago

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Quick Rigging and Skinning a Character in Maya 2017 This tutorial shows you how to create a basic character rig for a game or background character in just a few clicks. Quick Rigging and Skinning a Character in...

Using Arnold with Maya 2017

Added by 3 years ago

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aiStandard Material Basics - Arnold with Maya 2017 Welcome to this MtoA (Maya to Arnold) 101 course. In this video I will show you how to set up simple physical shading using MtoA basic aiStandard shader in Autodesk...

Autodesk Maya LT 2017 – Workspaces Overview

Added by 3 years ago

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Autodesk Maya LT 2017 - Workspaces Overview A quick run-through on how to create and use custom workspaces in Maya/Maya LT 2017. The Workspaces feature provides a new way to organize the various UI elements in Maya/Maya...

Maya LT 2017 – Introduction to the Time Editor Animation Tool

Added by 3 years ago

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Maya LT 2017 - Introduction to the Time Editor Animation Tool The Time Editor allows an animator to quickly build compositions of multiple animation clips that can be adjusted in numerous, non-destructive ways, such as ...

V-Ray 3.4 for Maya – Denoiser

Added by 3 years ago

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V-Ray 3.4 for Maya - Denoiser Automatically remove noise and cut render times by up to 50% with the new V-Ray Denoiser. V-Ray’s denoising technology is non-destructive, giving you the original render and the denoised ve...

Grooming Facial Hair in Someone

Added by 3 years ago

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Grooming Facial Hair in Someone In this condensed breakdown Alireza Akhbari, a talented grooming artist, shows us the creation of his "Someone" project. Numerous Ornatrix operators are utilized to create hair, moustache...

Maya’s Animation Evolution

Added by 3 years ago

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Maya’s Animation Evolution The animation workflow in Maya has evolved. Join Warren Trezevant, animation product manager for Maya, and Daryl Obert, technical marketing manager, for a big picture overview of what has beco...

What’s New in Maya LT 2017

Added by 3 years ago

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What's New in Maya LT 2017 Want to learn about all the new features in Maya LT 2017? Autodesk’s Wes Adams reviews what’s new: Time Editor, Graph Editor updates, Shape Editor updates, and Workspaces. What's New in...

Understanding Facial Asymmetry

Added by 3 years ago

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Understanding Facial Asymmetry Dan Segarra discusses asymmetry in facial expressions and how to use it to enhance appeal and personality of a rig. Understanding Facial Asymmetry, Facial Asymmetry, asymmetry in fac...

Maya XGen Interactive Grooming

Added by 3 years ago

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XGen Interactive Grooming - Overview This video shows you the basic workflow of creating hair using Interactive Groom. XGen Interactive Grooming - Animating This movie shows you how to animate hair created using X...

Export and Import Skin Weights in Maya

Added by 3 years ago

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Export and Import Skin Weights in Maya New #rigtip from Rigging Dojo. How to export and import skin weights in Autodesk Maya using built in tools and helping correct the confusion over exporting weights and exporting we...

Ornatrix for Maya

Added by 3 years ago

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Ornatrix for Maya Ornatrix Maya v1 is here! Ornatrix is a complete hair, fur, and feather solution for Autodesk Maya. It is filled with great features designed to help artists get started quickly and work effectively...

Squash and Stretch Math Rigging Done The Right Way

Added by 3 years ago

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Maya Tutorial Squash and Stretch Math Rigging Done The Right Way For those who often wonder, what kind of math can be used in Rigging. This shows you how to do a proper squash and stretch spline with power math. This ki...

Animate Overlapping and Settle in Maya

Added by 3 years ago

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Animate Overlapping and Settle in Maya Brian Horgan - This is a method I like to use sometimes to animate overlap and settle, it's very controllable, quick to do and can give a pretty subtle result. In this case I demon...

Drive Maya Objects with Golaem

Added by 3 years ago

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Drive Maya Objects with Golaem This tutorial explains how to use the new Golaem Cache Proxy (from Golaem 5.2) to drive real Maya objects for cloth, hair, dust... Drive Maya Objects with Golaem, Golaem, Golaem cro...

Golaem Quickstart

Added by 3 years ago

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Golaem Quickstart An introduction to Golaem 5 for Maya, showing all the basics of simulating a crowd, rendering it and modifying the cache after simulation NB: this tutorial is the updated version for Golaem versions...

Golaem Render Workflow

Added by 3 years ago

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Golaem Render Workflow This video explains the new Cache / Render workflow available from Golaem 5.2 Golaem Render Workflow, Golaem 5.2 Render Workflow, golaem, golaem crowd, crowd, crowd simulation, 3d, vfx, visu...

Maya 2016 Extension 2: Pose Editor

Added by 3 years ago

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Maya 2016 Extension 2: Pose Editor Sometimes no matter how much time you spend tediously painting weights you still end up with bad skinning. Seriously though skinning problems can be frustrating. In many cases howev...

How to Get Swirling Colors on Your Bifrost Liquid

Added by 3 years ago

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How to Get Swirling Colors on Your Bifrost Liquid A quick demo showing how to get swirling colors on your Bifrost liquid. How to Get Swirling Colors on Your Bifrost Liquid, Bifrost Color Trick, Maya, Autodesk, Ti...

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