Category: Nuke Tutorials

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We’re moving to CGMeetup.com

Added by 8 months ago

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We're moving to: www.CGMeetup.com Re-developing CGMeetup Platform, for better tools for Artist. You can now Publish your Artwork, Video, Demoreels, Blog, Job's on CGMeetup:Gallery/Portfolio, News, Jobs, Dow...

Nuke, General UI, Viewer Shuttle Controls – NUKE Tutorial

Added by 6 years ago

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Nuke, General UI, Viewer Shuttle Controls - NUKE TutorialBen Minall tells you how to use the shuttle controls in Nuke.

Nuke, Python Essentials, Installing Plug-ins in your Home Directory – Part B – Nuke Tutorial

Added by 6 years ago

276 Views3 Comments

Nuke, Python Essentials, Installing Plug-ins in your Home Directory - Part B - Nuke TutorialFrank Rueter explains how to install plug-ins to your home directory.

mocha Pro and Nuke workflow

Added by 5 years ago

8.26K Views2 Comments

mocha Pro and Nuke workflow Tutorial covering mocha Pro for Nuke users. mocha's Planar Tracker, Lens Distortion, 3D Camera Module. mocha Pro is the ideal compliment utility to Nuke & Nuke X from The Foundry. Ma...

Introduction to NUKE – Nuke Tutorial

Added by 6 years ago

1.93K Views1 Comments

Introduction to NUKE – Nuke TutorialTopics include: What is NUKE? Where does NUKE fit in a modern CG pipeline? Getting Started with NUKE Key NUKE Concepts Advanced NUKE workflows How NUKE are being used acro...

Rotoscoping – NUKE Tutorial

Added by 5 years ago

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NUKE training series by Lee Lainer, VFX Trainer and Author of Digital Compositing with NUKE. Lee walks you through rotoscoping in NUKE, taking a closer look at: the roto node, drawing multiple masks and manipulating m...

NUKE – ModelBuilder – Alignment & Positioning – Nuke Tutorial

Added by 6 years ago

2.69K Views1 Comments

NUKE - ModelBuilder - Alignment & Positioning – Nuke TutorialThe Foundry’s very own Dr. Jon Starck, Head of Research, demonstrates how to create and line up geometry quickly and easily with NUKE 7.0’s new Mode...

Ultimatte in Nuke Tutorial continued Part 2 of 2 – NUKE Tutorial

Added by 6 years ago

173 Views0 Comments

Ultimatte in Nuke Tutorial continued Part 2 of 2 - NUKE TutorialPART 2 of 2: From Nuke 6.1 Ultimatte comes as standard with Nuke. Steve Wright talks us through how to get the best from it in this tutorial. Accompa...

Nuke, Basic Workflows, Colour Management – Part 1 – Nuke Tutorial

Added by 6 years ago

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Nuke, Basic Workflows, Colour Management - Part 1 - Nuke TutorialSteve Wright covers basic colour management.

Nuke, Basic Workflows, F-Stops – Nuke Tutorial

Added by 6 years ago

412 Views0 Comments

Nuke, Basic Workflows, F-Stops - Nuke TutorialFrank Rueter explains all about F-Stops.

Motion Tracking Overview – NUKE Tutorial

Added by 5 years ago

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NUKE training series by Lee Lainer, VFX Trainer and Author of Digital Compositing with NUKE. Lee gives a full overview of NUKE's transform tracking capabilities with the 2D tracker. Covering: placing track points, set...

V-Ray 3.5 for NUKE

Added by 1 year ago

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V-Ray 3.5 for NUKE Now compatible with NUKE 10.5, V-Ray 3.5 adds powerful new features to your compositing workflow. This update is free for all V-Ray 3.x for NUKE customers. V-Ray 3.5 for NUKE, vray, v-ray, n...

Nuke, General UI, Node Graph Reading – NUKE Tutorial

Added by 6 years ago

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Nuke, General UI, Node Graph Reading - NUKE TutorialBen Minall explains a bit more about nodes in Nuke.

Nuke, Python For Artists, Accessing Nodes – Part B – Nuke Tutorial

Added by 6 years ago

123 Views0 Comments

Nuke, Python For Artists, Accessing Nodes - Part B - Nuke TutorialFrank Rueter explains how to access nodes with python.

NUKE – Combined trackers – Nuke Tutorial

Added by 6 years ago

1.10K Views0 Comments

NUKE - Combined trackers – Nuke TutorialWhitebeam VFX Ltd’s VFX Supervisor Howard Jones demonstrates a combined workflow in NUKE 7.0 with the Tracker, Cameratracker and Roto.nuke, nukex, node based compositor,...

NUKE 8: New Match Grade Tool

Added by 4 years ago

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NUKE 8: New Match Grade Tool Check out the new Match Grade tool in NUKE 8, which automatically matches the grade from one clip to another. New Match Grade tool in NUKE 8, NUKE 8 Update: Match Grade tool, NU...

NUKE’s Dope Sheet with Russell Dodgson – NUKE Tutorial

Added by 6 years ago

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NUKE's Dope Sheet with Russell Dodgson - NUKE TutorialThe Dope Sheet is a powerful new feature inside of NUKE 6.2. In this video Russell Dodgson give us an in depth look at its user interface, features and shortcu...

Nuke, Basic Workflows, Primatte – Part 1 – NUKE Tutorial

Added by 6 years ago

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Nuke, Basic Workflows, Primatte - Part 1 - NUKE TutorialSteve Wright explains how to use Primatte.

Nuke, Production Workflows, Coverage Maps – Part B – Nuke Tutorial

Added by 6 years ago

392 Views0 Comments

Nuke, Production Workflows, Coverage Maps - Part B - Nuke TutorialFrank Rueter explains all about coverage maps.  

Nuke Render Pass Tutorial – Nuke Tutorial

Added by 5 years ago

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Nuke Render Pass Tutorial by Joe Raasch Tutorial enplanes using a multi-level EXR file, compositing it in Nuke. JoeRaasch.com--------------- 2d, 3d, 3D compositor, art, cg, CG software, Compositing in Nuke, com...

Nuke Pipeline Demo by RealtimeUK

Added by 3 years ago

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Nuke Pipeline Demo by RealtimeUK Matt Richardson from RealtimeUK: A demo of how to use the my Nuke pipeline, currently in use at RealtimeUK. It's essentially a whole load of python scripts that I have written over t...

Ultimatte in Nuke part 1 of 2 – NUKE Tutorial

Added by 6 years ago

335 Views0 Comments

Ultimatte in Nuke part 1 of 2 - NUKE TutorialPART 1 of 2: From Nuke 6.1 Ultimatte comes as standard with Nuke. Steve Wright talks us through how to get the best from it in this tutorial. Accompanying assets can be...

Nuke, Python For Artists, Working with Nodes – Part 2B – Nuke Tutorial

Added by 6 years ago

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Nuke, Python For Artists, Working with Nodes - Part 2B - Nuke TutorialFrank Rueter works with more nodes.

Nuke, Basic Workflows, Colour Correction – Part B – Nuke Tutorial

Added by 6 years ago

433 Views0 Comments

Nuke, Basic Workflows, Colour Correction - Part B - Nuke TutorialFrank Rueter looks at the SliceTool gizmo and Grade node for colour correction in Nuke

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