White Water FX for FLIP Fluids – Houdini Tutorial
The power and ease-of-use of using FLIP fluids in Houdini. Senior Production Consultant Judith Crow introduces you to the power of Houdini 12’s faster solver and explore some of its key features. She then demonstrates how without secondary effects the waterfall effect falls flat.
Artist Scott Keating then discusses how he used the velocity and surface fields generated by the FLIP fluid sim to generate white water effects. He shows you how an artist can create these effects using Houdini’s node-based workflow.
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