V-Ray for NUKE – Materials and Textures
This video covers V-Ray for NUKE’s ability to generate a rendered element. We’ll also take a look at the VRayMaterial Preview node and how it can be used to rapidly develop the look of a shader using just the VRayMaterialPreview node and a VRayMtl node or shading network that you create, without having to set up an entire scene.
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