Category: Tutorials

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Beginner Blender Modelling Tutorial

Added by 2 years ago

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Beginner Blender Modelling Tutorial - Lightbulb Part 1 Beginner blender tutorial, for modelling a lightbulb. Beginner Blender Modelling Tutorial - Lightbulb Part 2 Beginner Blender Modelling Tutorial, blender...

Exploring Material Through a Reference Image

Added by 2 years ago

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Exploring Material Through a Reference Image Using a simple scene, Kent Trammell discusses how to analyze a reference image and identify the essential properties of a material in order to create a realistic Shader. ...

RealFlow & Cinema 4D Particle-Object Interaction: Geometry Collision

Added by 2 years ago

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RealFlow & Cinema 4D Particle-Object Interaction: Geometry Collision RealFlow | Cinema 4D gives you the best in fluid simulation, directly inside Cinema 4D. Now you can achieve high-end simulations with an even easi...

Achieving Realistic Lens Effects like Bloom and Glare in V-Ray and 3ds Max

Added by 2 years ago

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Achieving Realistic Lens Effects like Bloom and Glare in V-Ray and 3ds Max In this tutorial which is a part of " The Ultimate Introduction to V-Ray for 3ds Max " course , we learn how to schieving realistic Lens Effects...

How to Make A 2D Animation Or Cartoon in Maya

Added by 2 years ago

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How to Make A 2D Animation Or Cartoon in Maya In this Maya 2017 tutorial I show you how you can use Maya to create a 2d animation or cartoon. You will need Adobe Photoshop or other image editing software and Autodesk Ma...

How to Refine and Cull Images in Lightroom in Photoshop

Added by 2 years ago

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How to Refine and Cull Images in Lightroom in Photoshop In the age of Digital Photography, it is common for a photographer to take hundreds if not thousands of photos during a photo shoot. Once the shoot is over, it ...

Thinking Particle Tutorial on Using the Implicit Shape

Added by 2 years ago

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Thinking Particle Tutorial on Using the Implicit Shape Thinking Particle tutorial on using the Implicit Shape operator and Data Channels to drive shader parameters. More Information straight from Cebas: Assigning the...

Rigging and Animating a Character Walk Cycle in Cinema 4D

Added by 2 years ago

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Rigging a Character Using Spline IK You'll get a quick intro to using Spline IK to rig a cartoon character for a walk cycle. Part 1 topics include: • Going over the basics of rigging with Spline IK • Using Spline...

Lighting with Textures in Arnold

Added by 2 years ago

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Lighting with Textures in Arnold - Part 1 Add more visual complexity to my environment. I share a very cool workflow using Arnold to get image based lighting onto texture maps so they can be layered on top of my reality...

Understanding Depth of Field in V-Ray and 3ds Max

Added by 2 years ago

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Understanding Depth of Field in V-Ray and 3ds Max In this tutorial which is a part of " The Ultimate Introduction to V-Ray for 3ds Max " course , we learn how to achieve Depth Of Field and create extremely shallow Depth...

DIY Scatter Tool in Houdini

Added by 2 years ago

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DIY Scatter Tool in Houdini 01:33 - Using the Group SOP 02:46 - Using VEX in an Primitive Wrangle 07:12 - Using a Primitive VOP 11:50 - Extending the setup to regard curvature With any setup in Houdini you have to...

How to Use the Substance Plugin in Maya for Rendering in Arnold

Added by 2 years ago

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How to Use the Substance Plugin in Maya for Rendering in Arnold In this video we take a look at how to use the substance plugin in Maya for rendering in Arnold. I discuss how to create a custom substance as well as conv...

Coloring Strands in Houdini

Added by 2 years ago

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Coloring Strands in Houdini In this video we’ll go over setting up a basic point advection through a vector volume using purely Houdini standard tools. Also We’ll show you a way to hack the standard Mantra Material to b...

How to Use the Substance Plugin in Maya

Added by 2 years ago

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How to Use the Substance Plugin in Maya In this video we take a look at how to use the substance plugin in Maya. How to Use the Substance Plugin in Maya, Substance Integrations: Maya, texturing, textures, texture...

3D Anime Hair Modelling Tutorial in Blender

Added by 2 years ago

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3D Anime Hair Modelling Tutorial in Blender Daniel Kreuter - This video teaches you how to model the hair mesh for your 3d anime character. The software is called Blender. 3D Anime Hair Modelling Tutorial in B...

Enhance Your 3ds Max Productivity

Added by 2 years ago

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Enhance Your 3ds Max Productivity What it's About SiNi software team will walk through their workflow tools and their advantages within a production environment. They will also present a sneak peek of few further pro...

Rogue One: A Pipeline Story Tutorial 1 – Modelling and Texturing

Added by 2 years ago

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Rogue One: A Pipeline Story Tutorial 1 - Modelling & Texturing The first in our four-part pipeline series. Hope you enjoy Federico, one of our studio assistants walking you through the modelling and texturing workfl...

Getting to Know Toolbag 3

Added by 2 years ago

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Getting to Know Toolbag 3 - Ep. 1: Scene Setup Getting to Know Toolbag 3 is a series of short videos designed to get new and veteran users alike up to speed, as well as highlight some of the exciting new features th...

Redshift for beginners Physical Light

Added by 2 years ago

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Redshift for beginners Physical Light Jesus Fernandez: This is an introduction video for the physical light behavior on Redshift and Maya. On this scene you are going to find a basic set up to test your workflow, and a...

PFTRack to Maya 2017

Added by 2 years ago

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PFTRack to Maya 2017 In this Autodesk Maya 2017 tutorial I show you how to go from PFTRack to Maya 2017. How to do a camera track and solve using User Tracks and Auto Tracks in PFTrack and then how to add test objects t...

Pachyrhinosaurus – Modeling, Sculpting, Texturing, Rigging in Blender

Added by 2 years ago

1.71K Views0 Comments

Pachyrhinosaurus - Modeling, Sculpting, Texturing, Rigging in Blender Pachyrhinosaurus - Modeling, Sculpting, Texturing, Rigging (BLENDER TIMELAPSE) Work time: 7 hours Render time: 20 minutes Pachyrhinosauru...

Understanding V-Ray Skin Material and Creating a Realistic Human Skin

Added by 2 years ago

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Understanding V-Ray Skin Material and Creating a Realistic Human Skin, Part 01 In this tutorial which is a part of " The Ultimate Introduction to V-Ray for 3ds Max " course , we learn how to use V-Ray skin material and ...

Introduction to V-Ray for 3ds Max

Added by 2 years ago

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Introduction to V-Ray for 3ds Max The Ultimate Introduction to V-Ray for 3ds Max. Introduction to V-Ray for 3ds Max, tutorial, v-ray, veay, 3ds max, rendering, introduction, lighting, global illumination, image s...

Maya Shadow Catcher Tutorial

Added by 2 years ago

1.68K Views0 Comments

Maya Shadow Catcher Tutorial In this Autodesk Maya 2017 tutorial I show you how to use the Maya Shadow Catcher material when rendering with the Arnold Renderer built into Maya 2017. Maya Shadow Catcher Tutorial, M...

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