Category: Nuke Tutorials

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NUKE – ModelBuilder – Alignment & Positioning – Nuke Tutorial

Added by 6 years ago

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NUKE - ModelBuilder - Alignment & Positioning – Nuke Tutorial The Foundry’s very own Dr. Jon Starck, Head of Research, demonstrates how to create and line up geometry quickly and easily with NUKE 7.0’s new ModelBu...

NUKE – PointCloudGenerator – Nuke Tutorial

Added by 6 years ago

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NUKE - PointCloudGenerator – Nuke Tutorial Master compositing trainer Steve Wright demonstrates the rewritten PointCloudGenerator in NUKE 7.0, showing how to calculate cleaner and more accurate point clouds and the wo...

NUKE – SplineWarp – warping – Nuke Tutorial

Added by 6 years ago

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NUKE - SplineWarp - warping – Nuke Tutorial Master compositing trainer Steve Wright takes a closer look at the improved warping workflow now available in NUKE 7.0’s SplineWarp tool and showcases the great improvements...

NUKE – SplineWarp – morphing – Nuke Tutorial

Added by 6 years ago

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NUKE - SplineWarp - morphing – Nuke Tutorial Master compositing trainer Steve Wright demonstrates morphing using NUKE 7.0’s improved SplineWarp tool. Showcasing how the new tools help with the changes required to work...

NUKE – Bokeh in ZDefocus – Nuke Tutorial

Added by 6 years ago

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NUKE - Bokeh in ZDefocus – Nuke Tutorial Master compositing trainer Steve Wright demonstrates the ZDefocus Bokeh effects in NUKE 7.0. Taking you on a deep dive into the Bokeh settings and showcasing the high levels of...

NUKE – 2D Tracker – Keyframe Tracking – Nuke Tutorial

Added by 6 years ago

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NUKE - 2D Tracker - Keyframe Tracking – Nuke Tutorial The lovely Dan Ring, Research Engineer at The Foundry, demonstrates the Keyframe based tracking workflow in NUKE 7.0’s new 2D Tracker. nuke, nukex, node based c...

NUKE – 2D Tracker – Fixing Problems – Nuke Tutorial

Added by 6 years ago

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NUKE - 2D Tracker - Fixing Problems – Nuke Tutorial The lovely Dan Ring, Research Engineer at The Foundry, shows you how to spot, understand and fix tracking problems with NUKE 7.0’s new 2D Tracker. nuke, nukex, no...

NUKE – 2D Tracker – Getting Started – Nuke Tutorial

Added by 6 years ago

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NUKE - 2D Tracker - Getting Started – Nuke Tutorial The lovely Dan Ring, Research Engineer at The Foundry, shows you how to get started with NUKE 7.0’s new 2D Tracker. Getting back to basics this tutorials demonstrate...

NUKE – Combined trackers – Nuke Tutorial

Added by 6 years ago

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NUKE - Combined trackers – Nuke Tutorial Whitebeam VFX Ltd’s VFX Supervisor Howard Jones demonstrates a combined workflow in NUKE 7.0 with the Tracker, Cameratracker and Roto. nuke, nukex, node based compositor, co...

NUKE – Keyframe tracking around occlusions – Nuke Tutorial

Added by 6 years ago

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NUKE - Keyframe tracking around occlusions – Nuke Tutorial Whitebeam VFX Ltd’s VFX Supervisor Howard Jones demonstrates keyframe tracking around occlusions in NUKE 7.0, and how to stabilise a difficult shot. nuke, ...

NUKE – 2D Tracker – Nuke Tutorial

Added by 6 years ago

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NUKE - 2D Tracker – Nuke Tutorial Whitebeam VFX Ltd’s VFX Supervisor Howard Jones demonstrates the new tracker in NUKE 7.0 including how to easily average multiple tracks, dealing with luminance variations, new snap-t...

NUKE – Rotopaint in stereo – Nuke Tutorial

Added by 6 years ago

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NUKE - Rotopaint in stereo – Nuke Tutorial Whitebeam VFX Ltd’s VFX Supervisor Howard Jones demonstrates NUKE 7.0’s tool-set for accurate Rotopaint alignment when working in stereo. nuke, nukex, node based composito...

NUKE – Rotopaint – Nuke Tutorial

Added by 6 years ago

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NUKE - Rotopaint – Nuke Tutorial Whitebeam VFX Ltd’s VFX Supervisor Howard Jones demonstrates the performance improvements to Rotopaint in NUKE 7.0 and new features including cusped shape mode, constant selection, and...

Introduction to the NUKE – modo Workflow

Added by 6 years ago

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Introduction to the NUKE - modo Workflow Luxology modo Tutorials, modo, modo Tutorials, tutorials, Luxology modo, 3D software, imageSynth, Nexus, model, modeling, modeler, sculpting, animation, rendering, render, rend...

Introduction to NUKE – Nuke Tutorial

Added by 6 years ago

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Introduction to NUKE – Nuke Tutorial Topics include: What is NUKE? Where does NUKE fit in a modern CG pipeline? Getting Started with NUKE Key NUKE Concepts Advanced NUKE workflows How NUKE are being used across ...

Nuke, Basic Workflows, Bounding Box – Part A – Nuke Tutorial

Added by 7 years ago

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Nuke, Basic Workflows, Bounding Box - Part A - Nuke Tutorial Frank Rueter explains how to use the bounding box in Nuke....

Nuke, Basic Workflows, Bounding Box – Part B – Nuke Tutorial

Added by 7 years ago

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Nuke, Basic Workflows, Bounding Box - Part B - Nuke Tutorial Frank Rueter explains how to use the bounding box in Nuke....

Nuke, Basic Workflows, Colour Correction – Part A – Nuke Tutorial

Added by 7 years ago

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Nuke, Basic Workflows, Colour Correction - Part A - Nuke Tutorial Frank Rueter looks at the SliceTool gizmo and Grade node for colour correction in Nuke...

Nuke, Basic Workflows, Colour Correction – Part B – Nuke Tutorial

Added by 7 years ago

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Nuke, Basic Workflows, Colour Correction - Part B - Nuke Tutorial Frank Rueter looks at the SliceTool gizmo and Grade node for colour correction in Nuke...

Nuke, Basic Workflows, F-Stops – Nuke Tutorial

Added by 7 years ago

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Nuke, Basic Workflows, F-Stops - Nuke Tutorial Frank Rueter explains all about F-Stops....

Nuke, Basic Workflows, Gizmo Advanced – Part A – Nuke Tutorial

Added by 7 years ago

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Nuke, Basic Workflows, Gizmo Advanced - Part A - Nuke Tutorial Frank Rueter explains a bit more about Gizmos....

Nuke, Basic Workflows, Gizmo Advanced – Part B – Nuke Tutorial

Added by 7 years ago

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Nuke, Basic Workflows, Gizmo Advanced - Part B - Nuke Tutorial Frank Rueter explains a bit more about Gizmos...

Nuke, Basic Workflows, Gizmo Basics – Part A – Nuke Tutorial

Added by 7 years ago

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Nuke, Basic Workflows, Gizmo Basics - Part A - Nuke Tutorial Frank Rueter explains how to create Gizmos....

Nuke, Basic Workflows, Gizmo Basics – Part B – Nuke Tutorial

Added by 7 years ago

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Nuke, Basic Workflows, Gizmo Basics - Part B - Nuke Tutorial Frank Rueter explains how to create Gizmos....

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