Category: Pixar Renderman Tutorials

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RenderMan vs Arnold Renderer

Added by 3 years ago

60.36K Views15 Comments

RenderMan vs Arnold Renderer in Maya Comparing Pixar's RenderMan and SolidAngle's Arnold Renderer in Maya. Steve from Pixelbump did comparison of the new release of RenderMan and Arnold side by side to show what the...

We’re moving to CGMeetup.com

Added by 9 months ago

15.58K Views4 Comments

We're moving to: www.CGMeetup.com Re-developing CGMeetup Platform, for better tools for Artist. You can now Publish your Artwork, Video, Demoreels, Blog, Job's on CGMeetup:Gallery/Portfolio, News, Jobs, Dow...

Pixar RenderMan Intro to Re-Rendering

Added by 5 years ago

5.74K Views0 Comments

RenderMan Studio 18 Intro to Re-Rendering with Path Tracing Introduction to re-rendering in Pixar plugin for Autodesk's Maya, RenderMan Studio 18, delivering the power of RenderMan's path tracing to shaders and light...

Pixar Renderman Automobile rendering in RIS

Added by 3 years ago

5.32K Views0 Comments

Pixar Renderman Automobile rendering in RIS The training objective of this project is to help both new and existing users develop a working knowledge of RenderMan. Particular focus is placed on the new RIS systems, ...

RenderMan/RIS – Interactive Re-Rendering, Subsurface Scattering & Radiosity

Added by 4 years ago

5.21K Views0 Comments

Interactive Re-RenderingWatch how interactive re-rendering performs with the new RIS framework in RenderMan. The path tracer is used for lighting and look development on a scene from Monsters University. The s...

Fabric for RenderMan

Added by 3 years ago

2.73K Views0 Comments

Fabric for RenderMan by MPC This is a first look at the forthcoming Fabric for RenderMan extension for Fabric Engine 2. Fabric for RenderMan, Fabric for RenderMan by MPC, Fabric for RenderMan (full version):...

Pixar Disney Shader and RenderMan Preview Rendering in Blender

Added by 3 years ago

2.69K Views0 Comments

Pixar Disney Shader and RenderMan Preview Rendering in Blender The PxrDisney shader is RenderMan's default for a reason- it's fast, easy, and extremely versatile.More examples:- http://renderman.pixar.com/resourc...