Category: Houdini Tutorials

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Houdini 12 FLIP Fluids – Houdini Tutorial

Added by 6 years ago

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H12 FLIP Fluids - Houdini TutorialThis demo shows off the new faster FLIP Fluids which are used to create liquid simulations. Houdini 12 which offers a wealth of new features and performance enhancements making it...

Houdini 12 Overview

Added by 6 years ago

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Houdini 12 OverviewSide Effects Software, an industry leader in 3D animation and visual effects software, is proud to announce the immediate release of Houdini 12 which offers a wealth of new features and performa...

Houdini 12 Pyro FX 2 – Houdini Tutorial

Added by 6 years ago

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Houdini 12 Pyro FX 2 - Houdini TutorialThis demo shows off Pyro FX 2 which created fire and smoke simulations. Houdini 12 which offers a wealth of new features and performance enhancements making it easier for CG ...

Houdini 12 Rendering – Houdini Tutorial

Added by 6 years ago

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Houdini 12 Rendering - Houdini TutorialThis demo shows off Mantra rendering enhancements in Houdini 12. Houdini 12 which offers a wealth of new features and performance enhancements making it easier for CG artists...

Houdini 13 Particle Logo Explode Tutorial

Added by 5 years ago

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Houdini 13 Particle Logo Explode Part 1In the first video we start by pre-fracturing a logo that was brought in as a b/w image. We create curves out of the image and extrude it into a 3D Object. We will then use...

Houdini 15 Distributed Simulations

Added by 3 years ago

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Houdini 15 - Distributed Simulations Houdini has supported distributed solvers since Houdini 10. This masterclass provides an overview of the current state of these solvers; including the new support for resizing smo...

Houdini 15 Mantra Rendering and Texture Baking Tutorial

Added by 3 years ago

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Houdini 15 Mantra Rendering and Texture Baking Tutorial Houdini 15 introduces many enhancements to the Mantra renderer, adding exciting new features and building on existing strengths. New features include quality me...

Houdini 15 Masterclass Crowds

Added by 3 years ago

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Houdini 15 Masterclass Crowds This masterclass provides an overview of several new features and improvements for crowd simulations in Houdini 15. This includes: tools for creating additional layers for an agent, ragd...

Houdini 15 Material Stylesheets

Added by 3 years ago

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Houdini 15 Material Stylesheets Material Style Sheets provide a powerful and flexible new way to assign Mantra materials and overrides. This masterclass provides detailed explanations of how to use Style Sheets to de...

Houdini 15.5 Crowds

Added by 3 years ago

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Houdini 15.5 Crowds This masterclass provides an overview of several new features and improvements for crowd simulations in Houdini 15.5. This includes: new versions of the crowd DOP nodes, foot locking, improvements...

Houdini 16 – Compiled SOPs

Added by 2 years ago

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Houdini 16 - Compiled SOPs New in Houdini 16 is the ability to block-off a group of nodes to be compiled. This unlocks the ability to multithread for-each loops, but requires some attention to detail. This masterclas...

Houdini 16 Custom Shading

Added by 2 years ago

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Houdini 16 Custom Shading Houdini 16 moves shading and shader building into a new unified context called Material Networks. This masterclass by Kai Stavginski goes over everything you need to use the new context and ...

Houdini 16 FLIP Fluids

Added by 2 years ago

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Houdini 16 FLIP Fluids We have added some exciting new features to the Flip Fluid simulation tools in Houdini 16. We now provide better control of the simulation through the waterline, boundary layer and variable sli...

Houdini 16 Game Shelf

Added by 2 years ago

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Houdini 16 Game Shelf In this presentation, Luiz teaches how to use the new Games Tool Shelf that is included with Houdini 16. He will go over the new normal map nodes for COPs, Flowmap Tools, Make Loop SOP, RBD to F...

Houdini 16 Hair & Fur Tutorial

Added by 2 years ago

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Houdini 16 Hair & Fur Tutorial Houdini 16 comes with a redesigned set of Fur and Hair tools. This masterclass introduces the new workflow and techniques from the ground up. We look at the structure and overall de...

Houdini 16 Heightfields

Added by 1 year ago

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Houdini 16 Heightfields Houdini 16's new terrain tools are built on heightfields. Heightfields in Houdini are groups of 2D volumes displayed in the viewport and at render time, as a distorted grid. In this masterclas...

Houdini 16 New Shading Features

Added by 2 years ago

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Houdini 16 New Shading Features This masterclass covers new shading features in Houdini 16. The focus is on aspects that enable visual effects which weren't possible before. For example realistic absorption and dispe...

Houdini 16.5 Fur & Hair Grooming

Added by 1 year ago

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Houdini 16.5 Fur & Hair Grooming This masterclass introduces new fur & hair grooming features in Houdini 16.5. The new features are first introduced individually, then put to good use in an examples project t...

Houdini Autorig Tools

Added by 2 years ago

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Houdini Autorig Tools Houdini 16 includes the new modular Autorigs system. This masterclass provides an introduction to the tools and demonstrates a complete workflow starting with an imported character mesh all th...

Houdini Concepts

Added by 3 years ago

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Houdini Concepts - Part 1Houdini Concepts - Part 2 Houdini Concepts, Houdini Concepts - Part 1, Houdini Concepts - Part 2, Houdini tut, Houdini Tutorial, Houdini, illusion of houdini, Houdini Tutorials,...

Houdini Crowd Agent – FBX Load

Added by 3 years ago

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Houdini Crowd Agent - FBX Load This lesson covers how to import an .fbx character file and set it to the clip you want to use. Then you can make a crowd with that character and break up the uniformity of the crowd by...

Houdini‬ Demolition Process

Added by 3 years ago

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Houdini‬ Demolition Process Houdini‬ Demolition Process by Hernan Llano. Demolition Test Houdini‬ Demolition Process, Houdini‬ Demolition Process by Hernan Llano, Houdini Tutorials, Houdini Tutorial, Free...

Houdini Destruction Cleanup – Realtime Development

Added by 2 years ago

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Houdini Destruction Cleanup - Realtime Development Paul Ambrosiussen - The Destruction Cleanup HDA is part of the realtime-development tools made by Paul Ambrosiussen, targeted at optimizing a destruction simulation ...

Houdini Digital Assets – Houdini Tutorial

Added by 6 years ago

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Houdini Digital Assets - Houdini TutorialWith CG technology changing every day, you need a pipeline that is nimble and capable of being updated at a moments notice. Learn how you can use Houdini’s Digital Asset te...

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