Category: Houdini Tutorials

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DIY Scatter Tool in Houdini

Added by 1 week ago

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DIY Scatter Tool in Houdini 01:33 - Using the Group SOP 02:46 - Using VEX in an Primitive Wrangle 07:12 - Using a Primitive VOP 11:50 - Extending the setup to regard curvatureWith any setup in Houdini you have...

Coloring Strands in Houdini

Added by 1 week ago

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Coloring Strands in Houdini In this video we’ll go over setting up a basic point advection through a vector volume using purely Houdini standard tools. Also We’ll show you a way to hack the standard Mantra Material t...

Advanced Displacement Techniques for Houdini Materials

Added by 1 month ago

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Advanced Displacement Techniques for Houdini Materials Ben Fox takes you through a step by step example of using advanced displacement techniques for Houdini materials. For a more detailed breakdown and a step by ste...

Creating Wetmaps Using CHOPS in Houdini

Added by 1 month ago

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Creating Wetmaps Using CHOPS in Houdini Tim van Helsdingen - Recently did a river sim where and build a wetmap tool for that, and thought it would be make for a interesting subject for a tutorial. Video is a bit long...

Houdini Realtime VFX for Games

Added by 1 month ago

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Houdini Realtime VFX for Games Michael Lyndon - from game developer The Coalition - is our guest host, joining SideFX's Scott Keating in this webinar on Houdini for Games - featuring examples from the just-released G...

Houdini Ocean Toolkit for Maya

Added by 2 months ago

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Houdini Ocean Toolkit for Maya Wanted to show an alternative to AAOcean with the Houdini Ocean Toolkit (for Maya). It's pretty straight forward to get going with so it's worth a look for sure! Houdini Ocean T...

Introduction to Rigid Body Simulation in Houdini

Added by 2 months ago

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Introduction to Rigid Body Simulation in Houdini Applied Houdini is a production quality oriented series created by Steven Knipping(vimeo.com/161576184), currently a Senior Rigid Body Destruction / FX Technical Direc...

Making Normal Maps with COPS in Houdini

Added by 2 months ago

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Making Normal Maps with COPS in Houdini This video will show how you can use COPS (Composite Operators) to generate normal maps inside Houdini. The convenient thing about COPS is that it is lightweight, and easily ed...

How to Use Flip Fluids in Houdini

Added by 2 months ago

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How to Use Flip Fluids in Houdini Part 1 This session will introduce you to the power and ease-of-use of FLIP fluids in Houdini. SideFX's Senior Technology Consultant Jeff Wagner takes you through key FLIP concepts, ...

Houdini ILLUME Webinar “Non-VFX” VFX

Added by 2 months ago

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Houdini ILLUME Webinar “Non-VFX” VFX Animal Logic's Matt Estela joins SideFX's Scott Keating. At this year's SIGGRAPH, Animal Logic's Matt Estela spoke about 'non-VFX VFX', giving examples of how they use procedural ...

Houdini Streamers Effect

Added by 3 months ago

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Houdini Streamers Effect In this tutorial I show how you can create a streamers effect inside Houdini 15.5. Houdini Streamers Effect, Houdini – Streamers Effect Tutorial, Houdini Streamers Effect Tutorial, VFX...

Houdini ILLUME Webinar

Added by 3 months ago

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Houdini ILLUME Webinar Tutorial to start with houdini. Houdini ILLUME Webinar, Houdini ILLUME Webinar Learning Houdini, Houdini Tutorials, Useful Houdini tutorials, tutorials/making of, Tutorials, Houdini Ef...

Advanced Fracture in Houdini

Added by 3 months ago

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Advanced Fracture in Houdini Carlos Acevedo - Here is a small tool I made to speed up the destruction simulations, it allow you to create high quality fragments that can be simulated with a low res voronoi fragments,...

Houdini Particles

Added by 3 months ago

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Houdini Particles No shelf tools allowed in this webinar! We will showcase a couple common effects being built from scratch. On the way, you will learn how to make repeating particle FX for games and use volumes to r...

Crowds in Houdini 15.5

Added by 3 months ago

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Crowds in Houdini 15.5 This video goes over some of the workflow updates for Crowds in Houdini 15.5. We begin by baking out 2 animation clips with the Mocap Biped 3 character, populating the scene with crowds, using ...

Fracturing and Dynamic Fracturing in Houdini

Added by 3 months ago

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Fracturing and Dynamic Fracturing in Houdini Sam Welker - In our latest tutorial we go over fracturing and dynamic fracturing in Houdini. Fracturing and Dynamic Fracturing in Houdini, Houdini Tutorials, houdi...

Houdini Crowd Agent – FBX Load

Added by 4 months ago

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Houdini Crowd Agent - FBX Load This lesson covers how to import an .fbx character file and set it to the clip you want to use. Then you can make a crowd with that character and break up the uniformity of the crowd by...

Tool Building for Maya in Houdini

Added by 4 months ago

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Tool Building for Maya in Houdini John Moncrief presents Tool Building For Maya. Tool Building For Maya, Houdini tut, Houdini Tutorial, Houdini, John Moncrief, Houdini Tutorial, Houdini, illusion of houdini, ...

Houdini Concepts

Added by 4 months ago

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Houdini Concepts - Part 1Houdini Concepts - Part 2 Houdini Concepts, Houdini Concepts - Part 1, Houdini Concepts - Part 2, Houdini tut, Houdini Tutorial, Houdini, illusion of houdini, Houdini Tutorials,...

Lighting, Shading & Rendering in Houdini

Added by 4 months ago

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Lighting, Shading & Rendering in Houdini Kai Stavginski presents Lighting, Shading & Rendering in Houdini. Lighting, Shading & Rendering in Houdini, Lighting Shading & Rendering, Houdini Tutor...

Intro To Procedural Modeling

Added by 4 months ago

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Intro To Procedural Modeling John Moncrief presents Intro To Procedural Modeling. Intro To Procedural Modeling, John Moncrief, illusion of houdini, Houdini Tuts, Houdini Tutorials, Go Procedural

Creating Bubble Advection Effect in Houdini

Added by 4 months ago

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Creating Bubble Advection Effect in Houdini In this quick tip we'll explore some simple ways to add bubbles inside any mesh with the goal of advecting them along with a FLIP simulation. Creating Bubble Adve...

Houdini Point Beveling

Added by 5 months ago

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Houdini Point Beveling This video will show how you can use PolyBevel on points to create essentially a fillet, on a curve, as well as beveling points on geometry (e.g. chamfer points). The option to bevel points was...

Houdini 15.5 Crowds

Added by 5 months ago

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Houdini 15.5 Crowds This masterclass provides an overview of several new features and improvements for crowd simulations in Houdini 15.5. This includes: new versions of the crowd DOP nodes, foot locking, improvements...

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