Category: Maya Tutorials

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Skinning Tips For Better Rigs in Maya

Added by 5 years ago

3.56K Views0 Comments

Skinning Tips For Better Rigs in Maya Gio Coutinho (Rooster Teeth's Rigging Artist) shows you how to create better rigs with simple skinning tips in Maya. Skinning Tips For Better Rigs in Maya, Rooster Teeth 'RWB...

How to use Additive and Subtractive Motion Layers in Maya

Added by 5 years ago

3.56K Views0 Comments

How to use Additive and Subtractive Motion Layers in Maya Richard Lico - A quick demo of how to use additive and subtractive motion layers when animating. How to use Additive and Subtractive Motion Layers in Maya...

Keeping the Sketch Alive While Designing in Maya

Added by 5 years ago

3.53K Views0 Comments

Keeping the Sketch Alive While Designing in Maya Dylan Cole, in his Production Design class mentioned that one of the hardest things for him to do was to keep the spirit of the sketch alive as he was finishing a paintin...

Houdini Engine for Autodesk Maya and 3DS Max

Added by 3 years ago

3.51K Views0 Comments

Houdini Engine for Autodesk Maya and 3DS Max Discover the best way to bring procedural tools into Autodesk Maya and Autodesk 3DS Max. Build digital assets in Houdini then open them up in their favorite app while the Hou...

Animation Workflow in Maya 2018

Added by 4 years ago

3.51K Views1 Comments

Animation Workflow in Maya 2018 Check out the Animation workflow in Maya 2018, we used the animation toolset and shape authoring workflow in Maya to create a character for our internal project Wall of Death. Using both ...

Modeling a Eyes in Maya 2016

Added by 6 years ago

3.50K Views0 Comments

Modeling a Eyes in Maya 2016 by James Taylor Make great eyes quickly and easily, following this Maya 2016 modeling and texturing tutorial! The basic eye can be created entirely in Maya using simple spheres and ramp shad...

Maya Fluids Ghost

Added by 4 years ago

3.50K Views0 Comments

Maya Fluids Ghost Phil Radford - Playing around with maya is fun and in this tutorial I look at ideas of how to create ghosts, apparitions and strange effects using Maya fluids and 1 particle. Maya Fluids Ghost, ...

The making of “Helicopter model” – V-Ray for Maya Tutorial

Added by 9 years ago

3.49K Views0 Comments

Sergej Zlahtic Explains about his personal project "Helicopter Model", selected for the Autodesk "Fake or Foto" challenge. Covers the V-Ray shading, lighting and rendering techniques he used to achieve great photo realis...

Understanding Bifrost for Simulation Scale in Maya

Added by 6 years ago

3.47K Views0 Comments

Understanding Bifrost for Simulation Scale in Maya This tutorial shows you the basics of how to adjust Bifrost attributes for scene scale to ensure a proper simulation. Understanding Bifrost - Simulation Scale in ...

Female Walk Cycle Workflow

Added by 4 years ago

3.45K Views0 Comments

Female Walk Cycle Workflow Chiara Porri - I made this very quick video where I show my personal workflow. Female Walk Cycle Workflow, Female Walk Cycle - Workflow Tutorial, maya walk cycle, maya walk cycle, Ma...

Achieving Accurate Colors Using Color Management in Maya

Added by 7 years ago

3.41K Views0 Comments

Achieving Accurate Colors Using Color Management in Maya This video shows you how to use Maya's Color Management Preferences to support a linear workflow for accurate lighting from various sources. Achieving Accu...

Loosening Up Animation With Overlap in the Body

Added by 4 years ago

3.38K Views0 Comments

Loosening Up Animation With Overlap in the Body by Luke Randall at Animschool It's easy to fall into the trap of making your animation look too stiff, especially when using poses directly from a video reference. One way...

Creating bump maps in Maya 2016

Added by 6 years ago

3.35K Views0 Comments

Creating bump maps in Maya 2016 No matter if you are a modeler, an animator, a texture artist or a rendering artist, this course is where you should start for learning how to work with shading networks. To get starte...

PFTRack to Maya 2017

Added by 5 years ago

3.34K Views0 Comments

PFTRack to Maya 2017 In this Autodesk Maya 2017 tutorial I show you how to go from PFTRack to Maya 2017. How to do a camera track and solve using User Tracks and Auto Tracks in PFTrack and then how to add test objects t...

Modeling an Arch-Way in Maya

Added by 7 years ago

3.34K Views0 Comments

Modeling Fundamentals - Modeling an Arch-way Check out some very basic, yet powerful modelling techniques. While we're using Maya, the principles can be applied in any other 3D application. Tools we're using: Move...

Maya nHair Tips and Tricks

Added by 6 years ago

3.30K Views0 Comments

Maya nHair part - 1 Some useful tips that may help you out with Maya's nHair Maya nHair part - 2 Tips on scale, working with XGen, and a speed trick at the end. Maya nHair Tips and Tricks, Maya nHair part -...

V-Ray 2.0 for Maya Car Paint Material

Added by 9 years ago

3.21K Views0 Comments

V-Ray 2.0 for Maya Car Paint Material Create stunning car paint shaders complete with base, flake and coat layers. Full mapping support allows for amazing flexibility and a wide range of effects V-Ray, ChaosGroup, ...

Quadruped Rigging Tutorial

Added by 5 years ago

3.20K Views0 Comments

Quadruped Rigging. Legs Part 1 This is not a fast speed lesson, its understanding basics of rigging and explaining workflow tips and tricks. The lecture is roughly 1 hours total for the legs. 35 minute pt 1 rest in pt 2...

How to Set Up Outside Lightning in Maya’s Viewport 2.0

Added by 6 years ago

3.18K Views0 Comments

How to Set Up Outside Lightning in Maya's Viewport 2.0 Some quick tips on how to set up outside lightning in Maya's Viewport 2.0. How to Set Up Outside Lightning in Maya's Viewport 2.0, Maya Mondays - Viewport 2.0...

Maya Lighting & Rendering: Spotlight Looks and Throw Patterns

Added by 8 years ago

3.14K Views0 Comments

Maya Lighting & Rendering 5: Spotlight Looks and Throw Patterns Options including Cone Angle, Penumbra Angle, Dropoff, Barn Doors, and Cookies are all demonstrated as tools to control the pattern cast by a spotlight...

Arnold Render View for Maya

Added by 5 years ago

3.14K Views0 Comments

Arnold Render View for Maya Discover the last updates in Arnold RenderView for Maya, included in MtoA 1.2.7.0. Amongst the new features : - OCIO support - A/B wipe comparison tool - Display Settings can be controll...

Controlling Joints with Dynamic Hairs in Maya

Added by 7 years ago

3.13K Views0 Comments

Controlling Joints with Dynamic Hairs in Maya How to control a set of joints with a dynamic hair and also how to connect it into a rig so it will scale properly. This technique works great for tails, tentacles, ropes, c...

Creating and Compositing RGB Light Passes in Maya, Nuke

Added by 6 years ago

3.13K Views0 Comments

Creating and Compositing RGB Light Passes in Maya, Nuke Learn how to render RGB Light Pass in Maya as well as how to compose it in Nuke. This workflow also applicable when you deal with super white value in your pass.(S...

Breaking columns with Pulldownit 3 and adding Particles Debris

Added by 6 years ago

3.13K Views0 Comments

Breaking columns with Pulldownit 3 and adding Particles Debris Andres de Mingo and Esteban Cuesta has done this great shot combining Pulldownit plugin and particles debris, an angry cave troll breaking a set of columns ...

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