Category: Houdini Tutorials

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Houdini for Games

Added by 1 week ago

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Houdini for Games Create a nice and thick mudsplash in Unreal Engine 4, using a FLIP tank in Houdini. Literally go from an empty scene, set up your FLIP tank, throw a rock down (it's really just a deformed sphere) an...

Building the Sun in Houdni

Added by 1 week ago

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Building The Sun - Part 1 Chishbak - First part of a 90 minutes tutorial about how to simulate a realistic Sun in Houdini software. It covers topics like : vex coding, vector calculus, VDB volumes, particle simulatio...

Geometry Workflows in Houdini 16

Added by 2 weeks ago

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Geometry Workflows in Houdini 16 SideFX's Jeff "Old School" Wagner dives into geometry workflows in Houdini 16, including the new SOPs and network-building methods.Topics will include:- Copy SOP replacements ...

Houdini 16 Custom Shading

Added by 2 weeks ago

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Houdini 16 Custom Shading Houdini 16 moves shading and shader building into a new unified context called Material Networks. This masterclass by Kai Stavginski goes over everything you need to use the new context and ...

Houdini 16 Game Shelf

Added by 2 weeks ago

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Houdini 16 Game Shelf In this presentation, Luiz teaches how to use the new Games Tool Shelf that is included with Houdini 16. He will go over the new normal map nodes for COPs, Flowmap Tools, Make Loop SOP, RBD to F...

Houdini Destruction Cleanup – Realtime Development

Added by 3 weeks ago

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Houdini Destruction Cleanup - Realtime Development Paul Ambrosiussen - The Destruction Cleanup HDA is part of the realtime-development tools made by Paul Ambrosiussen, targeted at optimizing a destruction simulation ...

Houdini Autorig Tools

Added by 3 weeks ago

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Houdini Autorig Tools Houdini 16 includes the new modular Autorigs system. This masterclass provides an introduction to the tools and demonstrates a complete workflow starting with an imported character mesh all th...

Creating Procedural Assets in Houdini For UE4

Added by 4 weeks ago

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Creating Procedural Assets in Houdini For UE4 In this presentation, Robert Magee will show how you can create procedural assets in Houdini that can be loaded into Unreal Engine 4 using the Houdini Engine plug-in. He ...

Houdini 16 FLIP Fluids

Added by 1 month ago

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Houdini 16 FLIP Fluids We have added some exciting new features to the Flip Fluid simulation tools in Houdini 16. We now provide better control of the simulation through the waterline, boundary layer and variable sli...

Creating a custom grooming system in Houdini for VFX and Games

Added by 1 month ago

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Creating a custom grooming system in Houdini for VFX and Games Creating a custom grooming system in Houdini for VFX and Games.Topic: -Hair grooming For VFX. -Auto generating cards with texture for Real-time ren...

Panes and UI Elements in Houdini

Added by 1 month ago

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Panes and UI Elements in Houdini An overview into the various panes and UI elements in Houdini – like the Scene View pane, Parameters Pane, Network Pane, maximizing your window to have full screen Animation Editor, G...

Houdini 16 Hair & Fur Tutorial

Added by 1 month ago

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Houdini 16 Hair & Fur Tutorial Houdini 16 comes with a redesigned set of Fur and Hair tools. This masterclass introduces the new workflow and techniques from the ground up. We look at the structure and overall de...

Houdini Tools

Added by 1 month ago

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Houdini Tools In this lesson you will explore the view tool in Houdini. This will include tumbling, tracking and dollying along with hotkeys to evoke the View Tool while working with other objects. Houdini Tool...

DIY Scatter Tool in Houdini

Added by 3 months ago

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DIY Scatter Tool in Houdini 01:33 - Using the Group SOP 02:46 - Using VEX in an Primitive Wrangle 07:12 - Using a Primitive VOP 11:50 - Extending the setup to regard curvatureWith any setup in Houdini you have...

Coloring Strands in Houdini

Added by 3 months ago

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Coloring Strands in Houdini In this video we’ll go over setting up a basic point advection through a vector volume using purely Houdini standard tools. Also We’ll show you a way to hack the standard Mantra Material t...

Advanced Displacement Techniques for Houdini Materials

Added by 4 months ago

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Advanced Displacement Techniques for Houdini Materials Ben Fox takes you through a step by step example of using advanced displacement techniques for Houdini materials. For a more detailed breakdown and a step by ste...

Creating Wetmaps Using CHOPS in Houdini

Added by 4 months ago

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Creating Wetmaps Using CHOPS in Houdini Tim van Helsdingen - Recently did a river sim where and build a wetmap tool for that, and thought it would be make for a interesting subject for a tutorial. Video is a bit long...

Houdini Realtime VFX for Games

Added by 4 months ago

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Houdini Realtime VFX for Games Michael Lyndon - from game developer The Coalition - is our guest host, joining SideFX's Scott Keating in this webinar on Houdini for Games - featuring examples from the just-released G...

Houdini Ocean Toolkit for Maya

Added by 5 months ago

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Houdini Ocean Toolkit for Maya Wanted to show an alternative to AAOcean with the Houdini Ocean Toolkit (for Maya). It's pretty straight forward to get going with so it's worth a look for sure! Houdini Ocean T...

Introduction to Rigid Body Simulation in Houdini

Added by 5 months ago

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Introduction to Rigid Body Simulation in Houdini Applied Houdini is a production quality oriented series created by Steven Knipping(vimeo.com/161576184), currently a Senior Rigid Body Destruction / FX Technical Direc...

Making Normal Maps with COPS in Houdini

Added by 5 months ago

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Making Normal Maps with COPS in Houdini This video will show how you can use COPS (Composite Operators) to generate normal maps inside Houdini. The convenient thing about COPS is that it is lightweight, and easily ed...

How to Use Flip Fluids in Houdini

Added by 6 months ago

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How to Use Flip Fluids in Houdini Part 1 This session will introduce you to the power and ease-of-use of FLIP fluids in Houdini. SideFX's Senior Technology Consultant Jeff Wagner takes you through key FLIP concepts, ...

Houdini ILLUME Webinar “Non-VFX” VFX

Added by 6 months ago

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Houdini ILLUME Webinar “Non-VFX” VFX Animal Logic's Matt Estela joins SideFX's Scott Keating. At this year's SIGGRAPH, Animal Logic's Matt Estela spoke about 'non-VFX VFX', giving examples of how they use procedural ...

Houdini Streamers Effect

Added by 6 months ago

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Houdini Streamers Effect In this tutorial I show how you can create a streamers effect inside Houdini 15.5. Houdini Streamers Effect, Houdini – Streamers Effect Tutorial, Houdini Streamers Effect Tutorial, VFX...

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