Category: 3D Studio Max Tutorials

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3ds Max 2018 Update 3 Featuring Max Fluids

Added by 4 years ago

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3ds Max 2018 Update 3 Featuring Max Fluids 3ds Max Update 3 is all about the community: it includes one of our most highly user-requested features - fluid simulation. 3ds Max 2018 Update 3 Featuring Max Fluids, ...

Interop Between 3ds Max 2015 and Mixamo Auto-Rigger Toolset

Added by 7 years ago

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Interop Between 3ds Max 2015 and Mixamo Auto-Rigger Toolset Interop between Autodesk 3ds Max 2015 and Mixamo's Auto-rigging toolset. The resulting FBX contains a skinned rig that can be converted to a 3ds Max CAT or Bip...

Making a feathered bird with Ornatrix in 3ds Max

Added by 6 years ago

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Making a feathered bird with Ornatrix in 3ds Max - Part 1 Need to create a bird or a feathered character in 3ds Max? With Ornatrix it is very easy! In this tutorial we go over adding and configuring feathers to a chara...

Water Simulation in 3DS Max

Added by 6 years ago

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Water Simulation in 3DS Max In this tutorial, we discuss one method of creating water simulation using only those tools native to 3DS Max. We will not cover the use of any 3rd party plugins. The tools discussed are the ...

T-REX Destruction Tutorial with Pulldownit in 3dsmax Tutorial

Added by 8 years ago

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T-REX Destruction Tutorial with Pulldownit in 3dsmax Tutorial Tutorial showing how we made the destruction of the big door in the Pulldownit Jurassic Tribute videos, special thanks to Andres de Mingo for the owesome T-R...

Environment Creation in 3ds Max 2015

Added by 6 years ago

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Environment Creation in 3ds Max 2015 This tutorial introduces you to a free script designed to help you set your scene environment. It simplifies creating Daylight Systems, setting backgrounds and adjusting exposure val...

Phoenix FD 2.2 Nightly Builds Dev Updates

Added by 7 years ago

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Phoenix FD 2.2 Nightly Builds Dev Updates Update on the changes for fire/smoke in the Phoenix nightly. Watch Also:- Carpet Bombing using Phoenix FD Detailed Tutorial Carpet Bombing using Phoenix FD Quick Tutorial...

Houdini Engine for Autodesk Maya and 3DS Max

Added by 3 years ago

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Houdini Engine for Autodesk Maya and 3DS Max Discover the best way to bring procedural tools into Autodesk Maya and Autodesk 3DS Max. Build digital assets in Houdini then open them up in their favorite app while the Hou...

Tearing Cloth in 3ds Max

Added by 7 years ago

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Tearing Cloth in 3ds Max Here's a tutorial on how to tear cloth in 3ds max. Also watch:- Cloth Simulation in 3ds Max Tutorial Tearing Cloth in 3ds Max, Cloth in 3ds Max, nCloth in 3ds Max, 3ds Max, nCloth, Cloth ...

Achieving Realistic Lens Effects like Bloom and Glare in V-Ray and 3ds Max

Added by 4 years ago

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Achieving Realistic Lens Effects like Bloom and Glare in V-Ray and 3ds Max In this tutorial which is a part of " The Ultimate Introduction to V-Ray for 3ds Max " course , we learn how to schieving realistic Lens Effects...

What’s New in 3ds Max 2017

Added by 5 years ago

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What's New in 3ds Max 2017 Check out Autodesk 3ds Max 2017 New Features. 3ds Max 2017 - Overview Have you seen Max lately? Meet 3ds Max 2017 and its new features, offering modeling, animation, rendering, and workflo...

V-Ray 2.0 for 3ds Max – DISPERSION

Added by 9 years ago

3.38K Views0 Comments

V-Ray 2.0 for 3ds Max - DISPERSION V-Ray 2.0 for 3ds Max - DISPERSION Dispersion -- Complete support for light dispersion V-Ray, ChaosGroup, tutorials, V-Ray tutorials, 3ds max...

