Category: Zbrush Tutorials

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Disney Animation Presentation at ZBrush Summit 2016

Added by 3 years ago

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Disney Animation Presentation at ZBrush Summit 2016 Disney Animation shows their process in creating the animated film: Zootopia! Artists: Zack Petroc, Dylan Ekren, Alena Wooten & Sergi Caballer ...

id Software Studio Presentation at ZBrush Summit 2016

Added by 3 years ago

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id Software Studio Presentation at ZBrush Summit 2016 id Software, the studio behind Doom, shows their workflow for creating the iconic monsters and creatures for the game. Artists: Jason Martin, Bryan Wynia & De...

Laika Presentation at ZBrush Summit 2016

Added by 3 years ago

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Laika Presentation at ZBrush Summit 2016 Laika, the studio behind Kubo and the Two Strings, shows the art of making stop motion movies. Artist: Chris Tran Laika Presentation at ZBrush Summit 2016, Offici...

Square Enix Presentation at ZBrush Summit 2016

Added by 3 years ago

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Square Enix Presentation at ZBrush Summit 2016 Square Enix demonstrates how they created the Kukri relief sculpt and armored character Glauca from Kingsglaive: Final Fantasy XV. Artists: Mitsunobu Ochi, Itoyama Yuich...

Anatomy Tools Presentation at ZBrush Summit 2016

Added by 3 years ago

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Anatomy Tools Presentation at ZBrush Summit 2016 Andrew Cawrse gives some tips on how to sculpt anatomy and tells you his magic measurement formula. Artist: Andrew Cawrse Anatomy Tools Presentation at ZBrus...

Peter Konig Presentation at ZBrush Summit 2016

Added by 3 years ago

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Peter Konig Presentation at ZBrush Summit 2016 Peter Konig shows you the workflow he's developed over the years while working in the film and game industry. Artist: Peter Konig Peter Konig Presentation at ...

Brian Baity Presentation at ZBrush Summit 2016

Added by 3 years ago

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Brian Baity Presentation at ZBrush Summit 2016 Brian Baity talks about what inspires him when sculpting toys and demonstrates how he cranks out realistic renders in Keyshot. Artist: Brian Baity Brian B...

Bethesda Game Studios Presentation at ZBrush Summit 2016

Added by 3 years ago

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Bethesda Game Studios Presentation at ZBrush Summit 2016 Bethesda Game Studios shows how they created some of the 3D assets in Fallout 4! Artists: Dennis Mejillones and Lucas Hardi Bethesda Game Studios P...

Glauco Longhi Presentation at ZBrush Summit 2016

Added by 3 years ago

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Glauco Longhi Presentation at ZBrush Summit 2016 Glauco Longhi goes through his process for sculpting fine details by using the layer system inside of ZBrush. Artist: Glauco Longhi Glauco Longhi Presentation at...

Alternative Method for Creating Hair in Zbrush

Added by 3 years ago

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Alternative Method for Creating Hair in Zbrush A short tutorial showing how to make hair quickly with the zremesher guide brush. Alternative Method for Creating Hair in Zbrush, WATCH AN ALTERNATIVE METHOD FOR CRE...

Tomas Wittelsbach Presentation at ZBrush Summit 2016

Added by 3 years ago

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Tomas Wittelsbach Presentation at ZBrush Summit 2016 Tomas Wittelsbach shows you his process on creating his stunning jewelry pieces. Artist: Tomas Wittelsbach Tomas Wittelsbach Presentation at ZBrush Summit ...

Blizzard Entertainment Presentation at ZBrush Summit 2016

Added by 3 years ago

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Blizzard Entertainment Presentation at ZBrush Summit 2016 Blizzard Entertainment shows their process for creating Overwatch, Diablo, World of Warcraft: Legion cinematics & Heroes of the Storm game environments. A...

Seth Thompson Presentation at ZBrush Summit 2016

Added by 3 years ago

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Seth Thompson Presentation at ZBrush Summit 2016 Seth Thompson shows you a variety of tips and tricks he's picked up throughout his time at Square Enix & Blizzard Entertainment. Artist: Seth Thompson Seth...

Naughty Dog Presentation at ZBrush Summit 2016

Added by 3 years ago

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Naughty Dog Presentation at ZBrush Summit 2016 Naughty Dog shows their pipeline in creating realistic character assets from Uncharted 4 Artists: Frank Tzeng, Yibing Jiang, Colin Thomas & Adam Scott ...

Oculus Presentation at ZBrush Summit 2016

Added by 3 years ago

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Oculus Presentation at ZBrush Summit 2016 Oculus talks about character creations in ZBrush to bring VR experiences into the Oculus Dreamdeck. Artist: Giovanni Nakpil Oculus Presentation at ZBrush Summit 2...

ZBrush Fibermesh to Maya Ornatrix Hair

Added by 3 years ago

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ZBrush Fibermesh to Maya Ornatrix Hair Convert ZBrush's Fibermesh to Ornatrix Hair for rendering in Arnold for Maya Tutorial. Convert ZBrush Fibermesh to Maya Hair, Fibermesh ZBrush to Maya, ZBrush to Maya, Z...

Master The Human Face

Added by 3 years ago

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Master The Human Face Master The Human Face with Hosein Diba. Master The Human Face, Master The Human Face with Hosein Diba, My Live Webinar with Hosein Diba, Zbrush Tutorials, Zbrush Tutorial, Zbrush Tut, Zbru...

Creature & Character Concept Sculpting by Ashley Adams

Added by 3 years ago

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Creature & Character Concept Sculpting by Ashley Adams Ashley Adams - Creature & Character Concept Sculpting. Creature & Character Concept Sculpting by Ashley Adams, Zbrush Tutorials, Ashley Adams - Cr...

3D Sculpting for Figurine Production

Added by 3 years ago

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3D Sculpting for Figurine Production 1 Layna Lazar - 3D Sculpting for Figurine Production Broadcast. 3D Sculpting for Figurine Production 2 3D Sculpting for Figurine Production 2, pixologic, zbrush, 3D, as...

Make 3d Scan Data Animation Ready in Zbrush

Added by 2 years ago

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Make 3d Scan Data Animation Ready in Zbrush Platt College San Diego 3D Instructor Mike Smith is back with another great tutorial. When working in film and in video games these days, you'll inevitably run into 3D scanned...

How to Retopologize a Head

Added by 2 years ago

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How to Retopologize a Head like a Boss - Part 1 Retopology is part art-form, part science. The idea is to layout polygons in such a way that it benefits animation and other disciplines down the pipeline. There is qu...

Zbrush 4r8 – Hair With the Bend Curve 3d Gizmo

Added by 2 years ago

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Zbrush 4r8 - Hair With the Bend Curve 3d Gizmo Daniel Garcia - Testing the great new gizmo included in the 4r8 version, here I demo the tool applied to hair modeling. Zbrush 4r8 - Hair With the Bend Curve 3d Gizm...

ZBrush 4r8 – Understanding VDM Brushes

Added by 2 years ago

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ZBrush 4r8 - Understanding VDM Brushes Ryan Kingslien - ZBrush 4R8 has an amazing new feature called VDM or Vector Displacement Mapping. In this 30 minute video I look at what VDM is and why it is such an important new ...

Easy Way to Make Models Hollow for 3D Printing in Zbrush

Added by 2 years ago

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Easy Way to Make Models Hollow for 3D Printing in Zbrush These custom macros make it easy to hollow out your models with a pricise shell thickness. Easy Way to Make Models Hollow for 3D Printing in Zbrush, zbrush,...

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