Category: Nuke Tutorials
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Nuke, General UI, Viewer Shuttle Controls - NUKE TutorialBen Minall tells you how to use the shuttle controls in Nuke.
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We're moving to: www.CGMeetup.com Re-developing CGMeetup Platform, for better tools for Artist. You can now Publish your Artwork, Video, Demoreels, Blog, Job's on CGMeetup:Gallery/Portfolio, News, Jobs, Dow...
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Nuke, Python Essentials, Installing Plug-ins in your Home Directory - Part B - Nuke TutorialFrank Rueter explains how to install plug-ins to your home directory.
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mocha Pro and Nuke workflow Tutorial covering mocha Pro for Nuke users. mocha's Planar Tracker, Lens Distortion, 3D Camera Module. mocha Pro is the ideal compliment utility to Nuke & Nuke X from The Foundry. Ma...
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Introduction to NUKE – Nuke TutorialTopics include: What is NUKE? Where does NUKE fit in a modern CG pipeline? Getting Started with NUKE Key NUKE Concepts Advanced NUKE workflows How NUKE are being used acro...
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NUKE training series by Lee Lainer, VFX Trainer and Author of Digital Compositing with NUKE. Lee walks you through rotoscoping in NUKE, taking a closer look at: the roto node, drawing multiple masks and manipulating m...
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NUKE - ModelBuilder - Alignment & Positioning – Nuke TutorialThe Foundry’s very own Dr. Jon Starck, Head of Research, demonstrates how to create and line up geometry quickly and easily with NUKE 7.0’s new Mode...
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Nuke, General UI, Viewer Wipe Controls - NUKE TutorialBen Minall explains how to use the wipe controls in the image viewer to compare images.
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Nuke, Python For Artists, Python Panels UI - Nuke TutorialFrank Rueter explains the user interface to python panels.
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Nuke, Basic Workflows, Bounding Box - Part A - Nuke TutorialFrank Rueter explains how to use the bounding box in Nuke.
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Identity FX's use of NUKE on Nike Commercial Nike's Chris Paul Quick Controls Chaos ad campaign by Identity FX using NUKE presented at Siggraph 2012. ----------------------------------------------------------...
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Nuke, General UI, Curve Editor - Part 1 - NUKE TutorialBen Minall explains how to use the curve editor in Nuke.
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Nuke, Python Essentials, Basic Workflow Commands - Part B - Nuke TutorialFrank Rueter introduces some basic python commands.
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NUKE - Bokeh in ZDefocus – Nuke TutorialMaster compositing trainer Steve Wright demonstrates the ZDefocus Bokeh effects in NUKE 7.0. Taking you on a deep dive into the Bokeh settings and showcasing the high levels...
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NUKE Planar Tracker Tutorial by Escape Studios NUKE STUDIO and NUKEX’s Planar Tracker allows you to track areas in your image sequence that lie on a plane. You can quickly place new 2D elements on a flat surface, suc...
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NUKEX CAMERATRACKER Part 1 - NUKE TutorialThe Foundry's Lead Research Engineer, Jon Starck, covers the basics of tracking and solving with the NUKEX CAMERATRACKER.This tutorial covers:- Using a mask input ...
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Nuke, Basic Workflows, Image Based Keyer (IBK) - Part 3 - Nuke TutorialSteve Wright explains how to pull keys using the IBK.
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Nuke, Production Workflows, Environment Maps - Part A - Nuke TutorialFrank Rueter uses spherical environment maps.
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NUKE training series by Lee Lainer, VFX Trainer and Author of Digital Compositing with NUKE. Lee moves on to Transformation in NUKE, covering the transform node and combining resolutions.For More NUKE Tutorials ww...
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V-Ray for NUKE - Lighting In this video we are going take a look at the V-Ray lights in V-Ray for NUKE.Watch Also:- V-Ray for NUKE – Quick Start V-Ray for NUKE – Materials and Textures V-Ray for NUKE - Ligh...
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Nuke, General UI, Viewer Basics - Part B - NUKE TutorialBen Minall explains the basic features of the image viewer in Nuke.
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Nuke, Python For Artists, Python Panels Callbacks - Part B - Nuke TutorialFrank Rueter explains all about callback for python panels.
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Zero VFX use of NUKE & ZYNC in film "Here Comes The Boom" VFX supervisor Sean Devereaux, will cover the following topics:Featured work from the film "Here Comes The Boom" - How The Foundry's NUKE, and ZYNC, ...
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Nuke, General UI, Viewer Channel Controls - NUKE TutorialBen Minall explains all about image channels in Nuke.