Category: 3D Studio Max Tutorials

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Water Simulation in 3DS Max

Added by 6 years ago

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Water Simulation in 3DS Max In this tutorial, we discuss one method of creating water simulation using only those tools native to 3DS Max. We will not cover the use of any 3rd party plugins. The tools discussed are the ...

Lucid Physics Beta Update 7 – Object Attachments, Live and Locked Simulation Modes

Added by 6 years ago

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Lucid Physics Beta Update 7 - Object Attachments, Live and Locked Simulation Modes Lucid v0.0.9 is out and it now has a way to attach simulated objects together as well as different simulation modes. Lock your simulatio...

VR Rendering with V-Ray 3.2 for 3ds Max

Added by 6 years ago

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VR Rendering with V-Ray 3.2 for 3ds Max V-Ray 3.2 for 3ds Max 's latest features, making it the renderer of choice for cutting edge VR projects, will be the focus of the session with Chaos Group’s CG specialist Yana And...

Landscape Camera Mapping in 3Ds Max

Added by 6 years ago

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Landscape Camera Mapping in 3Ds Max Rich Fiore - Camera mapping a scene using the Per Pixel Map along with the World Space Modifier (WSM) so you can view the mapping on screen. Landscape Camera Mapping in 3Ds Max,...

Lucid Physics Beta Update 8 – Preserve Initial State, Soft Body Tips

Added by 6 years ago

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Lucid Physics Beta Update 8 - Preserve Initial State, Soft Body Tips See how to use Lucid's new ability to preserve initial states of simulated objects in this little tutorial. This can be useful for starting off simula...

Lucid Physics Beta Update 9 – Animatable Body Type, Rope Physics Improvements

Added by 6 years ago

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Lucid Physics Beta Update 9 - Animatable Body Type, Rope Physics Improvements It is now possible to animate the type of the object which you are simulating in Lucid. Rigids can become fluids, which can become cloth and ...

Mental Ray for 3ds Max

Added by 6 years ago

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Mental Ray for 3ds Max This is a guide on how to use the FlippedNormals Lighting Scenes for 3ds Max. Our easy-to-use lighting scenes allows you to spend less time on technical hassles and more on making your work loo...

Vray for 3ds Max (Lighting Scenes)

Added by 6 years ago

2.90K Views0 Comments

Vray for 3ds Max (Lighting Scenes) This is a guide on how to use the FlippedNormals Lighting Scenes for 3ds Max. Our easy-to-use lighting scenes allows you to spend less time on technical hassles and more on making y...

Lucid Physics Beta Update 10 – External File Caches, .Prt Export, Making Object Dents

Added by 6 years ago

591 Views0 Comments

Lucid Physics Beta Update 10 - External File Caches, .Prt Export, Making Object Dents To make Lucid more powerful and versatile as a production tool we added an option to save recorded animation in external files as wel...

Creating Hair Planes in 3D Studio Max

Added by 6 years ago

2.09K Views1 Comments

Creating Hair Planes in 3D Studio Max In this video, we will she how to create hair planes in 3D Studio Max. Creating Hair Planes in 3D Studio Max, Game Assets - Hair Planes, 3D Studio Max Tutorials, Free 3D Stu...

Autodesk 3ds Max 2016 Ext 2

Added by 6 years ago

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Autodesk 3ds Max 2016 Ext 2 Overview 3ds Max Ext 2 is NOW AVAILABLE! Visualize and animate simulation data, 3D print in one click, use shapes and splines in MCG, get newly improved TextPlus and more. Autodesk 3ds...

NVIDIA Iray for 3ds Max Rendering

Added by 6 years ago

1.57K Views0 Comments

NVIDIA Iray for 3ds Max Rendering How this new plug-in harnesses Iray interactivity and scalability to deliver the full power of physically based rendering. Take a quick tour of the intuitive workflow that takes advanta...

