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CG Demoreel by James Atilano at Blur Studio

Added by 8 years ago

3.30K Views0 Comments

Here is a compilation of shots by James Atilano worked on at Blur Studio. I worked with a lot of talented people on the work shown here in several departments at Blur. As Scene assembler and Lead Environment Artist at...

V-Ray 2.0 for 3ds Max and Maya – Hair and Fur Shader

Added by 9 years ago

3.36K Views0 Comments

V-Ray 2.0 for 3ds Max and Maya - Hair and Fur Shader Now, with the latest update to V-Ray 2.0 you can render hair and fur with unprecedented control, quality, and speed using the new VRayHairMtl shader and VRayHairInf...

V-Ray 2.0 for 3ds Max – DISPERSION

Added by 9 years ago

3.38K Views0 Comments

V-Ray 2.0 for 3ds Max - DISPERSION V-Ray 2.0 for 3ds Max - DISPERSION Dispersion -- Complete support for light dispersion V-Ray, ChaosGroup, tutorials, V-Ray tutorials, 3ds max...

New in R14: Breaking Connectors – CINEMA 4D Tutorial – New Features

Added by 9 years ago

3.40K Views0 Comments

New in R14: Breaking Connectors - CINEMA 4D Tutorial - New Features CINEMA 4D R14 enables you to break fixed connectors when a certain force or torque is applied. CINEMA 4D Tutorial, tutorials, maxon cinema 4d, max...

New in R14: Camera Matching – CINEMA 4D Tutorial – New Features

Added by 9 years ago

3.52K Views0 Comments

New in R14: Camera Matching - CINEMA 4D Tutorial - New Features Match your 3D camera to virtually any image with the Camera Calibrator in CINEMA 4D R14. Simply draw lines or grids on top of the image, and the vanishin...

Visual Effects Breakdown of Battleship – Industrial Light & Magic

Added by 8 years ago

3.54K Views1 Comments

Behind the Scenes : Visual Effects of Battleship - ILM Industrial Light & Magic's visual effects work for Peter Berg's 2012 sci-fi epic, 'Battleship'   Behind the Scenes, Making of, Industrial Light & M...

2D Folding Effect (Paper Unfold) – CINEMA 4D Tutorial – General

Added by 9 years ago

3.63K Views0 Comments

2D Folding Effect (Paper Unfold) - CINEMA 4D Tutorial - General CINEMA 4D Tutorial, tutorials, maxon cinema 4d, maxon...

Houdini 12 Pyro FX 2 – Houdini Tutorial

Added by 9 years ago

3.65K Views0 Comments

Houdini 12 Pyro FX 2 - Houdini Tutorial This demo shows off Pyro FX 2 which created fire and smoke simulations. Houdini 12 which offers a wealth of new features and performance enhancements making it easier for CG art...

V-Ray for SketchUp – The Reflection Layer – V-Ray Tutorials

Added by 9 years ago

3.70K Views0 Comments

V-Ray for SketchUp - The Reflection Layer - V-Ray Tutorials Refl. Glossiness, Hilight Glossiness, Subdivs, Fresnel reflection and Filter color are all terms found under the Reflection menu in V-Ray. They all play an i...

Vue 11 – Particle Technology Preview – Snowy Landscape

Added by 9 years ago

3.71K Views0 Comments

Vue 11 - Particle Technology Preview - Snowy Landscape Sneak Peek at Vue 11's upcoming particle snow feature. Vue Tutorial, tutorials, e-on software, Vue...

Modeling a head with proper topology – Part 1 – Maya Tutorial – Modeling

Added by 9 years ago

3.79K Views0 Comments

Modeling a head with proper topology - Part 1 - Maya Tutorial - Modeling This video shows some common modeling pitfalls, and how to start building a head with proper topology. Table of Contents What is topology? Co...

V-Ray for SketchUp – ZDepth – V-Ray Tutorials

Added by 9 years ago

3.86K Views0 Comments

V-Ray for SketchUp - ZDepth - V-Ray Tutorials How to create a Z-Depth channel and how to use that channel in post-processing to add a depth of field effect to an image. V-Ray, SketchUp, ChaosGroup, tutorials, V-Ray...