Shatter a Character into Pieces – Thinking Particles Tutorial

Added by 7 years ago

3.37K Views0 Comments

Shatter a Character into Pieces - Thinking Particles Tutorial Based off the Knight Shattering in Snow White and the Huntsman, Will sets up a similar technique with Thinking Particles. Learn all relevant nodes and setti...

V-Ray 2.0 for 3ds Max and Maya – Hair and Fur Shader

Added by 9 years ago

3.36K Views0 Comments

V-Ray 2.0 for 3ds Max and Maya - Hair and Fur Shader Now, with the latest update to V-Ray 2.0 you can render hair and fur with unprecedented control, quality, and speed using the new VRayHairMtl shader and VRayHairInf...

FumeFX 3.5 Simulation – Optimization Techniques

Added by 9 years ago

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FumeFX 3.5 Simulation - Optimization Techniques by Anselm von Seherr Anselm von Seherr explains about FumeFX - N-Sim, Effectors, Render Warps & Void source techniques that will help optimize our simulations. Op...

Destroying the scenery with Pulldownit 3 in 3ds Max

Added by 7 years ago

3.31K Views0 Comments

Destroying the scenery with Pulldownit 3 in 3ds Max Pulldownit 3 Tutorial about cracking ground and breaking obstacles with an animated object using Pulldownit in 3ds Max. also check out: Destroying the scenery with Pu...

V-Ray 3.4 for 3ds Max Denoiser

Added by 5 years ago

3.30K Views0 Comments

V-Ray 3.4 for 3ds Max - Denoiser Automatically remove noise and cut render times by up to 50% with the new V-Ray Denoiser. V-Ray’s denoising technology is non-destructive, giving you the original render and the denoised...

3ds Max 2015 State Sets Features

Added by 7 years ago

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3ds Max 2015 State Sets Features Part 1 This video series goes over some of the new State Sets features shipping with 3ds Max 2015. In this video we cover some small workflow improvements, automatic record, and the Stat...

Creating Volumetric Clouds – Part 1 – 3ds studio max tutorials – Dynamics & Effects

Added by 9 years ago

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Creating Volumetric Clouds - Part 1 - 3ds studio max tutorials - Dynamics & Effects Decription: This video shows you one way of simulating 3D clouds. It relies on a combination of particles and judicious material ...

Mixing Paints Fluid Simulation using Phoenix FD

Added by 7 years ago

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Mixing Paints Fluid Simulation using Phoenix FD Phoenix FD Tutorial by Michael McCarthy Mixing Paints Using Phoenix FD to Create Liquid Simulations. In this video Tutorial we going to take a look at using Phoenix FD to ...

Camera Sequencer in 3ds Max 2015

Added by 7 years ago

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Camera Sequencer in 3ds Max 2015 How to use the new Camera Sequencer in 3ds Max 2015. Camera Sequencer in 3ds Max 2015, 3ds Max 2015, 3ds Max, Camera Sequencer, 3ds Max 2015 Extension 2 Camera Sequencer Basics, 3...

Using Phoenix FD to Create River in 3ds Max Part 2

Added by 7 years ago

3.21K Views0 Comments

Using Phoenix FD to Create River in 3ds Max Part 2 by Tsetso That's the second chapter of the Phoenix FD river tutorial. Here I'll create some additional elements (mist and vegetation) that will be used for the composit...

Rendering Realistic Explosion and Smoke in V-Ray for 3ds Max

Added by 4 years ago

3.18K Views0 Comments

Rendering Realistic Explosion and Smoke in V-Ray for 3ds Max In this tutorial which is a part of " The Ultimate Introduction to V-Ray for 3ds Max " course , we learn how to render realistic explosion and smoke in V-Ray ...

DeltaMush to Skin 3ds Max Plugin

Added by 5 years ago

3.17K Views0 Comments

DeltaMush to Skin 3ds Max Plugin DeltaMush to Skin is a c++ 3ds Max modifier which smooths deformations while preserving details with "converting" to Skin feature - the plugin solves Skin weights matched as close as pos...

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