Category: Tutorials

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Creating a Character Rig – Part 1: Common rigging pitfalls

Added by 6 years ago

15.19K Views1 Comments

Creating a Character Rig - Part 1: Common rigging pitfalls Some of the most common pitfalls and suggests some best practices when rigging characters in Maya. Creating a Character Rig – Part 1: Common rigging pitfalls ...

ZBrush in 3D Printing

Added by 6 years ago

6.18K Views1 Comments

ZBrush in 3D Printing ZBrush is the tool of choice in a wide range of industries. Check out some of the impact "digital clay" is having in the pipelines of artists and designers across a broad spectrum of disciplines. ...

Creating Underwater Sand Effect in Maya

Added by 5 years ago

6.76K Views1 Comments

Creating Underwater Sand Effect in Maya How to control particles with fluids to get an underwater type effect as exampled in this video. Underwater Sand Simulation Test Created in Maya using point particles. Behav...

Baking Dynamics to Joints in Maya 2016

Added by 4 years ago

3.98K Views1 Comments

Baking Dynamics to Joints in Maya 2016 A super quick and easy demos showing how to transfer Spline_IK driven by a nHair simulation to joint rotations. Baking Dynamics to Joints in Maya 2016, Maya Monday - Baking D...

Exploring Maya 2014 with Duncan

Added by 6 years ago

19.77K Views1 Comments

Maya expert Duncan Brinsmead explored the new features in Maya 2014. for Autodesk Maya,3dsMax,Softimage and Mudbox 2014 Sneak Peek Videos ----------- Autodesk Maya 2014, Maya 2014, Maya 2014 Features Video...

SideFX released Houdini Engine for Autodesk Maya and unity

Added by 6 years ago

8.54K Views1 Comments

SideFX released Houdini Engine for Autodesk Maya and unity Side Effects Software, announce the immediate release of experimental Houdini Engine plug-ins for public preview. These plug-ins allow for deep integration of H...

Exploring the 12 Principles of Animation with Modo

Added by 5 years ago

26.05K Views1 Comments

Tutorial 1: Exploring the Principles of Animation with MODO MODO artist extraordinaire, Brian Vowles, introduces his training series, Exploring the Principles of Animation in MODO. Tutorial 2: Exploring the Principles ...

Autodesk Maya Tips and Tricks

Added by 5 years ago

28.61K Views1 Comments

Autodesk Maya Tips and Tricks by Daryl Obert Daryl is going to reveal his Maya Tips and Tricks in Animation, Dynamics & Effects, Modeling, and Rendering in Maya. This includes new features introduced in Maya 2015 su...

Character Creation for Animation with Mike Defeo

Added by 4 years ago

9.65K Views1 Comments

Character Creation for Animation with Mike Defeo Ryan Kingslien sat down with Mike Defeo to talk about his work for Illumination Entertainment on Minions and the Despicable Me franchise. Along the way we talked about an...

Creating Houdini Digital Assets for Cinema 4D

Added by 4 years ago

2.22K Views1 Comments

Creating Houdini Digital Assets for Cinema 4D Simon Fiedler created a Houdini setup which creates bubbles on the surface of objects. Simon decided to give the Houdini Engine in Cinema 4D R17 a shot and show you how to p...

Rigging a Bird with IK Handles and Curves in Maya 2016

Added by 4 years ago

4.61K Views1 Comments

Rigging a Bird with IK Handles and Curves in Maya 2016 In this Maya 2016 rigging tutorial video I will show you how to create a simple bird rig including joints, IK handles and nurbs control curves to allow you to anima...

3D to 2D with Mike Thompson

Added by 3 years ago

3.08K Views1 Comments

Introduction - Part 1 Mike Thompson talks about working for Marvel, DC, and Warner Bros. in this introductory video and discusses why he decided to incorporate ZBrush into his 2D workflow. Using ZModeler - Part 2 ...

