Category: 3D Studio Max Tutorials

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Rendering Realistic Explosion and Smoke in V-Ray for 3ds Max

Added by 4 years ago

3.18K Views0 Comments

Rendering Realistic Explosion and Smoke in V-Ray for 3ds Max In this tutorial which is a part of " The Ultimate Introduction to V-Ray for 3ds Max " course , we learn how to render realistic explosion and smoke in V-Ray ...

Creating Realistic Atmospheric Volume Effect in Arnold for 3ds Max

Added by 4 years ago

1.55K Views0 Comments

Creating Realistic Atmospheric Volume Effect in Arnold for 3ds Max In this tutorial which is a free sample from " Comprehensive introduction to Arnold for 3ds Max" course , we learn how to create realistic Atmospheric V...

VolumeBreaker ShapeNoise

Added by 4 years ago

1.69K Views0 Comments

VolumeBreaker ShapeNoise - Fluids for Secondaries Breakdown VolumeBreaker ShapeNoise Fluids for Secondaries Breakdown Tutorial. Quick breakdown on the setup for this VolumeBreak example, Using Multiple Layered caches. ...

Ornatrix 3dsmax: Morphing Guides Using Spline Tools and Ornatrix Native Features

Added by 4 years ago

1.43K Views0 Comments

Ornatrix 3dsmax: Morphing Guides Using Spline Tools and Ornatrix Native Features To gain fine control over hair animation we have the ability to sculpt multiple versions of the same guide hairs and then morph between th...

Subdivision and Displacement Mapping in Arnold For 3ds Max

Added by 4 years ago

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Subdivision and Displacement Mapping in Arnold For 3ds Max In this tutorial which is a free sample from " Comprehensive introduction to Arnold for 3ds Max" course , we learn about Subdivision and Displacement Mapping in...

3ds Max 2018 Update 3 Featuring Max Fluids

Added by 4 years ago

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3ds Max 2018 Update 3 Featuring Max Fluids 3ds Max Update 3 is all about the community: it includes one of our most highly user-requested features - fluid simulation. 3ds Max 2018 Update 3 Featuring Max Fluids, ...

3ds Max Quicktip – Making the Physical Material Default to Advanced Mode

Added by 4 years ago

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3ds Max Quicktip - Making the Physical Material Default to Advanced Mode This quick tip shows you how to set the Physical Material to default to Advanced Mode, so that you have separate Color and Reflection controls. Or...

Creating “The Dragon Shader” in Arnold for 3ds Max

Added by 4 years ago

1.90K Views0 Comments

Creating “The Dragon Shader” in Arnold for 3ds Max In this tutorial, we learn how to make "The Dragon Shader" in Arnold for 3ds Max. The lighting, shading and rendering steps are covered in this tutorial. Creatin...

Introduction to the 3ds Max 2018 Substance Plugin

Added by 3 years ago

1.13K Views0 Comments

Introduction to the 3ds Max 2018 Substance Plugin Published on 14 Nov 2017 3ds Max 2018 Plugin Features: - Preset management - Embedded preset support - Batch importing - Automated VRay and Arnold workflows (Mo...

Rigging Mechanical Objects in 3ds Max

Added by 3 years ago

2.32K Views0 Comments

Rigging Mechanical Objects in 3ds Max Watch tutorial on Rigging Mechanical Objects in 3ds Max. Rigging Mechanical Objects in 3ds Max, 3D Studio Max Tutorials, Rigging in 3ds Max, 3ds Max, Rigging...

Ornatrix 3dsmax: Curve Control

Added by 3 years ago

911 Views0 Comments

Ornatrix 3dsmax: Curve Control In this video we quickly go over a small but very useful feature in Ornatrix curve controls: being able to quickly change a preset through a right click menu. This functionality is present...

A Lift for Life Tutorial with Pulldownit in 3d Max

Added by 3 years ago

1.33K Views0 Comments

A Lift for Life Tutorial with Pulldownit in 3d Max Tutorial showing how to destroy a billboard with an animated car using Pulldownit plugin in 3d Max. A Lift for Life Tutorial with Pulldownit in 3d Max, 3D MAX, ...

Complex 3D painting for 3ds Max

Added by 3 years ago

1.54K Views2 Comments

Complex 3D painting for 3ds Max What it's About Si, CTO from SiNi Software will introduce the latest plugin, Disperse, for 3ds Max 2014-2018. Disperse is a freehand 3d painting tool and object replacer that will free...

3ds Max 2019 – Overview

Added by 3 years ago

1.60K Views0 Comments

3ds Max 2019 - Overview We present you 3ds Max 2019! Open Shading Language maps and new advanced wood procedural textures are only 2 of the new improvements coming with this release. Let us know what you think. Submi...

3DS Max 2019 – New Features

Added by 3 years ago

4.56K Views1 Comments

3DS Max 2019 - New Features Eloi Andaluz - All new features in 3dsmax 2019 we received during one year (From 3ds max 2018.1 to 2019, 11 month). So far, 3dsmax is accelarating development! Submit Your Artwork, Demoree...

Houdini Engine for Autodesk Maya and 3DS Max

Added by 3 years ago

3.51K Views0 Comments

Houdini Engine for Autodesk Maya and 3DS Max Discover the best way to bring procedural tools into Autodesk Maya and Autodesk 3DS Max. Build digital assets in Houdini then open them up in their favorite app while the Hou...

Introduction to the 3ds Max Substance Plugin

Added by 3 years ago

2.28K Views0 Comments

Introduction to the 3ds Max Substance Plugin 3ds Max 2018/2019 Plugin Features: - Preset management - Embedded preset support - Batch importing - Automated VRay and Arnold workflows (More coming soon) - Gamma cor...

We’re moving to CGMeetup.com

Added by 3 years ago

20.11K Views4 Comments

We're moving to: www.CGMeetup.com Re-developing CGMeetup Platform, for better tools for Artist. You can now Publish your Artwork, Video, Demoreels, Blog, Job's on CGMeetup: Gallery/Portfolio, News, Jobs, Downlo...

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