Category: MARI Tutorials

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Introduction to MARI 3

Added by 9 months ago

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Module 1: Clip 1 - Using Decimation Master to Manage Mesh ResolutionIn this video we will learn how to reduce mesh resolution using Decimation Master in ZBrush. Module 1: Clip 2 - Using ZRemesher to adjust Topo...

MARI 3.0 Basics and Advanced Rigging Techniques in MODO

Added by 1 year ago

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MARI 3.0 Basics and Advanced Rigging Techniques in MODO Yiris Hallal will be showing us how perform some advanced rigging tasks. Yiris is a CG generalist at Boxel, but rigging is where his work in MODO really shines....

Basics of Baking and PBR Texturing in MARI

Added by 1 year ago

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Basics of Baking and PBR Texturing in MARI Nick Trifunovic will be showing us how MARI 3 helps him achieve highly realistic, custom-built PBR textures. Plus, Greg Brown shows us how MODO's built-in render engine and ...

Texturing VFX Assets with MARI

Added by 1 year ago

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Texturing VFX assets with MARI: Introduction This video is an introduction and project overview for the Texturing VFX assets with MARI series. Setting up a ProjectGet started on creating a MARI project using b...

Texturing Game Assets with MARI

Added by 1 year ago

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Introduction This video is an introduction and project overview for the Texturing game assets with MARI series. Setting up a ProjectGet started on creating a MARI project using both a UV-based texturing workfl...

MARI 3 Overview

Added by 1 year ago

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MARI 3 Overview A quick overview of what's new in MARI 3. Session ScriptsA quick overview of Session Scripts in MARI. Node Graph & Custom Group Nodes (Gizmos)A quick overview of the Advanced Node Gr...

Making a Field of Grass and Weeds Using XGen in Maya 2015

Added by 1 year ago

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Making a Field of Grass and Weeds Using XGen in Maya 2015 Daryl Obert - I demo of how to make a field of grass and weeds using XGen expressions to control the instanced Archives. I also cover some tips and tricks on ...

Combined Displacement Maps from Mari and ZBrush

Added by 2 years ago

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Combined Displacement Maps from Mari and ZBrush Xuan Prada demonstrates some technique for working with both ZBrush and Mari, extracting and combining displacement maps from both the applications.Xuan walks throu...

How to Paint Textures in Mari

Added by 2 years ago

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How to Paint Textures in Mari In this tutorial The Foundry's Deke Kincaid walks you through painting in the powerful application known as Mari, an industry standard responsible for adding texture, color and more to 3...

How Matte Painters Use MARI & Matte Painting Photogrammetry Workflow Tutorial by Garrett Fry

Added by 3 years ago

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Matte Painting Photogrammetry Workflow Garrett Fry - Matte Painter Garrett Fry is a Matte Painter and Concept Artist for Feature films. Garrett has filled such roles as Senior Matte Painter, Matte Painting Sequence ...

Cinesite use of NUKE and ftrack on World War Z

Added by 3 years ago

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Cinesite use of NUKE and ftrack on World War Z Michele Sciolette, Head of VFX Technology at Cinesite in Soho, was on our booth showing how they have been using ftrack with NUKEX at their facility. Michele demonstrate...

Use of MARI on Battleship at Imagine Engine

Added by 3 years ago

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Use of MARI on Battleship at Imagine Engine Image Engine's lead texture painter, Justin Holt, demonstrates how he used MARI on Battleship. MARI Tutorials Vfx Breakdown – The Water of  Battleship - ILM Vfx Breakdow...

Layers – MARI Getting Started Tutorial 8

Added by 3 years ago

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Layers - MARI Getting Started Tutorial 8 Mike Jagodzinski goes through the Layers in MARI 2.0Related Tutorials:- Object Transfer MODO to MARI & UI Layout – MARI Getting Started Tutorial 1 Projection Palette...

Channels – MARI Getting Started Tutorial 7

Added by 3 years ago

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Channels - MARI Getting Started Tutorial 7 Mike Jagodzinski goes through the Channels in MARI 2.0Related Tutorials:- Object Transfer MODO to MARI & UI Layout – MARI Getting Started Tutorial 1 Projection Pal...

Shaders – MARI Getting Started Tutorial 6

Added by 3 years ago

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Shaders - MARI Getting Started Tutorial 6 Mike Jagodzinski goes through the Shaders in MARI 2.0Related Tutorials:- Object Transfer MODO to MARI & UI Layout – MARI Getting Started Tutorial 1 Projection Palet...

Left Side Toolbar & Tools – MARI Getting Started Tutorial 5

Added by 3 years ago

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Left Side Toolbar & Tools - MARI Getting Started Tutorial 5 Part 2 of 2. Mike Jagodzinski goes through the left side toolbar, showing the functions of each tool and also using photo based textures with the paint ...

Upper Toolbar & Tools – MARI Getting Started Tutorial 4

Added by 3 years ago

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Upper Toolbar & Tools - MARI Getting Started Tutorial 4 Part 1 of 2. Mike Jagodzinski goes through the upper toolbar showing each tool and its function, along with some tips throughout.Related Tutorials:- Ob...

Palettes, Shelf & Brush System – MARI Getting Started Tutorial 3

Added by 3 years ago

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Palettes, Shelf & Brush System - MARI Getting Started Tutorial 3 Mike Jagodzinski goes through the remaining palettes in MARI, the shelf system and saving/importing your personal project shelf. MARI's brush syste...

Projection Palette & Abilities – MARI Getting Started Tutorial 2

Added by 3 years ago

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Projection Palette & Abilities - MARI Getting Started Tutorial 2 Mike Jagodzinski takes you through MARI's projection palette and masking abilities as well as the several baking modes in MARI. Related Tutorials:...

Object Transfer MODO to MARI & UI Layout – MARI Getting Started Tutorial 1

Added by 3 years ago

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Object Transfer MODO to MARI & UI Layout - MARI Getting Started Tutorial 1 Mike Jagodzinski takes you through exporting objects from MODO and importing to MARI. Also covering a few tips on UV layout and how to cu...