Added by on 2015-10-08

ZBrush SUMMIT 2015 Presentation – Disney Interactive

How to Sculpt like Disney Infinity with Matt Thorup and Shane Olson.

We will talk about design, our process, and how we pose our characters. We will also cover how we achieve the stylized, clean result that we get with ZBrush.

Matt will be going over character design principles to give your characters more depth and design, as well as deeper Character design theory that you can apply to help making your characters more appealing and relatable.

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Disney Interactive, ZBrush, ZBrush SUMMIT, Pixologic, SUMMIT 2015, Digital Sculpting, 3D Modeling (Film Job), Computer Animation (Industry), Visual Effects (Film Company Role Or Service), Special Effects (Film Job), 2015, The Walt Disney Company (Production Company), Disney,Disney Interactive Studios (Video Game Developer), Disney Infinity, Disney Infinity 3.0, 3D Printing, Shane Olson, Matt Thorup, Star Wars (Film Series), Marvel Comics (Production Company) ZBrush SUMMIT 2015 Presentation - Disney Interactive, ZBrush, ZBrush SUMMIT, Pixologic, SUMMIT 2015, Digital Sculpting, 3D Modeling (Film Job), Computer Animation (Industry), Visual Effects (Film Company Role Or Service), Special Effects (Film Job), 2015, The Walt Disney Company (Production Company), Disney,Disney Interactive Studios (Video Game Developer), Disney Infinity, Disney Infinity 3.0, 3D Printing, Shane Olson, Matt Thorup, Star Wars (Film Series), Marvel Comics (Production Company) ZBrush SUMMIT 2015 Presentation - Disney Interactive, ZBrush, ZBrush SUMMIT, Pixologic, SUMMIT 2015, Digital Sculpting, 3D Modeling (Film Job), Computer Animation (Industry), Visual Effects (Film Company Role Or Service), Special Effects (Film Job), 2015, The Walt Disney Company (Production Company), Disney,Disney Interactive Studios (Video Game Developer), Disney Infinity, Disney Infinity 3.0, 3D Printing, Shane Olson, Matt Thorup, Star Wars (Film Series), Marvel Comics (Production Company) ZBrush SUMMIT 2015 Presentation - Disney Interactive, ZBrush, ZBrush SUMMIT, Pixologic, SUMMIT 2015, Digital Sculpting, 3D Modeling (Film Job), Computer Animation (Industry), Visual Effects (Film Company Role Or Service), Special Effects (Film Job), 2015, The Walt Disney Company (Production Company), Disney,Disney Interactive Studios (Video Game Developer), Disney Infinity, Disney Infinity 3.0, 3D Printing, Shane Olson, Matt Thorup, Star Wars (Film Series), Marvel Comics (Production Company) ZBrush SUMMIT 2015 Presentation - Disney Interactive, ZBrush, ZBrush SUMMIT, Pixologic, SUMMIT 2015, Digital Sculpting, 3D Modeling (Film Job), Computer Animation (Industry), Visual Effects (Film Company Role Or Service), Special Effects (Film Job), 2015, The Walt Disney Company (Production Company), Disney,Disney Interactive Studios (Video Game Developer), Disney Infinity, Disney Infinity 3.0, 3D Printing, Shane Olson, Matt Thorup, Star Wars (Film Series), Marvel Comics (Production Company) ZBrush SUMMIT 2015 Presentation - Disney Interactive, ZBrush, ZBrush SUMMIT, Pixologic, SUMMIT 2015, Digital Sculpting, 3D Modeling (Film Job), Computer Animation (Industry), Visual Effects (Film Company Role Or Service), Special Effects (Film Job), 2015, The Walt Disney Company (Production Company), Disney,Disney Interactive Studios (Video Game Developer), Disney Infinity, Disney Infinity 3.0, 3D Printing, Shane Olson, Matt Thorup, Star Wars (Film Series), Marvel Comics (Production Company)
ZBrush SUMMIT 2015 Presentation – Disney Interactive, ZBrush, ZBrush SUMMIT, Pixologic, SUMMIT 2015, Digital Sculpting, 3D Modeling (Film Job), Computer Animation (Industry), Visual Effects (Film Company Role Or Service), Special Effects (Film Job), 2015, The Walt Disney Company (Production Company), Disney,Disney Interactive Studios (Video Game Developer), Disney Infinity, Disney Infinity 3.0, 3D Printing, Shane Olson, Matt Thorup, Star Wars (Film Series), Marvel Comics (Production Company)