Category: Zbrush Tutorials

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Design for Production – Disney’s Descendants 2 with Spin VFX

Added by 3 days ago

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Design for Production - Disney's Descendants 2 with Spin VFX Design for Production - Disney's Descendants 2 with Spin VFX Day 3 Presentation Featuring Cesar Dacol Jr. and Colin Davies Design for Production -...

Character Creation in ZBrush: An Inside Out Approach with Dan Katcher

Added by 1 week ago

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Character Creation in ZBrush: An Inside Out Approach with Dan Katcher Watch the Character Creation in ZBrush: An Inside Out Approach with Dan Katcher. Character Creation in ZBrush: An Inside Out Approach wi...

Easy Way to Make Models Hollow for 3D Printing in Zbrush

Added by 1 month ago

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Easy Way to Make Models Hollow for 3D Printing in Zbrush These custom macros make it easy to hollow out your models with a pricise shell thickness. Easy Way to Make Models Hollow for 3D Printing in Zbrush, zbru...

ZBrush 4r8 – Understanding VDM Brushes

Added by 3 months ago

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ZBrush 4r8 - Understanding VDM Brushes Ryan Kingslien - ZBrush 4R8 has an amazing new feature called VDM or Vector Displacement Mapping. In this 30 minute video I look at what VDM is and why it is such an important n...

Zbrush 4r8 – Hair With the Bend Curve 3d Gizmo

Added by 3 months ago

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Zbrush 4r8 - Hair With the Bend Curve 3d Gizmo Daniel Garcia - Testing the great new gizmo included in the 4r8 version, here I demo the tool applied to hair modeling. Zbrush 4r8 - Hair With the Bend Curve 3d G...

How to Retopologize a Head

Added by 6 months ago

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How to Retopologize a Head like a Boss - Part 1Retopology is part art-form, part science. The idea is to layout polygons in such a way that it benefits animation and other disciplines down the pipeline. There is...

Make 3d Scan Data Animation Ready in Zbrush

Added by 6 months ago

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Make 3d Scan Data Animation Ready in Zbrush Platt College San Diego 3D Instructor Mike Smith is back with another great tutorial. When working in film and in video games these days, you'll inevitably run into 3D scan...

3D Sculpting for Figurine Production

Added by 8 months ago

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3D Sculpting for Figurine Production 1Layna Lazar - 3D Sculpting for Figurine Production Broadcast. 3D Sculpting for Figurine Production 2 3D Sculpting for Figurine Production 2, pixologic, zbrush, 3D,...

Creature & Character Concept Sculpting by Ashley Adams

Added by 8 months ago

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Creature & Character Concept Sculpting by Ashley Adams Ashley Adams - Creature & Character Concept Sculpting. Creature & Character Concept Sculpting by Ashley Adams, Zbrush Tutorials, Ashley Adams -...

Master The Human Face

Added by 8 months ago

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Master The Human Face Master The Human Face with Hosein Diba. Master The Human Face, Master The Human Face with Hosein Diba, My Live Webinar with Hosein Diba, Zbrush Tutorials, Zbrush Tutorial, Zbrush Tut, Z...

ZBrush Fibermesh to Maya Ornatrix Hair

Added by 10 months ago

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ZBrush Fibermesh to Maya Ornatrix Hair Convert ZBrush's Fibermesh to Ornatrix Hair for rendering in Arnold for Maya Tutorial. Convert ZBrush Fibermesh to Maya Hair, Fibermesh ZBrush to Maya, ZBrush to Maya...

Oculus Presentation at ZBrush Summit 2016

Added by 11 months ago

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Oculus Presentation at ZBrush Summit 2016 Oculus talks about character creations in ZBrush to bring VR experiences into the Oculus Dreamdeck.Artist: Giovanni Nakpil Oculus Presentation at ZBrush Summi...

Naughty Dog Presentation at ZBrush Summit 2016

Added by 11 months ago

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Naughty Dog Presentation at ZBrush Summit 2016 Naughty Dog shows their pipeline in creating realistic character assets from Uncharted 4Artists: Frank Tzeng, Yibing Jiang, Colin Thomas & Adam Scott...

Seth Thompson Presentation at ZBrush Summit 2016

Added by 11 months ago

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Seth Thompson Presentation at ZBrush Summit 2016 Seth Thompson shows you a variety of tips and tricks he's picked up throughout his time at Square Enix & Blizzard Entertainment.Artist: Seth Thompson S...

Blizzard Entertainment Presentation at ZBrush Summit 2016

Added by 11 months ago

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Blizzard Entertainment Presentation at ZBrush Summit 2016 Blizzard Entertainment shows their process for creating Overwatch, Diablo, World of Warcraft: Legion cinematics & Heroes of the Storm game environments. ...

Tomas Wittelsbach Presentation at ZBrush Summit 2016

Added by 11 months ago

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Tomas Wittelsbach Presentation at ZBrush Summit 2016 Tomas Wittelsbach shows you his process on creating his stunning jewelry pieces.Artist: Tomas Wittelsbach Tomas Wittelsbach Presentation at ZBrush Summ...

Alternative Method for Creating Hair in Zbrush

Added by 11 months ago

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Alternative Method for Creating Hair in Zbrush A short tutorial showing how to make hair quickly with the zremesher guide brush. Alternative Method for Creating Hair in Zbrush, WATCH AN ALTERNATIVE METHOD FOR ...

Glauco Longhi Presentation at ZBrush Summit 2016

Added by 11 months ago

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Glauco Longhi Presentation at ZBrush Summit 2016 Glauco Longhi goes through his process for sculpting fine details by using the layer system inside of ZBrush.Artist: Glauco Longhi Glauco Longhi Presentation...

Bethesda Game Studios Presentation at ZBrush Summit 2016

Added by 11 months ago

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Bethesda Game Studios Presentation at ZBrush Summit 2016 Bethesda Game Studios shows how they created some of the 3D assets in Fallout 4!Artists: Dennis Mejillones and Lucas Hardi Bethesda Game Studio...

Brian Baity Presentation at ZBrush Summit 2016

Added by 11 months ago

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Brian Baity Presentation at ZBrush Summit 2016 Brian Baity talks about what inspires him when sculpting toys and demonstrates how he cranks out realistic renders in Keyshot.Artist: Brian Baity Bria...

Peter Konig Presentation at ZBrush Summit 2016

Added by 1 year ago

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Peter Konig Presentation at ZBrush Summit 2016 Peter Konig shows you the workflow he's developed over the years while working in the film and game industry.Artist: Peter Konig Peter Konig Presentation ...

Anatomy Tools Presentation at ZBrush Summit 2016

Added by 1 year ago

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Anatomy Tools Presentation at ZBrush Summit 2016 Andrew Cawrse gives some tips on how to sculpt anatomy and tells you his magic measurement formula.Artist: Andrew Cawrse Anatomy Tools Presentation at ZB...

Square Enix Presentation at ZBrush Summit 2016

Added by 1 year ago

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Square Enix Presentation at ZBrush Summit 2016 Square Enix demonstrates how they created the Kukri relief sculpt and armored character Glauca from Kingsglaive: Final Fantasy XV.Artists: Mitsunobu Ochi, Itoyama Yu...

Laika Presentation at ZBrush Summit 2016

Added by 1 year ago

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Laika Presentation at ZBrush Summit 2016 Laika, the studio behind Kubo and the Two Strings, shows the art of making stop motion movies.Artist: Chris Tran Laika Presentation at ZBrush Summit 2016, Off...

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