Added by on 2016-09-26

Using a Substance in Unreal Engine 4

In this video we take a look at using a Substance in Unreal Engine 4. This video uses UE4.13

Using a Substance in Unreal Engine 4, Substance Integration Quickstart: Unreal Engine 4, Unreal Engine 4, Substance, texturing, textures, texture, ndo, ddo, quixel suite, quixel, megascans, texture painting, Unreal Engine (Video Game Engine Family), unity 5, PBR, Physically Based Rendering, Texture Mapping, 3d art, 3d, materials, procedural, Blender, Procedural Generation, mari, thefoundry, Autodesk Maya (Award-Winning Work) Using a Substance in Unreal Engine 4, Substance Integration Quickstart: Unreal Engine 4, Unreal Engine 4, Substance, texturing, textures, texture, ndo, ddo, quixel suite, quixel, megascans, texture painting, Unreal Engine (Video Game Engine Family), unity 5, PBR, Physically Based Rendering, Texture Mapping, 3d art, 3d, materials, procedural, Blender, Procedural Generation, mari, thefoundry, Autodesk Maya (Award-Winning Work) Using a Substance in Unreal Engine 4, Substance Integration Quickstart: Unreal Engine 4, Unreal Engine 4, Substance, texturing, textures, texture, ndo, ddo, quixel suite, quixel, megascans, texture painting, Unreal Engine (Video Game Engine Family), unity 5, PBR, Physically Based Rendering, Texture Mapping, 3d art, 3d, materials, procedural, Blender, Procedural Generation, mari, thefoundry, Autodesk Maya (Award-Winning Work)
Using a Substance in Unreal Engine 4, Substance Integration Quickstart: Unreal Engine 4, Unreal Engine 4, Substance, texturing, textures, texture, ndo, ddo, quixel suite, quixel, megascans, texture painting, Unreal Engine (Video Game Engine Family), unity 5, PBR, Physically Based Rendering, Texture Mapping, 3d art, 3d, materials, procedural, Blender, Procedural Generation, mari, thefoundry, Autodesk Maya (Award-Winning Work)