Lucid Physics Beta Update 11 – PFlow Geometry Operator

Added by 6 years ago

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Lucid Physics Beta Update 11 - PFlow Geometry Operator To simulate mass effects like rain drops, pebbles, and foliage we have added a special Particle Flow operator which can simulate particle geometry as Lucid objects....

Lucid Physics Beta Update 12 – Cloth Tearing, PFlow Display Operator

Added by 5 years ago

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Lucid Physics Beta Update 12 - Cloth Tearing, PFlow Display Operator Learn how to improve your physical effects by allowing cloth objects to tear due to stress or your custom texture maps in this video. We also go over ...

VRay Exterior Workshop Webinar

Added by 5 years ago

2.34K Views0 Comments

VRay Exterior Workshop Webinar 1 Learn from Exterior HDRI renders to Interior Photorealistic Production – PRO ArchVIZ Secrets Discovered. VRay Exterior Workshop Webinar 2 Learn to place Cut-Out People and to get L...

Lucid Physics Beta Update 13 – Multiple PFlow Emitters, More Cloth Tearing, Convex Segmentation

Added by 5 years ago

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Lucid Physics Beta Update 13 - Multiple PFlow Emitters, More Cloth Tearing, Convex Segmentation Part of Lucid's great flexibility comes from its close integration with Particle Flow. In this tutorial we learn how to cre...

V-Ray 3.3 for 3ds Max

Added by 5 years ago

1.94K Views0 Comments

V-Ray 3.3 for 3ds Max An overview of what's new in V-Ray 3.3 for 3ds Max, including new variance-based adaptive image sampler, Hosek sky model, aerial perspective, Volume Grid probabilistic shading, Stochastic Flakes ma...

Filling Dish with Cereal Using PFlow in 3ds Max

Added by 5 years ago

1.76K Views0 Comments

Filling Dish with Cereal Using PFlow in 3ds Max In this tutorial you can learn how to fill something by something using Pflow and then cache all new objects. Filling Dish with Cereal Using PFlow in 3ds Max, RayF...

Lucid Physics Beta Update 14 – Non-Liquid Particles: Basic Grains and Gases

Added by 5 years ago

1.71K Views0 Comments

Lucid Physics Beta Update 14 - Non-Liquid Particles: Basic Grains and Gases In this tutorial we learn how to turn off fluid constraint when working with particles in Lucid to simulate non-liquid masses like sand and gra...

Lucid Physics Beta Update 15 – Meshing Multiple Fluids, Bending Metal

Added by 5 years ago

1.38K Views0 Comments

Lucid Physics Beta Update 15 - Meshing Multiple Fluids, Bending Metal There are many ways in Lucid to generate fluids: from a volume or Particle Flow, for example. Learn how to take multiple fluid particle sources and...

Introducing V-Ray 3.3 for 3ds Max

Added by 5 years ago

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Introducing V-Ray 3.3 for 3ds Max V-Ray 3.3 for 3ds Max came out in the last days before Christmas and the new free update brought a real present of to the rendering artists with new and drastically improved features. C...

Using Normal Maps in 3ds Max

Added by 5 years ago

5.70K Views0 Comments

Using Normal Maps - Part 1 - Introduction In this tutorial, you learn about the benefits of using normal maps to provide detail without the overhead of added geometry. It’s a technique used mostly for gaming but can als...

Ornatrix for 3ds Max – Making of Nader Shah

Added by 5 years ago

4.57K Views0 Comments

Making of Nader Shah: Part 1, Eyebrows AliReza Akhbari, a talented artist from Tehran, takes us through the process of creating a model of a man's face with full facial hair: start to finish. In this first tutorial in t...

Bring Your Design Content to the Next Level with 3ds Max 2016

Added by 5 years ago

1.11K Views0 Comments

Bring Your Design Content to the Next Level with 3ds Max 2016 What it's About With Architects, Designers, and Engineers using 3ds Max software every day to complete their visualization projects, 3ds Max 2016 offers the...

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