http://www.youtube.com/watch?v=1Mzym-HZ9IE

Added by on 2014-08-05

What’s new in Cinema 4D R16

Get a first overview of the most important new features in MAXON’s Cinema 4D Release 16.

With the upcoming SIGGRAPH 2014 Maxon Cinema 4D R16 announces new version of its flagship software.

These are advanced highlighted by the editor:

Animation:
Motion Tracker – Seamless integration of 3D elements in the video.
Property Interaction – Control on 3D objects and interaction with the Changes mode to provide information on the movement and highlighting objects.

Modeling:
Polygon Pen – To paint polygons and move, clone, cut and weld points and edges of 3D models.
Deformatter bevel – non-destructive and can be animated Bevels.
Sculpture – Many improvements and dynamic features for greater accuracy.
Other features – New primitive spline gear, validation tool mesh mitigation option Deformers, and improved lids.

SCULPTING – SHAPING THE FUTURE
The sculpting toolset in Cinema 4D R16 has been enhanced with many new and optimized tools, which makes this feature even more flexible to use and makes the tools even easier to control. High-res sculpting meshes can be imported from external applications and easily converted to low-res Cinema 4D objects with Sculpt tags, without sacrificing detail.

RENDERING:
REFLECTANCE CHANNEL – GIVE YOUR SCENES THAT EXTRA SHINE
You’ll be able to reflect reality with control over multiple layers of reflection and specular with a single new material channel.

Define roughness, reflection, specular, bump, color and more within each layer, with texture masks for virtually every attribute. Build multiple layers for complex surfaces like metallic car paint. Increase reality further with conductor-based fresnels and anisotrophy for magnificent metal surfaces. Create woven cloth surfaces with the unique Irawan reflection type. You can even maintain full control over reflection throughout your post pipeline with the option to render separate multi-pass layers for each reflection layer.

TEAM RENDER SERVER – REACH OUT AND RENDER
With Team Render in Cinema 4D R15 we introduced a new concept making network rendering more intuitive and easier to set up than ever. In Release 16 we continue the development of Team Render consequently with Team Render Server – a new client-server architecture which allows users to control all the render jobs of a studio via a web interface. Team Render Server lets you directly upload, monitor and control your network rendering jobs, and view the log status messages from the server and all clients.

Cinema 4D R16 Comment Function


Tag specific objects, clones or points in any scene with annotations that appear directly in the view. Attach a URL to any annotation and visit it with a single click. Utilize annotations to reference online pre-production materials, target areas of the scene for enhancement, or provide instructions to anyone who might open a file.

Cinema 4D R16 Reflectance Tutorial


You’ll be able to reflect reality with control over multiple layers of reflection and specular with a single new material channel. Define roughness, reflection, specular, bump, color and more within each layer, with texture masks for virtually every attribute. Build multiple layers for complex surfaces like metallic car paint.

Cinema 4D R16 Symmetry


Model more effectively with enhancements to the Symmetry object, including options to clamp points and automatically delete polygons on the symmetry axis, and flip the mesh so you can work on whichever side of the symmetry you’d like.

Cinema 4D R16 Team Render Server


Team Render Server lets you directly upload, monitor and control your network rendering jobs, and view the log status messages from the server and all clients.

Cinema 4D R16 Speedsculpting


Sculpting just got more flexible and convenient in CINEMA 4D R16. See how artists use our powerful sculpting toolset in production.

Cinema 4D R16 Sculpting


Sculpt with precision and expand your overall modeling toolset with Sculpting enhancements in Release 16.

Cinema 4D R16 PolyPen


Cinema 4D R16 makes organic modeling and retopologizing complex meshes to create a perfect edge flow a pleasure thanks to the newly developed PolyPen tool.

Cogwheel for the real world


Engineered with precision, the Cogwheel generates involute and ratchet gears, and maintains the proper relationship between attributes. Get artistic with inlays that create a spoke, hole, arch or wave pattern. Create everything from hubcaps and film reels to complex gearing — all parametric and non-destructive

Cinema R16 Content Browser


Get a jump start on virtually any project with the outstanding preset objects, materials, animations and more found within Cinema 4D’s Content Browser.

Cinema 4D R16 Speedmodeling


The new PolyPen tool in CINEMA 4D R16 makes modeling and retopologization tasks a breeze. Watch this clip and see for yourself how quickly and efficiently PolyPen works under real-world conditions.

Cinema 4D R16 Solo Button


Isolate individual objects and hierarchies for refinement with the new Solo button. Separate modes allow you to solo dynamically based on the Object Manager selection or isolate a specific selection on demand without any concern or modification of your scene layers. Fly solo and soar through modeling tasks like never before.

Cinema 4D R16 Deformer Falloff


Deform objects with greater flexibility than ever before. Most standard deformers now offer the same flexible falloff system you’ve come to enjoy in MoGraph effectors, including the option to animate falloff. You can work completely non-destructively, on any object, without the need to restrict deformers via vertex maps.

Cinema 4D R16 Interaction Tag I


In basic use, this tag works in conjunction with the new Tweak mode to determine if objects can be moved without first being selected, and allows control over object highlighting.

Cinema 4D R16 Interaction Tag II


In basic use, this tag works in conjunction with the new Tweak mode to determine if objects can be moved without first being selected, and allows control over object highlighting.

Cinema 4D R16 UV Peeler


Quickly unwrap the UVs of cylindrical objects with the new UV Peeler.

Review:
New channel of Reflection – Improved reflections and specularity in a new unified channel, with multiple layers to create complex surfaces control.
New rendering engine for Hair and Sketch and Toon – A new unified rendering engine that computes the same time the hair and lines Sketch and Toon.
Render Server Team – Improvements include a new client-server architecture.
Functions improving workflow and performance
Among the new features in Cinema 4D R16, a media library updated and improved support for current versions of FBX and Alembic, a new Solo button, Annotations tool, a new UV dispenser, and much more … “

The complete list of new features is presented in detail in a dedicated, on-site Maxon page.
The new version will be available in September, Windows and Mac OS X.

Finally, note that Maxon will be at SIGGRAPH in Vancouver from 12 to 14 August 14:22 and stand.

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