V-Ray for SketchUp – Interior Illumination – V-Ray Tutorials

Added by 9 years ago

3.98K Views0 Comments

V-Ray for SketchUp - Interior Illumination - V-Ray Tutorials How to use GI (Global Illumination ), the V-Ray Sun system and Physical camera to setup the interior illumination in the Vermont Verde scene in this video t...

Subsurface Scattering (SSS) in Cycles – Blender Tutorial

Added by 9 years ago

4.14K Views0 Comments

Subsurface Scattering (SSS) in Cycles - Blender Tutorial How to set up a simple shader in cycles to get some subsurface scattering and hence realistic skin. blender Tutorials, blender, 3d, 2d, art, tutorials, cg, m...

Patterns With NoiseMaker – ZBrush Tutorial – NoiseMaker

Added by 9 years ago

4.20K Views0 Comments

Patterns With NoiseMaker - ZBrush Tutorial - NoiseMaker Extend your creative process by learning how to utilize and create powerful NoiseMaker patterns. ZBrush,tutorial, ZBrush Tutorial, ZBrush 4 Tutorial, video tu...

Halo 4 Spartan Ops – Behind the Scenes 1

Added by 8 years ago

4.31K Views0 Comments

Here is the CG Game Cinematic Halo 4 Spartan Ops - Behind the Scenes 1 created for Halo 4‘s Spartan Ops by Axis Animation. Axis director Stu Aitken and Axis Producer Debbie Ross worked hand-in-hand with Halo 4 developer...

V-Ray for SketchUp – Render to VRImage – V-Ray Tutorials

Added by 9 years ago

4.43K Views0 Comments

V-Ray for SketchUp - Render to VRImage - V-Ray Tutorials Render to VRImage is a tool used to write the V-Ray raw image data directly into your hard drive, allowing you to save memory of ram. This option is useful when...

Animation and Rigging Demoreel by Jahirul Amin

Added by 8 years ago

4.54K Views0 Comments

Animation Demoreel by Jahirul Am Rigging Demoreel by Jahirul Am Created all aspects from modelling to animation other than the scorpion texture. warpeaceandpixels.com ----------- Animation De...

Making of “Bunnymund” DreamWorks Animation – Rise of the Guardians

Added by 8 years ago

5.23K Views0 Comments

Making of "Bunnymund" DreamWorks Animation - Rise of the Guardians Dreamwork Animation - Rise of the Guardians - Making of  / Behind the Scenes Videos Also check: Tooth Fairy  - www.cgmeetup.net/home/making-of-tooth-fa...

Making of “Sandy” DreamWorks Animation – Rise of the Guardians

Added by 8 years ago

5.24K Views0 Comments

Making of "Sandy" DreamWorks Animation - Rise of the Guardians   Dreamwork Animation - Rise of the Guardians - Making of  / Behind the Scenes Videos Tooth Fairy  - www.cgmeetup.net/home/making-of-tooth-fairy-dr...

V-Ray for SketchUp – Materials – The Refraction Layer – V-Ray Tutorials

Added by 9 years ago

5.25K Views0 Comments

V-Ray for SketchUp - Materials - The Refraction Layer - V-Ray Tutorials Refraction means the change of direction of a ray of light in passing at an angle from one medium to another. With V-Ray the refraction layer is ...

Modeling Show Reel by Adam Sacco

Added by 8 years ago

5.31K Views0 Comments

Adam Sacco is a 3D Character Modeller/ Texture Artist currently living in Brisbane, Australia. He previously worked as a Multimedia Technician for the Australian Government. www.soulty.com TECHNICAL SKILLS: - Polygo...

Zbrush – From High to Low Poly – Getting Subdivision Levels Back – ZBrush Tutorial

Added by 9 years ago

5.38K Views0 Comments

Zbrush - From High to Low Poly - Getting Subdivision Levels Back - ZBrush Tutorial How to get subdivision levels back using two main techniques. We utilise tools such as ReMesh All and ProjectAll and also look at Zsph...

Walt Disney Animation Studios is Recruiting

Added by 8 years ago

5.47K Views0 Comments

Walt Disney Animation Studios is hiring and we are headed to Vancouver! If you are interested in meeting with Walt Disney Animation Studios to hear about our upcoming opportunities, join us: Rosewood Hotel Georgia ...

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