Category: Tutorials

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3ds Max 2019 – Overview

Added by 1 year ago

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3ds Max 2019 - Overview We present you 3ds Max 2019! Open Shading Language maps and new advanced wood procedural textures are only 2 of the new improvements coming with this release. Let us know what you think.Su...

Creating Believable Characters in Unreal Engine

Added by 1 year ago

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Creating Believable Characters in Unreal Engine Learn the processes and techniques used by the artists and engineers at Epic Games and its partners to create realistic and detailed digital characters running in real ...

Cinematic Lighting in Unreal Engine

Added by 1 year ago

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Cinematic Lighting in Unreal Engine Get an in-depth view of next-gen experimental lighting and rendering techniques that went into the ‘Reflections' demo, where lighting is moved around a scene interactively as ray-t...

3DS Max 2019 – New Features

Added by 1 year ago

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3DS Max 2019 - New Features Eloi Andaluz - All new features in 3dsmax 2019 we received during one year (From 3ds max 2018.1 to 2019, 11 month). So far, 3dsmax is accelarating development!Submit Your Artwork, Demo...

Get Things Rolling with RealFlow and Cinema 4D 2.5

Added by 1 year ago

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Get Things Rolling with RealFlow and Cinema 4D 2.5 Get Things Rolling with RealFlow | Cinema 4D 2.5 Webinar.Submit Your Artwork, Demoreel & Jobs to Our New Website ➡ www.CGMeetUp.com Get Things Rollin...

Building Terrains in Houdini

Added by 1 year ago

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Building Terrains in Houdini Create realistic terrains for your games using Houdini’s height field tools. Starting from scratch, you will add patterns, noise and 3D projections to shape the terrain, then erosion tool...

Understanding Atmosphere Volume and Fog in Arnold for Cinema 4d

Added by 1 year ago

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Understanding Atmosphere Volume and Fog in Arnold for Cinema 4d In this tutorial which is a free sample from " The Ultimate Introduction to Arnold 5 for Cinema 4d " course, we learn about Atmosphere Volume and Fog ef...

Character Walk Cycle

Added by 1 year ago

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Character Walk Cycle Tutorial by Brendan Body Autodesk Maya animation Tutorial you will learn how to create a walk cycle. In animation, a walk cycle is a series of frames in sequence that loop to create an animation ...

Animating Leaves Blowing in the Wind in Blender

Added by 1 year ago

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Animating Leaves Blowing in the Wind in Blender In this tutorial, Jonathan Williamson creates a simple scene of blowing leaves using alpha maps, particles, and the particle instance modifier.Submit Your Artwork, ...

Houdini Engine for Autodesk Maya and 3DS Max

Added by 1 year ago

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Houdini Engine for Autodesk Maya and 3DS Max Discover the best way to bring procedural tools into Autodesk Maya and Autodesk 3DS Max. Build digital assets in Houdini then open them up in their favorite app while the ...

Game Development Tips and Tricks in Houdini

Added by 1 year ago

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Game Development Tips and Tricks in Houdini Discover the production techniques used on this year's SideFX game demo. Luiz will be sharing some details on a wide variety of tricks designed for game productions, includ...

Introduction to the 3ds Max Substance Plugin

Added by 1 year ago

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Introduction to the 3ds Max Substance Plugin 3ds Max 2018/2019 Plugin Features:- Preset management - Embedded preset support - Batch importing - Automated VRay and Arnold workflows (More coming soon) - Gamma ...

Creating a Character Rig: Appendix D – Freezing IK Controls in Maya

Added by 1 year ago

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Creating a Character Rig: Appendix D - Freezing IK Controls in Maya In this video, I show you how to set the default position of the IK Arm controls to 0,0,0 without breaking functionality.Submit Your Artwork, De...

Make More Assets in Houdini

Added by 1 year ago

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Make More Assets in Houdini Discover ways to rapidly create variants of game assets using Houdini's procedural workflow. Explore methods for generating textures and geometry by iterating over value ranges (wedging). ...

Ornatrix Maya: Hair Guides Sculpting Time-Lapse

Added by 1 year ago

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Ornatrix Maya: Hair Guides Sculpting Time-Lapse Hair guides sculpting time-lapse using Ornatrix V2 beta for Autodesk Maya. The new Comb brush behavior allows for a more controllable and natural feeling brushing proce...

Creating MASH Effects: Blocky Ocean in Maya

Added by 1 year ago

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Creating MASH Effects: Blocky Ocean in Maya In this tutorial, we show you how to use MASH and Bifrost together to create a plastic toy ocean. Creating MASH Effects: Blocky Ocean in Maya, Autodesk, Maya, 3D, tu...

We’re moving to CGMeetup.com

Added by 1 year ago

20.19K Views4 Comments

We're moving to: www.CGMeetup.com Re-developing CGMeetup Platform, for better tools for Artist. You can now Publish your Artwork, Video, Demoreels, Blog, Job's on CGMeetup:Gallery/Portfolio, News, Jobs, Dow...

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