Category: Maya Tutorials

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Creating a Character Rig – Part 10: Basic IK, FK, and result leg joints

Added by 8 years ago

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Creating a Character Rig - Part 10: Basic IK, FK, and result leg joints How to create a basic set of IK, FK, and result leg joints. Creating a Character Rig - Part 10: Basic IK, FK, and result leg joints, Charact...

Creating a Character Rig – Part 9: Neck space switching and cleanup

Added by 8 years ago

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Creating a Character Rig - Part 9: Neck space switching and cleanup How to parent the neck joint to the rest of the torso and then clean up the rig. Creating a Character Rig - Part 9: Neck space switching and cle...

Creating a Character Rig – Part 8: Neck Controls and Squash/Stretch

Added by 8 years ago

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Creating a Character Rig - Part 8: Neck Controls and Squash/Stretch How to create head and neck controls and allow the neck to squash and stretch. Creating a Character Rig - Part 8: Neck Controls and Squash/Stret...

Creating a Character Rig – Part 7: Basic spline neck

Added by 8 years ago

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Creating a Character Rig - Part 7: Basic spline neck How to setup the basic joints for a neck rig How to setup the basic joints for a neck rig, Character Rig in Maya, Character Rig process in Maya, Character Rig ...

Creating a Character Rig – Part 6: Torso global transform and cleanup

Added by 8 years ago

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Creating a Character Rig - Part 6: Torso global transform and cleanup How to incorporate a character torso rig into the character's overall global transform, as well as how to hide unused nodes and attributes, as well a...

Creating a Character Rig – Part 5: Torso Squash and Stretch

Added by 8 years ago

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Creating a Character Rig - Part 5: Torso Squash and Stretch How to add squash and stretch to your IK spine so the rig can always meet the translation of the controls. Creating a Character Rig - Part 5: Torso Squa...

Creating a Character Rig – Part 4: Torso FK Controls

Added by 8 years ago

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Creating a Character Rig - Part 4: Torso FK Controls How to add FK controls to control an IK spine rig. Creating a Character Rig - Part 4: Torso FK Controls, Character Rig in Maya, Character Rig process in Maya, ...

Creating a Character Rig – Part 3: Torso IK controls, rotation orders, and twist

Added by 8 years ago

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Creating a Character Rig - Part 3: Torso IK controls, rotation orders, and twist How to create IK control curves for your IK spine, set the proper rotation orders for them, and add twist via the ikHandle attributes. ...

Creating a Character Rig – Part 2: Basic spline torso

Added by 8 years ago

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Creating a Character Rig - Part 2: Basic spline torso How to create a set of spine joints that can be manipulated from a pair of bind joints. Creating a Character Rig - Part 2: Basic spline torso, Character Rig i...

Creating a Character Rig – Part 1: Common rigging pitfalls

Added by 8 years ago

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Creating a Character Rig - Part 1: Common rigging pitfalls Some of the most common pitfalls and suggests some best practices when rigging characters in Maya. Creating a Character Rig – Part 1: Common rigging pitfalls ...

Creating a Python command plug-in – Part 1: Undo and redo

Added by 8 years ago

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Creating a Python command plug-in - Part 1: Undo and redo How to implement an undoable and redoable Maya command in Python. Creating a Python command plug-in – Part 2: Custom flags Creating a Python command plug-i...

Creating a Python command plug-in – Part 2: Custom flags

Added by 8 years ago

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Creating a Python command plug-in - Part 2: Custom flags How to define custom flags to control a Maya command in Python. Creating a Python command plug-in – Part 1: Undo and redo Creating a Python command plug-in ...

Creating Character Hair and Grass in Maya

Added by 8 years ago

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Making Of Videos / Tutorial explaining the process Creating Character Hair and Grass in Maya from Love in the Time of Advertising Short Film. Creating Character Hair in Maya Tutorial explaining the process we used to c...

Tips & Tricks related to Facial Modeling for Animated Productions

Added by 8 years ago

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Tips & Tricks related to Facial Modeling for Animated Productions by Sergi Caballer Garcia Facial modeling and topology is something that has always caught my attention. I like to focus on the artistic point of view...

Autodesk Maya LT 2014

Added by 8 years ago

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Autodesk Maya LT 2014 Autodesk Maya LT 2014 software is a 3D modeling and animation tool designed for indie and mobile game development. Based on Autodesk Maya software, Autodesk Maya LT game modeling and animation soft...

Maya Paint Fx Demo by Duncan

Added by 8 years ago

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Autodesk Maya Paint Fx Demo by Duncan Brinsmead, Sr Principal Developer at Autodesk.  Also check Exploring Maya 2014 with Duncan Autodesk Maya 2014, Maya 2014, Maya 2014 Features Videos, maya, Maya Tut...

Pixar Open Subdiv in Maya

Added by 8 years ago

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Pixar Open Subdiv in Maya Autodesk and Pixar are working together to build technology with stunning real-time results. Pixar OpenSubDiv Technology - Bill Polson, Director of Industry Strategy at Pixar Animation Studios...

Modeling Enhancements: Autodesk Maya 2014 Extension Release

Added by 8 years ago

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Modeling Enhancements: Autodesk Maya 2014 Extension Release The NEX modeling technology first integrated in Autodesk Maya 2014 software has been further extended to offer a streamlined workflow for retopologizing meshes...

How to rig in Maya – Shark Part 1

Added by 8 years ago

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How to Rig in Maya - Shark Part 2 How to Rig in Maya - Shark Part 3 ---------------------------------------------------- How to Rig in Maya - Shark, How to Rig in Maya - Shark Part 1, How to Rig in Maya - Shar...

Maya 2014 Highlight – New Joint Creation Options

Added by 8 years ago

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Maya 2014 Highlight - New Joint Creation Options With the release of Maya 2014 it is now much easier to interactively build a skeleton to match the size and proportion of your character. ----------------------...

Thinkinetic Pulldownit 2 tribute to Jurassic Movies

Added by 8 years ago

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Thinkinetic shows a short clip as little tribute to 20th anniversary of Jurassic Movies using Pulldownit plugin for destruction effects. They also demostrate how to have a T-Rex character smash through and destroy a...

T-REX Destruction Tutorial with Pulldownit in Maya Tutorial

Added by 8 years ago

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T-REX Destruction Tutorial with Pulldownit in Maya Tutorial Tutorial showing how we made the destruction of the big door in the Pulldownit Jurassic Tribute videos, special thanks to Andres de Mingo for the owesome T-Rex...

Learn more about Autodesk Maya 2014 – Maya Tutorial

Added by 8 years ago

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Learn more about Autodesk Maya 2014 - Maya Tutorial Maya Tutorial learn more about Autodesk Maya 2014 - Learn Open Data & Scene Assembly Workflow with experts and explore maya 2014 Autodesk Technical Specialis...

VFX Tutorial: Image Based Lighting with HDRI in Maya

Added by 8 years ago

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VFX Tutorial: Image Based Lighting with HDRI in Maya Watch this lecture clip from VFX Program at Animation Mentor. Learn VFX lighting using HDRI images with this tutorial. This Image Based Lighting (IBL) tutorial is t...

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