Added by on 2013-05-17

V-Ray Shading and Lighting Pipeline

This Master Class will help you integrate V-Ray into your workflow.
Konstantin Gaytandzhiev, 3D Artist and V-Ray Master Trainer

Topics include:
One-click linear workflow.
Managing large scenes using the improved V-Ray Proxy loader.
Transferring animated assets from Maya to 3ds Max using Alembic caches.
Texture shortcuts using V-Ray procedurals.
Optimizing Global Illumination for animations.
Using V-Ray’s extensive Render Elements and creating customized render passes.
Multichannel OpenEXR output for compositing in Nuke.

V-Ray-Shading-and-Lighting-1 V-Ray-Shading-and-Lighting-2 V-Ray-Shading-and-Lighting-3 V-Ray-Shading-and-Lighting-4 V-Ray-Shading-and-Lighting-5
V-Ray Shading and Lighting Pipeline. V-Ray, vray, rendering in vray, Vray free tutorial, Vray tutorial, Chaos Group, Chaos Group Master Class, Chaos Group V-Ray for Nuke, 3ds Max, V-Ray procedurals, Maya to 3ds Max, Alembic caches, Optimizing Global Illumination, Global Illumination for animations, V-Ray’s extensive Render Elements, V-Ray for Nuke, Vray render passes, vray Multichannel OpenEXR, Multichannel OpenEXR, compositing in Nuke, vray compositing in Nuke, free tutorials, cg free tutorials, cg tutorials, 3d tutorials, 3d Tutorials, V-Ray Shading, V-Ray Shading and Lighting, V-Ray Lighting,