Make Primitives More Flexible with the Correction Deformer in Cinema 4d

Added by 2 years ago

678 Views1 Comments

Make Primitives More Flexible with the Correction Deformer in Cinema 4d Make Primitives More Flexible with the Correction Deformer in Cinema 4d Tip with Glenn Frey. Make Primitives More Flexible with the Correctio...

Houdini Off the Shelf – CloudFX

Added by 6 years ago

3.36K Views1 Comments

Houdini Off the Shelf - CloudFX In this tutorial, you will learn how to use the Cloud Rig tool in Houdini. This tool lets you use volumes to generate realistic clouds and cloudscapes. In both cases, you will start out...

Zbrush Character Modeling for The Last of Us

Added by 6 years ago

66.50K Views1 Comments

Zbrush Character Modeling for The Last of Us - Naughty Dog Video featuring Michael Knowland, Bradford Smith and Frank Tzeng from Naughty Dog. Incredible team that brought us the hit game, "The Last of Us". Michael de...

How to Use Hair Shader in Arnold for Cinema 4d

Added by 4 years ago

1.87K Views1 Comments

How to Use Hair Shader in Arnold for Cinema 4d In this tutorial which is a part of " Comprehensive introduction to ARNOLD for Cinema 4d " course , we learn how to use the amazing Hair Shader in Arnold for Cinema 4d. ...

Maya Mash Dynamics Basics

Added by 2 years ago

2.72K Views1 Comments

Maya Mash Dynamics Basics This tutorial shows you how to easily add dynamics to a MASH network and then render it out in Arnold. Maya Mash Dynamics Basics, Autodesk, Maya, 3D, tutorial, adskbhsverall, MASH, dynam...

Water flowers blossoming in Houdini Tutorial

Added by 2 years ago

4.64K Views1 Comments

Water flowers blossoming in Houdini Tutorial by Mike Stoliarov After the publication of my scene with water flowers, people asked me to either share the scene or create a tutorial on it. So here is the tutorial and you ...

Creating a Character Rig – Part 2: Basic spline torso

Added by 6 years ago

4.07K Views1 Comments

Creating a Character Rig - Part 2: Basic spline torso How to create a set of spine joints that can be manipulated from a pair of bind joints. Creating a Character Rig - Part 2: Basic spline torso, Character Rig i...

Creating a Tornado using RealFlow and FumeFX in 3ds Max

Added by 5 years ago

16.40K Views1 Comments

Creating a Tornado using RealFlow and FumeFX in 3ds Max In this tutorial, Beso will talk about the process of creating a tornado using RealFlow and the FumeFX plugin in 3ds Max. Final Preview: Create Tornado...

Destroying the scenery with Pulldownit 3 in Maya

Added by 5 years ago

13.38K Views1 Comments

Destroying the scenery with Pulldownit 3 in Maya Pulldownit 3 Tutorial about cracking ground and breaking obstacles with an animated object using Pulldownit in Maya. also check out: Stone Golem destroyed with PullDownI...

Interactive Grooming with Maya

Added by 3 years ago

5.48K Views1 Comments

Interactive Grooming with Maya Check out the all-new interactive grooming workflow in Maya 2017, a more artist-friendly approach to grooming hair and fur. Maya 2017 Update 3 includes new features such as a clump modifie...

Making of Sombra’s Hair

Added by 2 years ago

3.11K Views1 Comments

Making of Sombra’s Hair YoonJong Song - Making of Sombra's Hair - Time Lapse, I used Ornatrix for 3ds Max. Modeling from MinGoo Kang Making of Sombra’s Hair, Ornatrix, 3ds Max, Modeling, 3d, cgi, 3d modeling...

Custom Shaders – Houdini Tutorial

Added by 7 years ago

2.70K Views1 Comments

Custom Shaders - Houdini Tutorial Using the Mantra Surface Shader is great but what if you want to create your own custom look or what if you do not want to use bitmaps created in Photoshop as your material. This week...

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