Added by on 2015-08-11

V-Ray for NUKE

V-Ray for NUKE introduces a new approach to lighting and compositing that integrates production-quality ray traced rendering into NUKE and NUKEX.  Take advantage of V-Ray’s lighting, shading, and rendering tools inside NUKE’s node-based workflow.

V-Ray for NUKE features:

  • Rendering
  • Multithreaded CPU rendering
  • Highly optimized, adaptive ray tracing
  • Precise path traced global illumination

Render elements:

  • 36 beauty, matte, and utility render elements

Geometry:

  • NUKE ReadGeo – Alembic, FBX, & OBJ
  • V-Ray proxy objects – Alembic & vrmesh
  • V-Ray scene files – vrscene

Lights:

  • HDR image-based environment lights
  • Rectangular & spherical area lights
  • Mesh lights
  • Photometric IES lights
  • Ambient light
  • NUKE lights – Light, Direct, Point, and Spot nodes

Cameras:

  • NUKE projection cameras – Project3D node
  • Depth of field
  • 3d motion blur
  • Spherical, cylindrical, cube & fish eye camera types

Materials:

  • Physically-based materials
  • Multi-layered materials
  • Subsurface scattering & skin material
  • Car paint material
  • Material overrides
  • NUKE shaders – Diffuse, Emission, Displacement, UVTILE

Textures:

  • Memory efficient tiled EXR and TX files
  • Displacement & subdivision
  • Dirt & occlusion
  • Fresnel
  • Ptex
  • Utility & override textures

System requirements:
64-bit NUKE / NUKEX 9, 8, 7

Supported operating systems:
64-bit Windows 8, 7
64-bit Red Hat® Enterprise Linux® 6 WS or newer
64-bit CentOS 6 or newer

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